Player Matchup

Ymir
Ymir
Alwayscootering
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,386 Elo+
Party 3
Thor
Thor
BarryScary
Thor
Level 44
God Stats
2W - 4L
1,232 SR
Queue Stats
10W - 9L
1,423 Elo+
Party 3
Heimdallr
Heimdallr
BettyFuchser
Heimdallr
Level 29
God Stats
1W - 1L
1,268 SR
Queue Stats
8W - 10L
1,291 Elo+
Party 3
Poseidon
Poseidon
DerpySquidMan_
Poseidon
Level 67
God Stats
13W - 4L
1,733 SR
Queue Stats
1,082W - 1,003L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
perkinsk17
Cu Chulainn
Level 36
God Stats
8W - 6L
1,419 SR
Queue Stats
508W - 500L
1,341 Elo+
Party 1
Team Averages
Level 45
1,431 SR
1,354 Elo+

VS

Team Averages
Level 41
1,430 SR
1,409 Elo+
Danzaburou
Danzaburou
BaristaBaller
Danzaburou
Level 29
God Stats
95W - 85L
1,453 SR
Queue Stats
237W - 231L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
Yuonmi52
Jormungandr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
dylanr77
Mulan
Level 57
God Stats
27W - 23L
1,507 SR
Queue Stats
801W - 890L
1,330 Elo+
Party 2
Chaac
Chaac
elihappifit
Chaac
Level 42
God Stats
11W - 16L
1,191 SR
Queue Stats
133W - 160L
1,296 Elo+
Party 4
Merlin
Merlin
weatherboi
Merlin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 11
9,546
530
7,219
8,958
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 1 / 6
10,806
600
10,341
11,176
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
BettyFuchser
Heimdallr
15
5 / 3 / 13
9,652
536
12,956
11,553
4,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
3 / 5 / 6
10,223
568
6,530
11,409
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
perkinsk17
Cu Chulainn
17
3 / 1 / 4
10,434
580
6,697
9,965
5,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaristaBaller
Danzaburou
14
1 / 8 / 2
8,200
456
4,167
13,938
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Yuonmi52
Jormungandr
10
1 / 8 / 2
6,893
383
4,133
12,695
9,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
dylanr77
Mulan
15
6 / 8 / 2
10,020
557
10,465
15,110
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 2
8,470
471
4,785
13,795
9,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
weatherboi
Merlin
13
2 / 3 / 5
8,673
482
9,452
6,190
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
30
Kills
11
11
Deaths
30
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Danzaburou
BaristaBaller
Danzaburou
1
8
2
0.25
W
12
1
6
15
W
Heimdallr
BettyFuchser
Heimdallr
5
3
13
3.83
W
Poseidon
3
5
6
1.2
L
Jormungandr
Yuonmi52
Jormungandr
1
8
2
0.25
L
Mulan
dylanr77
Mulan
6
8
2
0.88
L
1
3
2
0.67
W
Cu Chulainn
perkinsk17
Cu Chulainn
3
1
4
5
L
Merlin
weatherboi
Merlin
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,743
Damage
33,002
53,061
Taken
61,728
25,561
Mitigated
33,264
15,440
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,219
575
0
743
8,958
6,991
529
3,192
5,641
24,803
0
L
Danzaburou
BaristaBaller
Danzaburou
4,167
1,214
111
2,869
13,938
4,306
1,348
2,477
11,461
0
58,295
W
10,341
3,532
0
4,856
11,176
5,248
0
1,638
9,449
0
63,956
W
Heimdallr
BettyFuchser
Heimdallr
12,956
8,197
0
5,322
11,553
4,387
3,233
3,345
8,029
0
57,509
W
Poseidon
6,530
679
0
2,117
11,409
3,628
0
2,280
8,795
62,275
0
L
Jormungandr
Yuonmi52
Jormungandr
4,133
674
188
461
12,695
9,757
132
3,905
8,732
25,598
0
L
Mulan
dylanr77
Mulan
10,465
1,385
0
1,434
15,110
7,346
0
4,493
10,357
0
49,199
L
4,785
1,113
0
4,903
13,795
9,781
0
2,034
11,749
0
51,497
W
Cu Chulainn
perkinsk17
Cu Chulainn
6,697
1,360
0
2,402
9,965
5,307
55
2,379
7,287
6,439
55,003
L
Merlin
weatherboi
Merlin
9,452
502
0
1,000
6,190
2,074
0
1,229
4,829
43,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
42,256
501
Minions Killed
419
0
Camps Cleared
0
1,700,923
Distance Traveled
1,591,659
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,546
530
36
2
0
348,766
11
L
Danzaburou
8,200
456
98
5
0
260,488
5
W
Thor
10,806
600
95
5
0
361,949
0
W
Heimdallr
9,652
536
104
6
0
320,728
1
W
Poseidon
10,223
568
124
7
0
309,683
8
L
Jormungandr
6,893
383
37
2
0
303,077
4
L
Mulan
10,020
557
82
5
0
327,716
2
L
Chaac
8,470
471
104
6
0
364,806
2
W
Cu Chulainn
10,434
580
142
8
0
359,797
1
L
Merlin
8,673
482
98
5
0
335,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role