Player Matchup

Scylla
Scylla
Platinum V
HeyBrayBray
Scylla
Platinum V
Level 124
God Stats
2W - 4L
1,725 SR
Queue Stats
188W - 193L
1,604 MMR
Solo
Kali
Kali
Gold III
IodizedSalt
Kali
Gold III
Level 97
God Stats
1W - 5L
1,439 SR
Queue Stats
147W - 149L
1,587 MMR
Solo
King Arthur
King Arthur
Gold IV
TheClumsyBoi
King Arthur
Gold IV
Level 119
God Stats
4W - 5L
1,586 SR
Queue Stats
29W - 32L
1,594 MMR
Solo
Rama
Rama
Platinum V
icoltus
Rama
Platinum V
Level 156
God Stats
5W - 6L
1,478 SR
Queue Stats
98W - 107L
1,617 MMR
Solo
Khepri
Khepri
Gold II
xxNCxx
Khepri
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,546 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,639 SR
1,599 MMR
Ao Kuang
Ao Kuang
Gold II
Castlecraft
Ao Kuang
Gold II
Level 50
God Stats
2W - 3L
1,254 SR
Queue Stats
86W - 78L
1,643 MMR
Party 1
Janus
Janus
Silver I
Madartist
Janus
Silver I
Level 117
God Stats
1W - 0L
1,836 SR
Queue Stats
4W - 1L
1,580 MMR
Party 2
Artio
Artio
Silver I
PocketSox
Artio
Silver I
Level 153
God Stats
3W - 0L
1,631 SR
Queue Stats
4W - 1L
1,580 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Scoutmat
Sun Wukong
Gold V
Level 157
God Stats
6W - 3L
1,782 SR
Queue Stats
66W - 58L
1,585 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
bochorques
Xbalanque
Platinum IV
Level 138
God Stats
19W - 12L
1,692 SR
Queue Stats
241W - 230L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
8 / 6 / 2
11,733
510
18,460
15,371
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 8
9,853
428
8,728
19,324
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheClumsyBoi
King Arthur
17
2 / 6 / 6
10,853
472
17,758
27,468
24,411
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
icoltus
Rama
18
2 / 7 / 4
11,636
506
14,046
21,311
8,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
xxNCxx
Khepri
13
0 / 7 / 11
8,603
374
6,583
18,073
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTiamatTsukuyomiApolloAthena

VS

Bans
DanzaburouAnhurChernobogGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Castlecraft
Ao Kuang
20
18 / 3 / 5
14,640
637
22,357
21,548
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Madartist
Janus
19
5 / 4 / 7
12,806
557
15,443
12,188
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
PocketSox
Artio
18
4 / 3 / 22
12,482
543
10,291
19,713
22,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Scoutmat
Sun Wukong
19
3 / 0 / 16
12,820
557
17,975
26,807
20,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
bochorques
Xbalanque
17
2 / 4 / 11
11,519
501
15,776
19,520
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
13
Kills
32
32
Deaths
14
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Castlecraft
Ao Kuang
18
3
5
6.83
L
Scylla
8
6
2
1.5
L
1
6
8
0.83
W
Janus
Madartist
Janus
5
4
7
2.13
W
Artio
PocketSox
Artio
4
3
22
5
W
Sun Wukong
Scoutmat
Sun Wukong
3
0
16
11
L
King Arthur
TheClumsyBoi
King Arthur
2
6
6
0.83
W
Xbalanque
bochorques
Xbalanque
2
4
11
1.88
L
Rama
icoltus
Rama
2
7
4
0.57
L
Khepri
xxNCxx
Khepri
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,575
Damage
81,842
101,547
Taken
99,776
64,044
Mitigated
62,752
17,281
Healing
43,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Castlecraft
Ao Kuang
22,357
5,877
0
7,205
21,548
8,314
2,797
7,579
13,769
123,461
0
L
Scylla
18,460
1,460
0
493
15,371
6,679
0
8,152
7,067
84,116
0
L
8,728
5,318
0
3,054
19,324
7,729
0
8,898
10,366
0
68,763
W
Janus
Madartist
Janus
15,443
608
0
1,384
12,188
5,032
393
3,208
8,810
107,041
0
W
Artio
PocketSox
Artio
10,291
1,477
3,538
10,373
19,713
22,401
617
5,400
14,195
32,452
0
W
Sun Wukong
Scoutmat
Sun Wukong
17,975
3,582
0
12,968
26,807
20,049
611
5,175
21,482
688
95,032
L
King Arthur
TheClumsyBoi
King Arthur
17,758
2,263
281
4,108
27,468
24,411
0
12,520
14,800
0
69,945
W
Xbalanque
bochorques
Xbalanque
15,776
8,240
0
7,799
19,520
6,956
2,348
3,282
16,128
0
81,799
L
Rama
icoltus
Rama
14,046
10,938
0
7,672
21,311
8,099
870
7,671
13,582
0
80,009
L
Khepri
xxNCxx
Khepri
6,583
471
0
1,673
18,073
17,126
0
11,012
6,941
19,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
64,267
558
Minions Killed
691
0
Camps Cleared
0
1,977,376
Distance Traveled
2,270,047
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,640
637
155
7
0
458,573
2
L
Scylla
11,733
510
139
6
0
384,882
4
L
Kali
9,853
428
117
5
0
456,758
8
W
Janus
12,806
557
198
9
0
465,679
1
W
Artio
12,482
543
38
2
0
461,274
8
W
Sun Wukong
12,820
557
169
7
0
471,034
3
L
King Arthur
10,853
472
133
6
0
405,125
4
W
Xbalanque
11,519
501
131
6
0
413,487
5
L
Rama
11,636
506
152
7
0
333,203
5
L
Khepri
8,603
374
17
1
0
397,408
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role