Player Matchup

Danzaburou
Danzaburou
ADICTOALHENTAI
Danzaburou
Level 7
God Stats
0W - 1L
1,727 SR
Queue Stats
7W - 12L
1,425 Elo+
Solo
Ra
Ra
HarryBR7
Ra
Level 18
God Stats
1W - 2L
1,674 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 3
Hercules
Hercules
adolfo_robert
Hercules
Level 28
God Stats
5W - 4L
1,675 SR
Queue Stats
14W - 12L
1,522 Elo+
Solo
Thanatos
Thanatos
valois16
Thanatos
Level 24
God Stats
5W - 8L
1,479 SR
Queue Stats
30W - 31L
1,520 Elo+
Party 3
Odin
Odin
willaasss96
Odin
Level 26
God Stats
3W - 3L
1,658 SR
Queue Stats
106W - 113L
1,508 Elo+
Solo
Team Averages
Level 21
1,643 SR
1,489 Elo+

VS

Team Averages
Level 34
1,580 SR
1,432 Elo+
Ymir
Ymir
J4eden
Ymir
Level 7
God Stats
7W - 5L
1,690 SR
Queue Stats
176W - 134L
1,513 Elo+
Party 1
Apollo
Apollo
JokerDC123
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,759 Elo+
Solo
Pele
Pele
KRP27
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,130 Elo+
Party 2
Gilgamesh
Gilgamesh
iFachi
Gilgamesh
Level 127
God Stats
9W - 2L
1,709 SR
Queue Stats
67W - 31L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
lukinba
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADICTOALHENTAI
Danzaburou
5
2 / 4 / 0
4,339
434
3,437
5,217
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 6 / 1
4,910
491
1,701
6,062
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
adolfo_robert
Hercules
10
7 / 1 / 2
5,987
599
5,695
7,481
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
valois16
Thanatos
8
1 / 5 / 3
5,187
519
2,826
8,077
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
1 / 3 / 2
5,384
538
2,838
5,182
1,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
J4eden
Ymir
12
8 / 1 / 2
7,046
705
5,411
6,188
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
JokerDC123
Apollo
10
4 / 3 / 3
5,948
595
3,438
4,796
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
KRP27
Pele
8
1 / 3 / 1
5,318
532
2,823
5,834
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
iFachi
Gilgamesh
9
5 / 0 / 7
6,285
629
5,059
6,314
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
lukinba
Guan Yu
8
1 / 5 / 0
5,296
530
3,468
6,771
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
19
19
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ADICTOALHENTAI
Danzaburou
2
4
0
0.5
L
1
6
1
0.25
W
Ymir
J4eden
Ymir
8
1
2
9
W
Apollo
JokerDC123
Apollo
4
3
3
1.83
W
Pele
KRP27
Pele
1
3
1
0.5
L
Hercules
adolfo_robert
Hercules
7
1
2
8
W
Gilgamesh
iFachi
Gilgamesh
5
0
7
8.5
W
Guan Yu
lukinba
Guan Yu
1
5
0
0.2
L
Thanatos
valois16
Thanatos
1
5
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
20,199
32,019
Taken
29,903
11,404
Mitigated
12,467
9,286
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ADICTOALHENTAI
Danzaburou
3,437
1,717
0
1,617
5,217
1,018
26
0
5,217
0
11,103
L
1,701
405
0
418
6,062
1,814
0
3,356
2,706
15,943
0
W
Ymir
J4eden
Ymir
5,411
1,537
0
2,548
6,188
2,714
432
995
4,997
37,473
0
W
Apollo
JokerDC123
Apollo
3,438
2,122
0
1,082
4,796
1,295
78
0
4,796
0
29,336
W
Pele
KRP27
Pele
2,823
555
0
1,572
5,834
1,635
0
0
5,759
0
22,476
L
Hercules
adolfo_robert
Hercules
5,695
2,929
0
1,945
7,481
4,656
0
0
7,231
0
21,113
W
Gilgamesh
iFachi
Gilgamesh
5,059
1,659
0
2,856
6,314
3,150
546
458
5,810
0
20,614
W
Guan Yu
lukinba
Guan Yu
3,468
886
35
1,019
6,771
3,673
143
31
6,504
0
16,846
L
Thanatos
valois16
Thanatos
2,826
1,400
0
4,354
8,077
2,441
0
1,295
6,782
0
20,193
L
2,838
1,023
162
790
5,182
1,475
0
760
4,422
0
14,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
29,893
174
Minions Killed
257
0
Camps Cleared
0
889,321
Distance Traveled
997,880
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,339
434
22
2
0
117,477
2
L
Ra
4,910
491
33
3
0
195,559
0
W
Ymir
7,046
705
80
8
0
191,929
1
W
Apollo
5,948
595
51
5
0
192,646
2
W
Pele
5,318
532
56
6
0
225,633
0
L
Hercules
5,987
599
40
4
0
194,700
0
W
Gilgamesh
6,285
629
32
3
0
205,663
3
W
Guan Yu
5,296
530
38
4
0
182,009
0
L
Thanatos
5,187
519
50
5
0
186,968
2
L
Odin
5,384
538
29
3
0
194,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role