Player Matchup

Loki
Loki
BHG_Crypt1c
Loki
Level 60
God Stats
2W - 3L
1,270 SR
Queue Stats
135W - 193L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
CombatRaccoon43
Gilgamesh
Level 13
God Stats
3W - 2L
1,312 SR
Queue Stats
26W - 22L
1,278 Elo+
Party 3
Sylvanus
Sylvanus
DeadToona
Sylvanus
Level 23
God Stats
24W - 30L
1,577 SR
Queue Stats
67W - 106L
1,342 Elo+
Party 1
Nemesis
Nemesis
HalcyonFox
Nemesis
Level 18
God Stats
8W - 5L
1,711 SR
Queue Stats
9W - 8L
1,509 Elo+
Party 1
Vamana
Vamana
xlOGOPTIClx
Vamana
Level 22
God Stats
15W - 11L
1,307 SR
Queue Stats
25W - 23L
1,155 Elo+
Party 3
Team Averages
Level 27
1,435 SR
1,326 Elo+

VS

Team Averages
Level 22
1,518 SR
1,289 Elo+
Cthulhu
Cthulhu
Cordis Lex
Cthulhu
Level 25
God Stats
2W - 10L
1,365 SR
Queue Stats
4W - 15L
1,252 Elo+
Party 2
Hera
Hera
NorahLorkowski
Hera
Level 16
God Stats
9W - 11L
1,391 SR
Queue Stats
19W - 24L
1,235 Elo+
Solo
Danzaburou
Danzaburou
Trash Slugy
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,317 Elo+
Party 2
Zeus
Zeus
WrckingBall3232
Zeus
Level 6
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 7L
1,325 Elo+
Party 2
Set
Set
enderninja07
Set
Level 44
God Stats
3W - 3L
1,590 SR
Queue Stats
12W - 27L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 2
14,162
674
11,768
17,937
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
CombatRaccoon43
Gilgamesh
14
10 / 9 / 8
10,473
499
10,086
15,191
5,524
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
DeadToona
Sylvanus
16
8 / 11 / 11
11,244
535
14,266
21,028
19,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
HalcyonFox
Nemesis
20
20 / 1 / 8
14,178
675
21,027
24,139
10,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
6 / 5 / 9
11,046
526
7,076
15,332
8,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cordis Lex
Cthulhu
15
5 / 10 / 8
9,724
463
12,278
17,404
11,649
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 9 / 3
10,373
494
10,218
11,133
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Trash Slugy
Danzaburou
14
6 / 12 / 6
10,377
494
11,191
15,445
5,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 15 / 1
7,056
336
6,887
13,248
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 8 / 6
10,714
510
17,065
19,328
8,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
52
54
Kills
28
29
Deaths
54
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
3
2
3.67
W
Gilgamesh
CombatRaccoon43
Gilgamesh
10
9
8
1.56
L
Cthulhu
Cordis Lex
Cthulhu
5
10
8
0.9
W
Sylvanus
DeadToona
Sylvanus
8
11
11
1.23
W
Nemesis
HalcyonFox
Nemesis
20
1
8
24
L
5
9
3
0.72
L
Danzaburou
Trash Slugy
Danzaburou
6
12
6
0.75
L
1
15
1
0.1
L
11
8
6
1.75
W
Vamana
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,223
Damage
57,639
93,627
Taken
76,558
53,214
Mitigated
31,922
31,584
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,768
6,981
0
8,010
17,937
9,411
4,508
4,030
13,723
0
118,233
W
Gilgamesh
CombatRaccoon43
Gilgamesh
10,086
4,283
0
378
15,191
5,524
659
4,116
10,793
0
45,002
L
Cthulhu
Cordis Lex
Cthulhu
12,278
1,098
155
2,392
17,404
11,649
1,111
7,462
9,942
45,203
0
W
Sylvanus
DeadToona
Sylvanus
14,266
5,694
1,772
4,550
21,028
19,260
543
7,618
13,330
38,133
6,915
W
Nemesis
HalcyonFox
Nemesis
21,027
12,178
0
12,039
24,139
10,182
3,351
6,598
17,327
0
87,499
L
10,218
3,505
0
0
11,133
3,524
946
232
10,901
43,298
0
L
Danzaburou
Trash Slugy
Danzaburou
11,191
5,440
0
1,061
15,445
5,118
3,050
3,474
11,971
0
40,450
L
6,887
1,588
0
350
13,248
2,726
0
296
12,952
20,820
0
L
17,065
9,303
0
3,367
19,328
8,905
0
1,966
17,362
0
38,788
W
Vamana
7,076
3,763
0
4,835
15,332
8,837
361
6,021
9,071
0
49,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,103
Gold Earned
48,244
531
Minions Killed
314
0
Camps Cleared
0
1,812,389
Distance Traveled
1,649,465
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,162
674
214
10
0
368,511
5
W
Gilgamesh
10,473
499
46
2
0
362,501
0
L
Cthulhu
9,724
463
71
3
0
341,357
0
W
Sylvanus
11,244
535
52
2
0
306,146
0
W
Nemesis
14,178
675
138
7
0
405,348
0
L
Hera
10,373
494
89
4
0
347,925
0
L
Danzaburou
10,377
494
91
4
0
310,102
0
L
Zeus
7,056
336
23
1
0
268,882
0
L
Set
10,714
510
40
2
0
381,199
0
W
Vamana
11,046
526
81
4
0
369,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role