Player Matchup

Agni
Agni
Silver II
CPDciv
Agni
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Condignus
Chaac
Silver I
Level 119
God Stats
648W - 664L
1,549 SR
Queue Stats
691W - 719L
1,189 MMR
Solo
Cthulhu
Cthulhu
Silver III
Dloadingzz
Cthulhu
Silver III
Level 106
God Stats
2W - 2L
1,858 SR
Queue Stats
172W - 178L
1,172 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
EtherealGrey
Tsukuyomi
Gold V
Level 118
God Stats
4W - 2L
1,904 SR
Queue Stats
141W - 146L
1,208 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Ved91
Cu Chulainn
Gold V
Level 94
God Stats
10W - 10L
1,531 SR
Queue Stats
280W - 268L
1,208 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,668 SR
1,256 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,510 SR
1,190 MMR
Ao Kuang
Ao Kuang
Silver III
Adaptimg
Ao Kuang
Silver III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,095 MMR
Party 1
Scylla
Scylla
Gold II
EdsonRodo
Scylla
Gold II
Level 104
God Stats
34W - 24L
1,546 SR
Queue Stats
134W - 132L
1,357 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ICMoveMent
Sun Wukong
Silver I
Level 64
God Stats
12W - 4L
1,335 SR
Queue Stats
153W - 154L
1,182 MMR
Solo
Aphrodite
Aphrodite
Bronze I
MRJUNE5
Aphrodite
Bronze I
Level 65
God Stats
13W - 6L
1,657 SR
Queue Stats
18W - 25L
1,099 MMR
Solo
Rama
Rama
Silver I
opanaa
Rama
Silver I
Level 108
God Stats
1W - 5L
1,513 SR
Queue Stats
179W - 176L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CPDciv
Agni
14
2 / 5 / 7
11,186
400
7,854
10,568
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Condignus
Chaac
20
3 / 7 / 5
13,190
471
17,371
31,547
28,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cthulhu
Dloadingzz
Cthulhu
12
1 / 4 / 4
9,484
339
11,136
13,525
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
EtherealGrey
Tsukuyomi
20
14 / 9 / 4
16,690
596
32,524
29,581
14,542
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Ved91
Cu Chulainn
20
3 / 7 / 2
13,570
485
18,227
23,915
17,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaApolloTiamatGuan YuSet

VS

Bans
JanusCupidSobekDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adaptimg
Ao Kuang
20
10 / 6 / 6
16,328
583
13,997
27,952
12,497
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
EdsonRodo
Scylla
20
11 / 8 / 6
16,296
582
21,778
20,894
7,687
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ICMoveMent
Sun Wukong
20
4 / 4 / 12
15,332
548
16,697
30,132
36,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
MRJUNE5
Aphrodite
19
3 / 4 / 13
14,292
510
9,963
18,955
17,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
opanaa
Rama
20
4 / 1 / 10
14,822
529
19,924
23,989
8,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
23
Kills
32
32
Deaths
23
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adaptimg
Ao Kuang
10
6
6
2.17
L
Agni
CPDciv
Agni
2
5
7
1.1
L
Chaac
Condignus
Chaac
3
7
5
0.79
L
Cthulhu
Dloadingzz
Cthulhu
1
4
4
0.75
W
Scylla
EdsonRodo
Scylla
11
8
6
1.75
L
Tsukuyomi
EtherealGrey
Tsukuyomi
14
9
4
1.78
W
Sun Wukong
ICMoveMent
Sun Wukong
4
4
12
2.5
W
Aphrodite
MRJUNE5
Aphrodite
3
4
13
2.38
L
Cu Chulainn
Ved91
Cu Chulainn
3
7
2
0.57
W
Rama
opanaa
Rama
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,112
Damage
82,359
109,136
Taken
121,922
74,845
Mitigated
82,555
29,578
Healing
52,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adaptimg
Ao Kuang
13,997
3,183
0
11,411
27,952
12,497
2,692
2,753
24,834
122,245
0
L
Agni
CPDciv
Agni
7,854
234
76
3,046
10,568
3,565
782
6,676
3,892
45,180
0
L
Chaac
Condignus
Chaac
17,371
3,028
0
9,556
31,547
28,245
0
11,001
20,546
0
86,879
L
Cthulhu
Dloadingzz
Cthulhu
11,136
328
0
2,910
13,525
10,805
70
6,681
6,844
34,119
0
W
Scylla
EdsonRodo
Scylla
21,778
2,407
232
4,230
20,894
7,687
798
5,321
15,363
121,918
0
L
Tsukuyomi
EtherealGrey
Tsukuyomi
32,524
6,753
0
11,492
29,581
14,542
0
12,991
16,590
0
137,400
W
Sun Wukong
ICMoveMent
Sun Wukong
16,697
4,097
0
10,304
30,132
36,283
2,909
1,097
28,690
211
87,541
W
Aphrodite
MRJUNE5
Aphrodite
9,963
2,321
9,216
10,271
18,955
17,411
1,382
5,273
13,297
38,710
0
L
Cu Chulainn
Ved91
Cu Chulainn
18,227
3,875
0
2,498
23,915
17,688
688
8,585
15,330
0
104,277
W
Rama
opanaa
Rama
19,924
15,540
0
6,982
23,989
8,677
5,887
3,821
19,868
0
128,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,120
Gold Earned
77,070
667
Minions Killed
742
0
Camps Cleared
0
1,968,240
Distance Traveled
2,479,318
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,328
583
151
5
0
511,740
0
L
Agni
11,186
400
93
3
0
279,777
6
L
Chaac
13,190
471
147
5
0
432,953
9
L
Cthulhu
9,484
339
48
2
0
332,044
1
W
Scylla
16,296
582
183
7
0
447,221
2
L
Tsukuyomi
16,690
596
195
7
0
488,017
1
W
Sun Wukong
15,332
548
163
6
0
528,204
3
W
Aphrodite
14,292
510
67
2
0
501,471
7
L
Cu Chulainn
13,570
485
184
7
0
435,449
4
W
Rama
14,822
529
178
6
0
490,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role