Player Matchup

Neith
Neith
BallDankey
Neith
Level 48
God Stats
18W - 16L
1,624 SR
Queue Stats
66W - 63L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
DangerousJo
Amaterasu
Level 29
God Stats
4W - 6L
1,247 SR
Queue Stats
119W - 103L
1,531 Elo+
Party 2
Artio
Artio
LtFrootloops
Artio
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
346W - 292L
1,538 Elo+
Party 2
Susano
Susano
Nleovidia
Susano
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
18W - 17L
1,463 Elo+
Solo
Kukulkan
Kukulkan
RiceeBoii
Kukulkan
Level 17
God Stats
0W - 3L
1,248 SR
Queue Stats
15W - 15L
1,449 Elo+
Party 2
Team Averages
Level 27
1,512 SR
1,500 Elo+

VS

Team Averages
Level 33
1,587 SR
1,498 Elo+
Izanami
Izanami
DoubleCheeto
Izanami
Level 29
God Stats
19W - 8L
1,742 SR
Queue Stats
126W - 105L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Innoxuous
Sun Wukong
Level 6
God Stats
3W - 1L
1,450 SR
Queue Stats
5W - 3L
1,388 Elo+
Party 1
Athena
Athena
Oh No Not My KD
Athena
Level 87
God Stats
1W - 1L
1,604 SR
Queue Stats
79W - 71L
1,527 Elo+
Party 1
Ullr
Ullr
beastkille777
Ullr
Level 28
God Stats
5W - 1L
1,711 SR
Queue Stats
83W - 65L
1,578 Elo+
Solo
Vulcan
Vulcan
ninjajoe21
Vulcan
Level 15
God Stats
8W - 4L
1,430 SR
Queue Stats
67W - 71L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 6 / 4
9,125
435
8,677
10,840
3,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DangerousJo
Amaterasu
16
5 / 3 / 7
10,924
520
11,226
19,814
22,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 6 / 3
9,700
462
6,718
19,008
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Nleovidia
Susano
15
5 / 6 / 4
9,934
473
13,286
16,378
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RiceeBoii
Kukulkan
15
5 / 7 / 7
9,755
465
11,583
12,178
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubleCheeto
Izanami
20
6 / 1 / 7
12,974
618
12,488
12,292
5,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Innoxuous
Sun Wukong
17
7 / 4 / 7
11,162
532
12,556
12,175
12,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 15
12,436
592
14,899
23,068
22,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 3 / 9
11,425
544
10,728
15,470
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
ninjajoe21
Vulcan
14
1 / 10 / 1
9,117
434
7,885
15,203
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
21
Kills
28
28
Deaths
21
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
3
6
4
0.83
L
Amaterasu
DangerousJo
Amaterasu
5
3
7
2.83
W
Izanami
DoubleCheeto
Izanami
6
1
7
9.5
W
Sun Wukong
Innoxuous
Sun Wukong
7
4
7
2.63
L
3
6
3
0.75
L
Susano
Nleovidia
Susano
5
6
4
1.17
W
6
3
15
4.5
L
Kukulkan
RiceeBoii
Kukulkan
5
7
7
1.21
W
8
3
9
4.17
W
Vulcan
ninjajoe21
Vulcan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,490
Damage
58,556
78,218
Taken
78,208
52,919
Mitigated
51,746
18,725
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,677
2,868
0
2,179
10,840
3,492
0
3,186
7,610
0
55,513
L
Amaterasu
DangerousJo
Amaterasu
11,226
5,068
0
8,152
19,814
22,578
533
5,146
14,528
0
51,615
W
Izanami
DoubleCheeto
Izanami
12,488
8,794
0
7,796
12,292
5,266
5,341
2,357
9,925
0
116,240
W
Sun Wukong
Innoxuous
Sun Wukong
12,556
3,380
0
1,033
12,175
12,449
1,054
1,595
10,255
0
48,970
L
6,718
1,660
914
4,352
19,008
15,192
0
4,151
14,819
31,795
0
L
Susano
Nleovidia
Susano
13,286
3,225
0
2,660
16,378
6,700
94
4,179
12,093
0
63,434
W
14,899
4,688
0
3,426
23,068
22,302
323
6,764
15,820
51,744
0
L
Kukulkan
RiceeBoii
Kukulkan
11,583
1,812
0
468
12,178
4,957
538
5,612
6,384
39,177
0
W
10,728
5,679
0
4,932
15,470
6,394
254
2,856
12,320
0
64,632
W
Vulcan
ninjajoe21
Vulcan
7,885
2,088
0
2,587
15,203
5,335
0
3,829
11,038
46,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
57,114
411
Minions Killed
570
0
Camps Cleared
0
1,905,892
Distance Traveled
1,920,535
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,125
435
90
4
0
362,601
7
L
Amaterasu
10,924
520
85
4
0
407,199
2
W
Izanami
12,974
618
205
10
0
365,424
8
W
Sun Wukong
11,162
532
98
5
0
422,315
1
L
Artio
9,700
462
43
2
0
390,265
3
L
Susano
9,934
473
114
5
0
414,224
0
W
Athena
12,436
592
77
4
0
410,058
2
L
Kukulkan
9,755
465
79
4
0
331,603
2
W
Ullr
11,425
544
109
5
0
382,563
0
W
Vulcan
9,117
434
81
4
0
340,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role