Player Matchup

Janus
Janus
Gold V
BlazedArcane
Janus
Gold V
Level 160
God Stats
17W - 30L
1,520 SR
Queue Stats
331W - 325L
1,379 MMR
Solo
Danzaburou
Danzaburou
Silver II
Hex Sheldon
Danzaburou
Silver II
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 224L
1,366 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
II SSTCRM II
Sun Wukong
Silver III
Level 106
God Stats
5W - 6L
1,468 SR
Queue Stats
17W - 26L
1,309 MMR
Party 2
Bastet
Bastet
Bronze III
TheRealKao
Bastet
Bronze III
Level 58
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver IV
meno20_MN
Cerberus
Silver IV
Level 109
God Stats
6W - 9L
1,443 SR
Queue Stats
69W - 87L
1,393 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,523 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,550 SR
1,389 MMR
Aphrodite
Aphrodite
Silver I
JuanCr724
Aphrodite
Silver I
Level 127
God Stats
2W - 1L
1,800 SR
Queue Stats
56W - 59L
1,292 MMR
Party 1
Awilix
Awilix
Silver III
SmurfbSmurfn
Awilix
Silver III
Level 56
God Stats
3W - 3L
1,373 SR
Queue Stats
49W - 46L
1,396 MMR
Solo
Vamana
Vamana
Gold V
ajejsj
Vamana
Gold V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,352 MMR
Solo
Fafnir
Fafnir
Gold IV
mmcsswaw
Fafnir
Gold IV
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 57L
1,385 MMR
Solo
Apollo
Apollo
Gold IV
se384vin
Apollo
Gold IV
Level 150
God Stats
1W - 0L
1,575 SR
Queue Stats
60W - 57L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 8
14,047
540
15,293
17,316
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Hex Sheldon
Danzaburou
20
5 / 5 / 10
13,602
523
17,227
21,216
9,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
II SSTCRM II
Sun Wukong
19
2 / 4 / 3
12,718
489
16,403
23,687
31,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
TheRealKao
Bastet
19
8 / 8 / 5
13,455
518
14,550
18,983
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
meno20_MN
Cerberus
20
5 / 9 / 6
12,794
492
9,825
28,348
22,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiArachneSetCthulhuTiamat

VS

Bans
Cu ChulainnBakasuraKing ArthurSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JuanCr724
Aphrodite
19
2 / 3 / 9
13,409
516
10,519
17,003
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
20
12 / 3 / 8
16,067
618
23,135
23,082
11,788
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
ajejsj
Vamana
20
5 / 6 / 2
14,389
553
17,756
27,885
24,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
mmcsswaw
Fafnir
18
4 / 5 / 11
13,734
528
9,572
24,665
33,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
se384vin
Apollo
20
6 / 6 / 3
14,882
572
16,382
23,486
10,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
62
23
Kills
29
30
Deaths
23
32
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
L
Danzaburou
Hex Sheldon
Danzaburou
5
5
10
2
L
Sun Wukong
II SSTCRM II
Sun Wukong
2
4
3
0.88
W
Aphrodite
JuanCr724
Aphrodite
2
3
9
2.17
W
Awilix
12
3
8
5.33
L
Bastet
TheRealKao
Bastet
8
8
5
1.31
W
Vamana
ajejsj
Vamana
5
6
2
1
L
Cerberus
meno20_MN
Cerberus
5
9
6
0.89
W
Fafnir
mmcsswaw
Fafnir
4
5
11
1.9
W
Apollo
se384vin
Apollo
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,298
Damage
77,364
109,550
Taken
116,121
77,315
Mitigated
88,012
28,834
Healing
48,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,293
532
0
4,097
17,316
6,308
522
5,664
11,434
116,316
0
L
Danzaburou
Hex Sheldon
Danzaburou
17,227
8,068
0
6,374
21,216
9,551
3,356
3,332
17,392
0
100,169
L
Sun Wukong
II SSTCRM II
Sun Wukong
16,403
2,540
0
5,187
23,687
31,822
0
1,657
22,022
0
83,541
W
Aphrodite
JuanCr724
Aphrodite
10,519
1,208
6,881
10,881
17,003
7,494
2,291
5,521
11,188
90,375
0
W
Awilix
23,135
9,559
0
9,975
23,082
11,788
1,156
4,715
18,281
0
134,022
L
Bastet
TheRealKao
Bastet
14,550
3,725
0
4,738
18,983
7,406
0
1,089
17,824
0
69,211
W
Vamana
ajejsj
Vamana
17,756
5,354
0
8,672
27,885
24,897
1,710
3,894
23,955
0
88,985
L
Cerberus
meno20_MN
Cerberus
9,825
492
0
8,438
28,348
22,228
278
8,049
19,761
49,643
0
W
Fafnir
mmcsswaw
Fafnir
9,572
2,759
0
7,870
24,665
33,238
990
10,330
13,990
35,877
0
W
Apollo
se384vin
Apollo
16,382
7,617
0
3,937
23,486
10,595
5,332
3,676
19,754
0
120,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,616
Gold Earned
72,481
670
Minions Killed
734
0
Camps Cleared
0
2,380,002
Distance Traveled
2,309,191
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,047
540
184
7
0
538,807
9
L
Danzaburou
13,602
523
153
6
0
438,878
1
L
Sun Wukong
12,718
489
159
6
0
462,857
5
W
Aphrodite
13,409
516
179
7
0
404,410
4
W
Awilix
16,067
618
155
6
0
588,864
5
L
Bastet
13,455
518
98
4
0
488,979
2
W
Vamana
14,389
553
170
7
0
440,635
2
L
Cerberus
12,794
492
76
3
0
450,481
5
W
Fafnir
13,734
528
40
2
0
412,241
5
W
Apollo
14,882
572
190
7
0
463,041
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role