Player Matchup

Bastet
Bastet
FedoraPro
Bastet
Level 57
God Stats
4W - 4L
1,655 SR
Queue Stats
17W - 7L
1,684 Elo+
Party 1
He Bo
He Bo
IndigoDream
He Bo
Level 154
God Stats
0W - 1L
1,721 SR
Queue Stats
89W - 106L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
LeSisterFister
Gilgamesh
Level 85
God Stats
3W - 4L
1,697 SR
Queue Stats
120W - 85L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
ModernImpact11
Kukulkan
Level 44
God Stats
4W - 2L
1,606 SR
Queue Stats
68W - 46L
1,606 Elo+
Party 1
Izanami
Izanami
xNomadSenpai
Izanami
Level 76
God Stats
10W - 9L
1,592 SR
Queue Stats
63W - 56L
1,447 Elo+
Solo
Team Averages
Level 83
1,654 SR
1,568 Elo+

VS

Team Averages
Level 69
1,566 SR
1,604 Elo+
Raijin
Raijin
CarpeSodium
Raijin
Level 20
God Stats
2W - 1L
1,608 SR
Queue Stats
13W - 13L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
ChiefCheeba
Gilgamesh
Level 79
God Stats
2W - 4L
1,322 SR
Queue Stats
197W - 137L
1,638 Elo+
Party 2
Medusa
Medusa
Eleder8k
Medusa
Level 85
God Stats
43W - 38L
1,481 SR
Queue Stats
53W - 52L
1,491 Elo+
Solo
Cerberus
Cerberus
Jarxi
Cerberus
Level 119
God Stats
2W - 0L
1,530 SR
Queue Stats
262W - 208L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Klenzi
Ah Muzen Cab
Level 44
God Stats
2W - 0L
1,889 SR
Queue Stats
4W - 0L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FedoraPro
Bastet
19
9 / 11 / 10
15,186
799
28,552
24,188
11,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 9 / 9
14,347
755
12,582
18,485
8,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LeSisterFister
Gilgamesh
20
9 / 7 / 10
16,014
843
24,772
35,486
32,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
2 / 9 / 6
12,006
632
12,279
19,338
10,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
xNomadSenpai
Izanami
20
5 / 8 / 7
14,450
761
14,193
21,542
9,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
0 / 7 / 19
12,843
676
10,327
12,045
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ChiefCheeba
Gilgamesh
20
9 / 5 / 15
16,489
868
20,509
23,012
28,668
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Eleder8k
Medusa
20
12 / 6 / 8
16,416
864
15,060
19,909
9,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Jarxi
Cerberus
20
4 / 6 / 22
15,323
806
11,924
31,216
42,824
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Klenzi
Ah Muzen Cab
20
18 / 5 / 14
19,901
1,047
46,316
31,007
16,208
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
121
29
Kills
43
44
Deaths
29
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
7
19
1.36
W
Gilgamesh
ChiefCheeba
Gilgamesh
9
5
15
3.3
W
Medusa
Eleder8k
Medusa
12
6
8
2.67
L
Bastet
FedoraPro
Bastet
9
11
10
1.27
L
4
9
9
0.94
W
Cerberus
Jarxi
Cerberus
4
6
22
2.5
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
18
5
14
5
L
Gilgamesh
LeSisterFister
Gilgamesh
9
7
10
2
L
Kukulkan
2
9
6
0.56
L
Izanami
xNomadSenpai
Izanami
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,378
Damage
104,136
119,039
Taken
117,189
71,618
Mitigated
101,412
13,898
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,327
721
0
427
12,045
4,485
272
820
11,189
34,947
0
W
Gilgamesh
ChiefCheeba
Gilgamesh
20,509
4,993
92
891
23,012
28,668
2,631
5,876
17,136
2,545
55,816
W
Medusa
Eleder8k
Medusa
15,060
9,213
0
4,176
19,909
9,227
1,029
3,374
16,535
0
40,911
L
Bastet
FedoraPro
Bastet
28,552
5,473
0
61
24,188
11,302
0
4,279
19,759
0
40,047
L
12,582
672
461
1,858
18,485
8,120
874
3,764
14,657
47,379
0
W
Cerberus
Jarxi
Cerberus
11,924
825
0
3,067
31,216
42,824
404
7,429
23,787
35,986
0
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
46,316
32,108
0
14,907
31,007
16,208
1,709
7,513
23,414
0
99,134
L
Gilgamesh
LeSisterFister
Gilgamesh
24,772
5,007
0
6,301
35,486
32,067
0
7,831
27,337
0
65,524
L
Kukulkan
12,279
1,030
883
1,627
19,338
10,544
64
2,159
17,083
39,719
0
L
Izanami
xNomadSenpai
Izanami
14,193
10,071
0
2,707
21,542
9,585
1,166
4,841
16,619
0
53,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,003
Gold Earned
80,972
393
Minions Killed
436
10
Camps Cleared
6
1,492,561
Distance Traveled
1,706,488
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,843
676
75
4
0
321,030
0
W
Gilgamesh
16,489
868
93
5
3
364,517
0
W
Medusa
16,416
864
69
4
2
317,394
1
L
Bastet
15,186
799
33
2
2
337,089
4
L
He Bo
14,347
755
104
5
1
254,474
3
W
Cerberus
15,323
806
73
4
1
331,591
0
W
Ah Muzen Cab
19,901
1,047
126
7
0
371,956
1
L
Gilgamesh
16,014
843
100
5
3
342,421
3
L
Kukulkan
12,006
632
62
3
2
269,582
2
L
Izanami
14,450
761
94
5
2
288,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role