Player Matchup

Gilgamesh
Gilgamesh
IKathyus
Gilgamesh
Level 25
God Stats
1W - 2L
1,541 SR
Queue Stats
3W - 3L
1,413 Elo+
Solo
Chronos
Chronos
JEDA_06
Chronos
Level 68
God Stats
4W - 3L
1,542 SR
Queue Stats
316W - 303L
1,415 Elo+
Party 1
Xing Tian
Xing Tian
Vampy7209
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,395 Elo+
Solo
Apollo
Apollo
itsDaddyArgeox
Apollo
Level 22
God Stats
27W - 25L
1,511 SR
Queue Stats
38W - 44L
1,430 Elo+
Party 1
King Arthur
King Arthur
itsLordRyuu
King Arthur
Level 13
God Stats
4W - 7L
1,369 SR
Queue Stats
30W - 39L
1,413 Elo+
Party 1
Team Averages
Level 30
1,493 SR
1,413 Elo+

VS

Team Averages
Level 34
1,510 SR
1,410 Elo+
Ymir
Ymir
BOBtheBEASTXL
Ymir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LORD_JEEP
Danzaburou
Level 27
God Stats
3W - 2L
1,547 SR
Queue Stats
75W - 85L
1,378 Elo+
Solo
Odin
Odin
TheWAFFLYdessert
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,392 Elo+
Party 2
Tiamat
Tiamat
Titanio1ZX
Tiamat
Level 28
God Stats
4W - 4L
1,504 SR
Queue Stats
98W - 96L
1,409 Elo+
Solo
Loki
Loki
tybeeriusrich
Loki
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 173L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IKathyus
Gilgamesh
19
10 / 2 / 8
13,353
581
16,592
17,877
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
JEDA_06
Chronos
20
6 / 2 / 9
14,051
611
13,906
19,567
8,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Vampy7209
Xing Tian
16
2 / 2 / 18
11,521
501
12,630
16,532
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 1 / 4
12,563
546
8,931
9,340
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
itsLordRyuu
King Arthur
17
0 / 6 / 2
10,630
462
3,136
17,620
9,542
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,349
406
2,089
14,198
6,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
LORD_JEEP
Danzaburou
9
0 / 2 / 0
7,512
327
2,517
6,433
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 3 / 4
10,898
474
15,603
15,711
11,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Titanio1ZX
Tiamat
18
6 / 8 / 1
12,600
548
18,707
19,599
15,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 5
10,059
437
5,328
20,505
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
27
Kills
12
13
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Gilgamesh
IKathyus
Gilgamesh
10
2
8
7
W
Chronos
JEDA_06
Chronos
6
2
9
5.25
L
Danzaburou
LORD_JEEP
Danzaburou
0
2
0
0
L
5
3
4
2.33
L
Tiamat
Titanio1ZX
Tiamat
6
8
1
0.81
W
Xing Tian
Vampy7209
Xing Tian
2
2
18
5.5
W
9
1
4
11
W
King Arthur
itsLordRyuu
King Arthur
0
6
2
0.17
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
44,244
80,936
Taken
76,446
48,311
Mitigated
42,590
24,456
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,089
327
378
1,600
14,198
6,504
192
2,758
11,440
25,289
0
W
Gilgamesh
IKathyus
Gilgamesh
16,592
4,655
330
6,994
17,877
8,419
1,429
5,325
12,227
0
81,518
W
Chronos
JEDA_06
Chronos
13,906
5,076
0
8,624
19,567
8,122
3,733
8,603
10,451
115,008
0
L
Danzaburou
LORD_JEEP
Danzaburou
2,517
1,116
0
2,082
6,433
1,806
998
782
5,651
0
28,048
L
15,603
2,098
0
3,533
15,711
11,078
405
8,892
6,819
0
57,187
L
Tiamat
Titanio1ZX
Tiamat
18,707
3,215
0
3,780
19,599
15,580
177
8,251
11,348
73,651
0
W
Xing Tian
Vampy7209
Xing Tian
12,630
1,320
0
1,277
16,532
18,509
1,222
3,606
12,445
35,664
0
W
8,931
6,064
0
3,247
9,340
3,719
3,589
2,147
7,140
0
74,713
W
King Arthur
itsLordRyuu
King Arthur
3,136
510
0
3,984
17,620
9,542
889
243
17,104
0
58,856
L
5,328
2,011
0
6,093
20,505
7,622
0
5,853
14,652
0
61,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,118
Gold Earned
50,418
628
Minions Killed
473
0
Camps Cleared
0
2,093,679
Distance Traveled
1,734,385
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,349
406
51
2
0
372,612
0
W
Gilgamesh
13,353
581
120
5
0
450,756
2
W
Chronos
14,051
611
194
8
0
412,694
0
L
Danzaburou
7,512
327
59
3
0
210,437
2
L
Odin
10,898
474
110
5
0
404,959
5
L
Tiamat
12,600
548
153
7
0
376,277
2
W
Xing Tian
11,521
501
51
2
0
451,673
0
W
Apollo
12,563
546
141
6
0
409,021
5
W
King Arthur
10,630
462
122
5
0
369,535
0
L
Loki
10,059
437
100
4
0
370,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role