Player Matchup

King Arthur
King Arthur
AnakinMAF
King Arthur
Level 16
God Stats
9W - 15L
1,500 SR
Queue Stats
319W - 308L
1,484 Elo+
Party 3
Baron Samedi
Baron Samedi
MEATLÖAF
Baron Samedi
Level 24
God Stats
1W - 1L
1,559 SR
Queue Stats
173W - 221L
1,466 Elo+
Party 3
Hachiman
Hachiman
MEMEKAMPF
Hachiman
Level 54
God Stats
6W - 11L
1,585 SR
Queue Stats
142W - 162L
1,435 Elo+
Party 3
Eset
Eset
MarekManda
Eset
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 166L
1,439 Elo+
Party 3
Pele
Pele
TylerR42
Pele
Level 26
God Stats
10W - 9L
1,363 SR
Queue Stats
134W - 157L
1,450 Elo+
Party 3
Team Averages
Level 28
1,501 SR
1,455 Elo+

VS

Team Averages
Level 17
1,591 SR
1,508 Elo+
Ares
Ares
JDRTZ
Ares
Level 21
God Stats
8W - 5L
1,559 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N8IVROASTING
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,328 Elo+
Party 2
Achilles
Achilles
Pashupatrasta
Achilles
Level 10
God Stats
13W - 11L
1,660 SR
Queue Stats
181W - 176L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
Zaddy money
Kukulkan
Level 33
God Stats
4W - 2L
1,736 SR
Queue Stats
16W - 21L
1,654 Elo+
Party 2
Izanami
Izanami
x4G1iTcH20xX
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnakinMAF
King Arthur
20
2 / 2 / 12
15,045
502
11,675
29,178
35,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MEATLÖAF
Baron Samedi
20
9 / 1 / 23
15,385
513
27,112
16,106
9,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
MEMEKAMPF
Hachiman
20
20 / 4 / 12
16,855
562
26,018
26,180
10,943
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 8 / 12
14,106
470
21,847
23,278
9,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
20
14 / 5 / 6
16,070
536
22,607
27,721
13,187
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JDRTZ
Ares
17
2 / 7 / 6
11,877
396
10,959
25,688
20,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
N8IVROASTING
Tsukuyomi
17
3 / 13 / 6
11,570
386
15,842
27,624
11,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Pashupatrasta
Achilles
20
2 / 7 / 7
13,011
434
14,952
26,589
26,945
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Zaddy money
Kukulkan
20
9 / 9 / 9
14,887
496
29,346
24,964
10,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
x4G1iTcH20xX
Izanami
19
4 / 13 / 2
13,003
433
7,319
23,584
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
49
Kills
20
20
Deaths
49
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnakinMAF
King Arthur
2
2
12
4
L
Ares
JDRTZ
Ares
2
7
6
0.71
W
Baron Samedi
MEATLÖAF
Baron Samedi
9
1
23
20.5
W
Hachiman
MEMEKAMPF
Hachiman
20
4
12
6.5
W
4
8
12
1.25
L
Tsukuyomi
N8IVROASTING
Tsukuyomi
3
13
6
0.46
L
Achilles
Pashupatrasta
Achilles
2
7
7
0.79
W
Pele
14
5
6
3.4
L
Kukulkan
Zaddy money
Kukulkan
9
9
9
1.5
L
Izanami
x4G1iTcH20xX
Izanami
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,259
Damage
78,418
122,463
Taken
128,449
78,450
Mitigated
78,800
54,175
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnakinMAF
King Arthur
11,675
1,269
0
8,843
29,178
35,688
1,692
6,319
22,757
412
89,151
L
Ares
JDRTZ
Ares
10,959
603
0
1,064
25,688
20,820
0
10,890
14,469
38,076
0
W
Baron Samedi
MEATLÖAF
Baron Samedi
27,112
2,907
3,978
8,344
16,106
9,494
1,425
4,770
11,327
91,532
0
W
Hachiman
MEMEKAMPF
Hachiman
26,018
16,661
0
12,501
26,180
10,943
4,517
9,277
16,759
0
96,882
W
21,847
908
1,186
6,665
23,278
9,138
4,339
11,993
11,173
94,708
0
L
Tsukuyomi
N8IVROASTING
Tsukuyomi
15,842
4,135
747
3,357
27,624
11,548
0
9,886
17,427
0
67,754
L
Achilles
Pashupatrasta
Achilles
14,952
6,389
0
1,053
26,589
26,945
1,248
5,340
20,480
0
68,080
W
Pele
22,607
5,714
0
12,658
27,721
13,187
262
7,573
20,142
0
144,948
L
Kukulkan
Zaddy money
Kukulkan
29,346
3,134
1,056
1,956
24,964
10,039
588
12,300
12,062
106,636
0
L
Izanami
x4G1iTcH20xX
Izanami
7,319
3,871
0
2,116
23,584
9,448
1,218
9,624
13,896
0
50,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,461
Gold Earned
64,348
746
Minions Killed
486
0
Camps Cleared
0
2,675,044
Distance Traveled
2,452,828
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,045
502
146
5
0
560,457
1
L
Ares
11,877
396
26
1
0
520,369
9
W
Baron Samedi
15,385
513
142
5
0
550,070
8
W
Hachiman
16,855
562
119
4
0
503,329
4
W
Eset
14,106
470
159
5
0
469,235
0
L
Tsukuyomi
11,570
386
77
3
0
528,078
1
L
Achilles
13,011
434
123
4
0
486,342
0
W
Pele
16,070
536
180
6
0
591,953
0
L
Kukulkan
14,887
496
166
6
0
464,881
3
L
Izanami
13,003
433
94
3
0
453,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role