Player Matchup

Tyr
Tyr
blunt100
Tyr
Level 145
God Stats
7W - 12L
1,544 SR
Queue Stats
112W - 118L
1,486 Elo+
Solo
Serqet
Serqet
diego_soto2004
Serqet
Level 97
God Stats
1W - 3L
1,282 SR
Queue Stats
303W - 288L
1,585 Elo+
Party 4
Izanami
Izanami
miguelito7635
Izanami
Level 101
God Stats
76W - 62L
1,614 SR
Queue Stats
298W - 279L
1,590 Elo+
Party 4
Anubis
Anubis
tactfulsolid40
Anubis
Level 79
God Stats
8W - 2L
1,756 SR
Queue Stats
70W - 41L
1,693 Elo+
Party 2
Ymir
Ymir
vicuna10
Ymir
Level 121
God Stats
2W - 3L
1,461 SR
Queue Stats
27W - 15L
1,700 Elo+
Party 2
Team Averages
Level 109
1,532 SR
1,611 Elo+

VS

Team Averages
Level 129
1,552 SR
1,562 Elo+
Danzaburou
Danzaburou
CrossroadsAlpha
Danzaburou
Level 153
God Stats
90W - 64L
1,689 SR
Queue Stats
288W - 263L
1,556 Elo+
Party 3
Odin
Odin
DJm0xy
Odin
Level 148
God Stats
3W - 1L
1,357 SR
Queue Stats
113W - 97L
1,531 Elo+
Party 3
Ra
Ra
Duki_55
Ra
Level 119
God Stats
23W - 18L
1,580 SR
Queue Stats
522W - 470L
1,575 Elo+
Party 1
Ganesha
Ganesha
JocularScroll66
Ganesha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 138L
1,588 Elo+
Party 3
Cu Chulainn
Cu Chulainn
kevinlaraz
Cu Chulainn
Level 104
God Stats
16W - 17L
1,633 SR
Queue Stats
799W - 757L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,321
452
6,661
12,145
4,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 3
8,161
583
4,642
9,381
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
12
0 / 5 / 1
6,798
486
4,789
10,191
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 6 / 3
6,995
500
7,812
9,935
5,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 3 / 3
7,943
567
11,234
12,690
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrossroadsAlpha
Danzaburou
14
4 / 2 / 2
8,478
606
6,763
9,337
3,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
DJm0xy
Odin
12
2 / 2 / 6
7,587
542
5,297
10,668
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
7 / 2 / 3
8,649
618
7,211
6,053
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 10
8,227
588
6,796
9,633
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
kevinlaraz
Cu Chulainn
15
7 / 2 / 2
8,918
637
14,175
13,166
8,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
20
20
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrossroadsAlpha
Danzaburou
4
2
2
2.5
W
Odin
DJm0xy
Odin
2
2
6
2.5
W
7
2
3
4.25
W
0
0
10
5
L
1
4
0
0.25
L
3
2
3
2.25
W
Cu Chulainn
kevinlaraz
Cu Chulainn
7
2
2
4
L
Izanami
0
5
1
0.1
L
2
6
3
0.58
L
Ymir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
40,242
54,342
Taken
48,857
24,165
Mitigated
21,885
15,874
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrossroadsAlpha
Danzaburou
6,763
2,189
0
2,811
9,337
3,204
0
3,494
5,481
0
57,401
W
Odin
DJm0xy
Odin
5,297
930
0
2,636
10,668
4,330
0
6,335
3,891
0
14,422
W
7,211
754
719
1,208
6,053
2,095
838
3,799
2,029
54,795
0
W
6,796
1,133
0
3,933
9,633
4,184
0
1,389
8,244
53,397
0
L
6,661
1,292
0
5,568
12,145
4,620
0
1,882
10,235
0
29,448
L
4,642
1,143
0
3,480
9,381
5,140
0
3,003
6,342
0
43,338
W
Cu Chulainn
kevinlaraz
Cu Chulainn
14,175
2,191
0
3,579
13,166
8,072
214
3,093
9,473
6,052
48,308
L
Izanami
4,789
2,418
0
2,391
10,191
2,555
0
2,196
7,995
0
48,143
L
7,812
503
0
2,101
9,935
5,038
0
4,714
5,006
34,453
0
L
Ymir
11,234
2,918
0
2,334
12,690
6,812
0
3,332
9,240
33,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
41,859
368
Minions Killed
460
0
Camps Cleared
0
1,318,288
Distance Traveled
1,421,060
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,478
606
112
8
0
245,176
2
W
Odin
7,587
542
30
2
0
287,187
3
W
Ra
8,649
618
124
9
0
282,283
3
W
Ganesha
8,227
588
78
6
0
304,885
1
L
Tyr
6,321
452
55
4
0
202,594
3
L
Serqet
8,161
583
86
6
0
329,529
2
W
Cu Chulainn
8,918
637
116
8
0
301,529
2
L
Izanami
6,798
486
105
8
0
272,087
4
L
Anubis
6,995
500
71
5
0
252,408
3
L
Ymir
7,943
567
51
4
0
261,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role