Player Matchup

Janus
Janus
Diamond I
Acipere
Janus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
BronzeHead
Kuzenbo
Platinum V
Level 65
God Stats
4W - 1L
1,762 SR
Queue Stats
99W - 86L
1,731 MMR
Solo
Anhur
Anhur
Platinum IV
Kingapple12
Anhur
Platinum IV
Level 88
God Stats
35W - 25L
1,557 SR
Queue Stats
234W - 240L
1,749 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
TheLeviathanGIO
Tsukuyomi
Platinum III
Level 119
God Stats
6W - 4L
1,778 SR
Queue Stats
71W - 80L
1,840 MMR
Solo
Hades
Hades
Gold V
weraleave
Hades
Gold V
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 12L
1,704 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 93
1,619 SR
1,705 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,565 SR
1,903 MMR
Cthulhu
Cthulhu
Platinum III
ChaoticSad
Cthulhu
Platinum III
Level 60
God Stats
3W - 1L
1,768 SR
Queue Stats
74W - 55L
2,053 MMR
Party 1
Khepri
Khepri
Platinum II
ColdnessKills
Khepri
Platinum II
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 110L
1,869 MMR
Party 1
Rama
Rama
Platinum II
Holgharman
Rama
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 180L
1,835 MMR
Solo
Thanatos
Thanatos
Gold IV
MysticKrytpin
Thanatos
Gold IV
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 225L
1,691 MMR
Solo
Thoth
Thoth
Diamond IV
s0laced
Thoth
Diamond IV
Level 127
God Stats
53W - 69L
1,556 SR
Queue Stats
283W - 274L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acipere
Janus
20
5 / 3 / 7
14,959
554
14,137
12,564
3,948
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
BronzeHead
Kuzenbo
19
3 / 0 / 8
13,605
504
11,615
22,976
30,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 2 / 6
15,565
576
22,467
21,027
8,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TheLeviathanGIO
Tsukuyomi
20
8 / 2 / 8
15,126
560
17,863
20,558
13,849
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
weraleave
Hades
20
3 / 1 / 13
15,245
565
20,491
25,543
23,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Bans
TiamatSetAthenaDanzaburouGuan Yu

VS

Bans
ApolloSobekFenrirCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaoticSad
Cthulhu
20
3 / 1 / 1
12,422
460
22,469
28,851
32,282
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 3 / 3
10,418
386
6,157
23,629
23,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
0 / 6 / 2
11,830
438
12,678
24,549
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MysticKrytpin
Thanatos
17
4 / 8 / 1
11,168
414
8,335
22,165
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
s0laced
Thoth
19
1 / 4 / 2
12,659
469
12,888
12,052
5,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
22
Kills
8
8
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Acipere
Janus
5
3
7
2.83
W
Kuzenbo
BronzeHead
Kuzenbo
3
0
8
7
L
Cthulhu
ChaoticSad
Cthulhu
3
1
1
3.5
L
0
3
3
0.5
L
0
6
2
0.17
W
3
2
6
3
L
Thanatos
MysticKrytpin
Thanatos
4
8
1
0.56
W
Tsukuyomi
TheLeviathanGIO
Tsukuyomi
8
2
8
6
L
Thoth
s0laced
Thoth
1
4
2
0.5
W
Hades
weraleave
Hades
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,573
Damage
62,527
102,668
Taken
111,246
79,810
Mitigated
78,829
51,990
Healing
39,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acipere
Janus
14,137
891
355
4,726
12,564
3,948
904
6,154
6,134
119,958
0
W
Kuzenbo
BronzeHead
Kuzenbo
11,615
4,255
0
5,071
22,976
30,384
236
9,360
13,616
38,350
0
L
Cthulhu
ChaoticSad
Cthulhu
22,469
1,404
1,129
8,206
28,851
32,282
0
11,191
16,717
95,319
0
L
6,157
437
0
4,731
23,629
23,447
0
12,222
10,855
24,379
0
L
12,678
9,897
0
9,513
24,549
8,913
3,054
4,174
20,295
0
109,781
W
22,467
12,171
0
15,548
21,027
8,465
6,254
4,937
16,090
0
176,270
L
Thanatos
MysticKrytpin
Thanatos
8,335
2,004
0
14,957
22,165
8,293
0
9,054
13,017
0
78,357
W
Tsukuyomi
TheLeviathanGIO
Tsukuyomi
17,863
4,105
0
7,992
20,558
13,849
1,109
7,936
12,622
0
126,864
L
Thoth
s0laced
Thoth
12,888
96
0
676
12,052
5,894
0
7,911
3,959
110,731
0
W
Hades
weraleave
Hades
20,491
3,516
1,162
17,136
25,543
23,164
533
13,765
11,510
111,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,500
Gold Earned
58,497
835
Minions Killed
753
0
Camps Cleared
0
2,771,602
Distance Traveled
2,515,813
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,959
554
224
8
0
597,753
14
W
Kuzenbo
13,605
504
30
1
0
577,749
10
L
Cthulhu
12,422
460
169
6
0
524,011
4
L
Khepri
10,418
386
31
1
0
519,375
10
L
Rama
11,830
438
196
7
0
447,979
3
W
Anhur
15,565
576
223
8
0
442,347
5
L
Thanatos
11,168
414
118
4
0
504,548
6
W
Tsukuyomi
15,126
560
153
6
0
641,140
6
L
Thoth
12,659
469
239
9
0
519,900
5
W
Hades
15,245
565
205
8
0
512,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role