Player Matchup

Kali
Kali
Ankle SpankN
Kali
Level 29
God Stats
6W - 7L
1,396 SR
Queue Stats
77W - 88L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
HERBALsandBEE9
Gilgamesh
Level 24
God Stats
6W - 12L
1,452 SR
Queue Stats
46W - 45L
1,458 Elo+
Solo
Ganesha
Ganesha
I_Be_Fiending_
Ganesha
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 73L
1,386 Elo+
Party 2
Tiamat
Tiamat
TayAllDay26
Tiamat
Level 17
God Stats
7W - 15L
1,413 SR
Queue Stats
99W - 89L
1,449 Elo+
Solo
Cerberus
Cerberus
titanman31
Cerberus
Level 7
God Stats
10W - 9L
1,518 SR
Queue Stats
11W - 11L
1,426 Elo+
Party 2
Team Averages
Level 23
1,456 SR
1,409 Elo+

VS

Team Averages
Level 40
1,523 SR
1,450 Elo+
Nemesis
Nemesis
Hooman_BeanZz
Nemesis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,382 Elo+
Solo
Ra
Ra
NoX_FiniTe
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 226L
1,461 Elo+
Party 1
Loki
Loki
Nucleair_Powa_
Loki
Level 127
God Stats
4W - 4L
1,599 SR
Queue Stats
280W - 250L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
PIZZA__POCKET_
Sun Wukong
Level 21
God Stats
29W - 21L
1,468 SR
Queue Stats
345W - 309L
1,472 Elo+
Party 1
Neith
Neith
XxRat_NegxX
Neith
Level 17
God Stats
35W - 26L
1,547 SR
Queue Stats
179W - 167L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,170
511
7,882
13,878
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
HERBALsandBEE9
Gilgamesh
16
5 / 1 / 1
9,555
597
7,520
11,999
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 1
6,268
392
2,462
8,515
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
0 / 3 / 2
7,246
453
4,610
10,893
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
titanman31
Cerberus
10
1 / 8 / 0
6,585
412
5,392
14,575
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 0 / 8
8,347
522
3,889
6,623
2,287
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 4 / 4
8,261
516
6,846
12,681
5,766
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 3
9,781
611
11,767
12,271
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PIZZA__POCKET_
Sun Wukong
14
0 / 5 / 0
8,198
512
5,009
10,692
6,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 1 / 3
9,000
563
11,129
9,274
2,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
20
20
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Gilgamesh
HERBALsandBEE9
Gilgamesh
5
1
1
5.5
W
Nemesis
4
0
8
8
L
0
4
1
0.13
W
1
4
4
0.75
W
6
0
3
7.5
W
Sun Wukong
PIZZA__POCKET_
Sun Wukong
0
5
0
0
L
Tiamat
0
3
2
0.33
W
9
1
3
10.5
L
Cerberus
titanman31
Cerberus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
38,640
59,860
Taken
51,541
29,612
Mitigated
21,385
19,174
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,882
3,837
0
5,682
13,878
5,607
0
847
13,031
0
43,025
L
Gilgamesh
HERBALsandBEE9
Gilgamesh
7,520
2,165
0
4,256
11,999
5,863
1,176
1,415
10,584
0
54,785
W
Nemesis
3,889
1,199
599
1,709
6,623
2,287
883
3,840
2,783
0
16,952
L
2,462
331
234
1,230
8,515
3,678
0
0
8,515
14,192
0
W
6,846
1,297
739
4,283
12,681
5,766
92
2,859
9,436
48,325
0
W
11,767
4,241
0
7,008
12,271
4,385
0
1,441
10,641
0
84,112
W
Sun Wukong
PIZZA__POCKET_
Sun Wukong
5,009
1,158
0
675
10,692
6,346
551
202
10,460
0
51,840
L
Tiamat
4,610
876
0
5,272
10,893
4,505
712
4,584
6,309
35,903
0
W
11,129
7,342
0
2,157
9,274
2,601
551
3,517
5,757
0
53,129
L
Cerberus
titanman31
Cerberus
5,392
90
0
2,500
14,575
9,959
0
0
14,575
29,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
43,587
346
Minions Killed
422
0
Camps Cleared
0
1,349,163
Distance Traveled
1,576,924
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,170
511
90
6
0
281,818
0
L
Gilgamesh
9,555
597
110
7
0
304,733
1
W
Nemesis
8,347
522
33
2
0
350,158
1
L
Ganesha
6,268
392
8
1
0
185,811
3
W
Ra
8,261
516
74
5
0
276,229
0
W
Loki
9,781
611
131
8
0
347,860
3
W
Sun Wukong
8,198
512
96
6
0
290,998
0
L
Tiamat
7,246
453
56
4
0
278,190
1
W
Neith
9,000
563
88
6
0
311,679
0
L
Cerberus
6,585
412
82
5
0
298,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role