Player Matchup

Gilgamesh
Gilgamesh
alex_emond
Gilgamesh
Level 38
God Stats
7W - 4L
1,262 SR
Queue Stats
35W - 45L
1,264 Elo+
Party 2
Kukulkan
Kukulkan
hjswizzle1
Kukulkan
Level 18
God Stats
10W - 12L
1,377 SR
Queue Stats
12W - 14L
1,287 Elo+
Party 2
Cernunnos
Cernunnos
kennice33
Cernunnos
Level 58
God Stats
18W - 9L
1,478 SR
Queue Stats
67W - 59L
1,354 Elo+
Party 2
Team Averages
Level 38
1,372 SR
1,302 Elo+

VS

Team Averages
Level 19
1,464 SR
1,161 Elo+
Arachne
Arachne
KendrickLamarUwU
Arachne
Level 17
God Stats
6W - 7L
1,470 SR
Queue Stats
20W - 25L
1,229 Elo+
Party 1
Merlin
Merlin
MalicH352
Merlin
Level 25
God Stats
1W - 1L
1,297 SR
Queue Stats
28W - 45L
1,020 Elo+
Party 1
Hou Yi
Hou Yi
WFAO__FLAME
Hou Yi
Level 16
God Stats
2W - 5L
1,624 SR
Queue Stats
68W - 74L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
alex_emond
Gilgamesh
17
8 / 8 / 10
14,801
740
18,995
22,417
17,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
hjswizzle1
Kukulkan
17
9 / 2 / 6
14,213
711
7,086
12,078
11,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
kennice33
Cernunnos
19
9 / 2 / 14
14,978
749
22,372
21,955
9,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
14,743
737
17,669
22,983
10,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MalicH352
Merlin
14
3 / 12 / 5
12,069
603
13,473
18,079
7,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
17
2 / 7 / 6
12,625
631
15,298
17,699
8,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
26
Kills
12
12
Deaths
26
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
L
Merlin
MalicH352
Merlin
3
12
5
0.46
L
Hou Yi
2
7
6
0.71
W
Gilgamesh
alex_emond
Gilgamesh
8
8
10
1.63
W
Kukulkan
hjswizzle1
Kukulkan
9
2
6
6
W
Cernunnos
kennice33
Cernunnos
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,453
Damage
46,440
56,450
Taken
58,761
38,211
Mitigated
25,391
18,150
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,669
11,437
0
5,927
22,983
10,043
213
2,148
20,835
0
55,618
L
Merlin
MalicH352
Merlin
13,473
1,446
0
9
18,079
7,018
466
3,338
14,741
44,715
0
L
Hou Yi
15,298
6,594
0
4,248
17,699
8,330
476
1,969
15,730
0
79,441
W
Gilgamesh
alex_emond
Gilgamesh
18,995
5,577
1,195
4,828
22,417
17,370
64
6,088
15,905
0
55,839
W
Kukulkan
hjswizzle1
Kukulkan
7,086
420
0
1,150
12,078
11,498
1,776
2,213
9,667
48,670
0
W
Cernunnos
kennice33
Cernunnos
22,372
14,411
294
10,683
21,955
9,343
1,092
4,505
16,988
0
82,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
39,437
240
Minions Killed
219
0
Camps Cleared
0
1,044,886
Distance Traveled
889,951
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,743
737
66
3
0
318,468
0
L
Merlin
12,069
603
41
2
0
274,231
0
L
Hou Yi
12,625
631
112
6
0
297,252
0
W
Gilgamesh
14,801
740
62
3
0
352,862
1
W
Kukulkan
14,213
711
90
5
0
329,182
0
W
Cernunnos
14,978
749
88
4
0
362,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role