Player Matchup

Chang'e
Chang'e
HoesRUs
Chang'e
Level 45
God Stats
23W - 11L
1,792 SR
Queue Stats
101W - 77L
1,642 Elo+
Party 1
Serqet
Serqet
KVSlays
Serqet
Level 53
God Stats
26W - 13L
1,763 SR
Queue Stats
155W - 105L
1,722 Elo+
Party 1
Sol
Sol
QueenValentinax
Sol
Level 102
God Stats
2W - 0L
1,780 SR
Queue Stats
30W - 19L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Wumbo696969
Heimdallr
Level 128
God Stats
2W - 2L
1,891 SR
Queue Stats
86W - 69L
1,599 Elo+
Party 3
Ganesha
Ganesha
sppoge
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,437 Elo+
Party 3
Team Averages
Level 75
1,745 SR
1,593 Elo+

VS

Team Averages
Level 74
1,613 SR
1,578 Elo+
Serqet
Serqet
DarkenedAngelz
Serqet
Level 124
God Stats
14W - 16L
1,554 SR
Queue Stats
371W - 342L
1,589 Elo+
Party 2
Hachiman
Hachiman
Glebusis
Hachiman
Level 35
God Stats
2W - 3L
1,516 SR
Queue Stats
276W - 199L
1,670 Elo+
Party 2
Terra
Terra
LOLOTOMMY
Terra
Level 24
God Stats
1W - 3L
1,725 SR
Queue Stats
182W - 209L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
OhMahLawd
Amaterasu
Level 122
God Stats
1W - 1L
1,771 SR
Queue Stats
85W - 87L
1,597 Elo+
Party 2
Ra
Ra
midipagm
Ra
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 20L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HoesRUs
Chang'e
20
3 / 5 / 4
13,819
576
12,696
17,787
9,404
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
KVSlays
Serqet
20
15 / 3 / 5
15,600
650
17,110
15,352
6,773
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 6 / 4
13,926
580
20,869
17,580
6,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Wumbo696969
Heimdallr
20
9 / 6 / 7
14,841
618
25,068
25,427
15,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
sppoge
Ganesha
17
0 / 8 / 15
11,516
480
11,821
20,253
21,920
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 5
12,255
511
7,775
20,519
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hachiman
Glebusis
Hachiman
18
4 / 7 / 6
11,479
478
15,257
22,106
7,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Terra
LOLOTOMMY
Terra
17
4 / 6 / 13
11,563
482
8,488
23,953
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
OhMahLawd
Amaterasu
20
6 / 6 / 8
12,510
521
16,301
24,719
23,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 7 / 7
13,213
551
15,608
18,030
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
34
Kills
28
28
Deaths
34
35
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
Hachiman
Glebusis
Hachiman
4
7
6
1
W
Chang'e
HoesRUs
Chang'e
3
5
4
1
W
Serqet
KVSlays
Serqet
15
3
5
5.83
L
Terra
LOLOTOMMY
Terra
4
6
13
1.75
L
Amaterasu
OhMahLawd
Amaterasu
6
6
8
1.67
W
7
6
4
1.5
W
Heimdallr
Wumbo696969
Heimdallr
9
6
7
2.08
L
8
7
7
1.64
W
Ganesha
sppoge
Ganesha
0
8
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,564
Damage
63,429
96,399
Taken
109,327
59,641
Mitigated
64,857
26,041
Healing
31,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,775
1,543
0
4,367
20,519
8,204
0
5,764
14,674
0
66,982
L
Hachiman
Glebusis
Hachiman
15,257
7,381
0
6,087
22,106
7,825
0
4,013
18,087
0
75,984
W
Chang'e
HoesRUs
Chang'e
12,696
1,540
1,232
7,691
17,787
9,404
1,723
2,505
14,962
87,617
0
W
Serqet
KVSlays
Serqet
17,110
4,510
0
4,438
15,352
6,773
1,064
4,144
10,932
0
94,146
L
Terra
LOLOTOMMY
Terra
8,488
1,111
1,464
3,147
23,953
17,268
0
12,261
11,353
33,403
0
L
Amaterasu
OhMahLawd
Amaterasu
16,301
7,662
0
7,902
24,719
23,969
362
11,587
13,132
0
74,592
W
20,869
8,065
0
5,212
17,580
6,482
6,407
8,601
8,889
85,295
0
W
Heimdallr
Wumbo696969
Heimdallr
25,068
13,831
0
6,003
25,427
15,062
7,132
3,846
21,581
0
122,586
L
15,608
494
1,829
6,873
18,030
7,591
452
11,761
5,381
86,473
0
W
Ganesha
sppoge
Ganesha
11,821
981
0
1,465
20,253
21,920
924
5,000
14,787
51,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,702
Gold Earned
61,020
650
Minions Killed
519
0
Camps Cleared
0
2,074,591
Distance Traveled
2,299,985
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,255
511
109
5
0
438,347
7
L
Hachiman
11,479
478
114
5
0
522,298
2
W
Chang'e
13,819
576
172
7
0
397,779
2
W
Serqet
15,600
650
127
5
0
505,400
3
L
Terra
11,563
482
55
2
0
527,670
1
L
Amaterasu
12,510
521
121
5
0
396,034
4
W
Sol
13,926
580
147
6
0
355,944
1
W
Heimdallr
14,841
618
184
8
0
426,348
4
L
Ra
13,213
551
120
5
0
415,636
0
W
Ganesha
11,516
480
20
1
0
389,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role