Player Matchup

Danzaburou
Danzaburou
Drawingpencil
Danzaburou
Level 143
God Stats
6W - 5L
1,392 SR
Queue Stats
73W - 78L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
Juicwrld9995632
Sun Wukong
Level 10
God Stats
2W - 2L
1,373 SR
Queue Stats
17W - 11L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Munchausen3033
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
NefarEusMrWigls
Gilgamesh
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 129L
1,383 Elo+
Party 2
Merlin
Merlin
Uniplum
Merlin
Level 8
God Stats
3W - 3L
1,246 SR
Queue Stats
6W - 10L
1,292 Elo+
Party 2
Team Averages
Level 59
1,402 SR
1,384 Elo+

VS

Team Averages
Level 22
1,370 SR
1,345 Elo+
Artemis
Artemis
AliceNTrippyLand
Artemis
Level 22
God Stats
11W - 9L
1,544 SR
Queue Stats
40W - 43L
1,348 Elo+
Party 1
Scylla
Scylla
Aquaticaaa
Scylla
Level 18
God Stats
49W - 50L
1,482 SR
Queue Stats
50W - 59L
1,372 Elo+
Party 1
Loki
Loki
Gredieboy
Loki
Level 27
God Stats
9W - 18L
1,162 SR
Queue Stats
447W - 549L
1,234 Elo+
Solo
Cabrakan
Cabrakan
LetheMiyazaki
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,354 Elo+
Solo
Tiamat
Tiamat
savedapirate
Tiamat
Level 14
God Stats
4W - 3L
1,159 SR
Queue Stats
55W - 44L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drawingpencil
Danzaburou
20
20 / 3 / 19
17,482
1,457
26,346
18,223
7,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Juicwrld9995632
Sun Wukong
19
6 / 3 / 21
12,866
1,072
12,500
14,599
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 3 / 23
12,857
1,071
19,574
12,301
4,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NefarEusMrWigls
Gilgamesh
20
19 / 6 / 15
15,854
1,321
28,417
21,082
9,341
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Uniplum
Merlin
19
2 / 5 / 21
12,168
1,014
5,390
9,895
6,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 13 / 10
12,579
1,048
21,950
25,485
10,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Aquaticaaa
Scylla
18
2 / 15 / 10
11,609
967
9,528
24,581
8,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
18
5 / 8 / 9
12,659
1,055
10,436
16,987
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
LetheMiyazaki
Cabrakan
19
3 / 7 / 11
12,046
1,004
7,882
16,608
24,261
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
4 / 6 / 11
12,663
1,055
20,287
16,807
11,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
71
49
Kills
20
20
Deaths
49
99
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
13
10
0.85
L
Scylla
Aquaticaaa
Scylla
2
15
10
0.47
W
Danzaburou
Drawingpencil
Danzaburou
20
3
19
9.83
L
Loki
5
8
9
1.19
W
Sun Wukong
Juicwrld9995632
Sun Wukong
6
3
21
5.5
L
Cabrakan
LetheMiyazaki
Cabrakan
3
7
11
1.21
W
2
3
23
4.5
W
Gilgamesh
NefarEusMrWigls
Gilgamesh
19
6
15
4.42
W
Merlin
Uniplum
Merlin
2
5
21
2.5
L
Tiamat
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,227
Damage
70,083
76,100
Taken
100,468
40,113
Mitigated
60,863
11,683
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,950
12,316
668
1,339
25,485
10,878
0
5,444
19,892
0
37,727
L
Scylla
Aquaticaaa
Scylla
9,528
1,623
0
0
24,581
8,783
0
5,267
19,165
38,159
0
W
Danzaburou
Drawingpencil
Danzaburou
26,346
10,897
0
4,095
18,223
7,800
0
10,364
7,859
0
55,729
L
Loki
10,436
3,908
0
1,144
16,987
5,922
0
4,398
12,439
0
24,002
W
Sun Wukong
Juicwrld9995632
Sun Wukong
12,500
1,200
205
2,057
14,599
11,803
0
8,018
6,581
0
27,767
L
Cabrakan
LetheMiyazaki
Cabrakan
7,882
1,182
0
0
16,608
24,261
0
5,940
10,572
30,978
0
W
19,574
6,376
154
1,368
12,301
4,877
0
5,422
6,879
36,135
0
W
Gilgamesh
NefarEusMrWigls
Gilgamesh
28,417
13,876
56
2,817
21,082
9,341
0
10,495
10,587
0
54,104
W
Merlin
Uniplum
Merlin
5,390
1,394
0
931
9,895
6,292
0
3,398
6,497
16,841
0
L
Tiamat
20,287
956
532
3,528
16,807
11,019
0
3,915
12,787
58,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,227
Gold Earned
61,556
209
Minions Killed
242
11
Camps Cleared
4
1,036,907
Distance Traveled
1,070,451
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,579
1,048
32
3
0
199,838
0
L
Scylla
11,609
967
62
5
2
211,624
2
W
Danzaburou
17,482
1,457
54
5
4
211,710
0
L
Loki
12,659
1,055
21
2
0
251,872
0
W
Sun Wukong
12,866
1,072
50
4
0
234,661
2
L
Cabrakan
12,046
1,004
34
3
0
167,752
0
W
Nu Wa
12,857
1,071
41
3
1
189,600
0
W
Gilgamesh
15,854
1,321
51
4
2
263,010
0
W
Merlin
12,168
1,014
13
1
4
137,926
2
L
Tiamat
12,663
1,055
93
8
2
239,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role