Player Matchup

Jormungandr
Jormungandr
PeenBeam
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Synobeam
Persephone
Level 64
God Stats
0W - 2L
1,426 SR
Queue Stats
80W - 116L
1,333 Elo+
Party 2
Bellona
Bellona
internalploopy
Bellona
Level 47
God Stats
1W - 3L
1,236 SR
Queue Stats
47W - 81L
1,322 Elo+
Party 2
Team Averages
Level 47
1,388 SR
1,385 Elo+

VS

Team Averages
Level 21
1,543 SR
1,412 Elo+
Zeus
Zeus
Joshowat
Zeus
Level 21
God Stats
12W - 7L
1,804 SR
Queue Stats
64W - 69L
1,526 Elo+
Party 1
Loki
Loki
TyCarries
Loki
Level 37
God Stats
23W - 26L
1,566 SR
Queue Stats
74W - 98L
1,480 Elo+
Party 1
Odin
Odin
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Odin
Level 5
God Stats
3W - 8L
1,259 SR
Queue Stats
4W - 10L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PeenBeam
Jormungandr
12
1 / 7 / 4
9,549
597
5,221
13,256
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Synobeam
Persephone
13
2 / 7 / 6
10,403
650
11,229
13,835
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 6 / 3
12,199
762
10,968
17,902
12,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
13 / 3 / 7
13,205
825
29,180
14,213
4,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
6 / 3 / 8
11,210
701
5,260
8,451
2,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 15
10,911
682
2,193
11,206
6,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
20
20
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
13
3
7
5.5
L
Jormungandr
PeenBeam
Jormungandr
1
7
4
0.43
L
Persephone
Synobeam
Persephone
2
7
6
0.71
W
Loki
6
3
8
3.33
L
7
6
3
1.42
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,418
Damage
36,633
44,993
Taken
33,870
23,395
Mitigated
14,179
5,552
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
29,180
2,817
0
7,483
14,213
4,852
2,256
6,677
6,979
88,444
0
L
Jormungandr
PeenBeam
Jormungandr
5,221
1,238
0
632
13,256
5,226
0
9,249
3,981
26,749
0
L
Persephone
Synobeam
Persephone
11,229
1,165
0
720
13,835
5,194
0
10,576
3,253
37,912
0
W
Loki
5,260
1,427
0
439
8,451
2,968
775
2,970
5,149
0
29,013
L
10,968
1,443
0
4,200
17,902
12,975
0
10,259
7,643
666
52,012
W
2,193
769
0
1,540
11,206
6,359
198
5,996
4,629
0
17,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
35,326
168
Minions Killed
172
0
Camps Cleared
0
844,784
Distance Traveled
907,787
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,205
825
111
7
0
277,463
7
L
Jormungandr
9,549
597
56
4
0
262,709
2
L
Persephone
10,403
650
52
3
0
275,614
0
W
Loki
11,210
701
42
3
0
314,535
0
L
Bellona
12,199
762
60
4
0
306,461
4
W
Odin
10,911
682
19
1
0
315,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role