Player Matchup

Baron Samedi
Baron Samedi
PanKupkaZPupki
Baron Samedi
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 35L
1,589 Elo+
Solo
Da Ji
Da Ji
crni95
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
jobztyler
Gilgamesh
Level 69
God Stats
15W - 11L
1,647 SR
Queue Stats
451W - 477L
1,525 Elo+
Solo
Athena
Athena
mrmole89
Athena
Level 160
God Stats
2W - 2L
1,288 SR
Queue Stats
290W - 275L
1,569 Elo+
Solo
Artemis
Artemis
peacebeuponme
Artemis
Level 160
God Stats
1,610W - 1,678L
1,527 SR
Queue Stats
1,909W - 2,010L
1,487 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,534 Elo+

VS

Team Averages
Level 123
1,706 SR
1,487 Elo+
Izanami
Izanami
Flomon
Izanami
Level 127
God Stats
7W - 7L
1,922 SR
Queue Stats
74W - 77L
1,550 Elo+
Solo
Merlin
Merlin
iClosed-I
Merlin
Level 147
God Stats
2W - 1L
1,724 SR
Queue Stats
82W - 76L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
moxu93
Kuzenbo
Level 126
God Stats
9W - 2L
1,733 SR
Queue Stats
175W - 178L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
muetorevolutio9
Ratatoskr
Level 85
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
vGlaiiK
Gilgamesh
Level 129
God Stats
4W - 0L
1,506 SR
Queue Stats
57W - 59L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PanKupkaZPupki
Baron Samedi
18
2 / 2 / 7
10,058
718
13,092
12,804
6,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
crni95
Da Ji
15
1 / 6 / 8
8,911
637
8,239
12,612
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
jobztyler
Gilgamesh
16
6 / 8 / 4
10,674
762
13,606
20,149
15,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
mrmole89
Athena
15
1 / 4 / 10
9,960
711
11,228
21,792
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
17
2 / 1 / 4
10,005
715
3,757
4,605
1,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flomon
Izanami
20
8 / 2 / 11
12,904
922
19,609
11,550
5,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
iClosed-I
Merlin
18
4 / 2 / 13
11,341
810
14,362
7,655
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
moxu93
Kuzenbo
17
2 / 1 / 14
11,402
814
10,467
16,389
25,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
muetorevolutio9
Ratatoskr
15
2 / 6 / 13
9,960
711
8,144
13,499
5,634
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
vGlaiiK
Gilgamesh
17
5 / 1 / 15
12,568
898
11,168
13,394
15,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
12
Kills
21
21
Deaths
12
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Flomon
Izanami
8
2
11
6.75
L
Baron Samedi
PanKupkaZPupki
Baron Samedi
2
2
7
2.75
L
Da Ji
crni95
Da Ji
1
6
8
0.83
W
Merlin
iClosed-I
Merlin
4
2
13
5.25
L
Gilgamesh
jobztyler
Gilgamesh
6
8
4
1
W
Kuzenbo
moxu93
Kuzenbo
2
1
14
9
L
Athena
mrmole89
Athena
1
4
10
1.5
W
Ratatoskr
muetorevolutio9
Ratatoskr
2
6
13
1.42
L
Artemis
2
1
4
4
W
Gilgamesh
vGlaiiK
Gilgamesh
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
63,750
71,962
Taken
62,487
43,982
Mitigated
55,527
14,462
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Flomon
Izanami
19,609
15,857
0
5,298
11,550
5,496
3,949
4,530
7,020
0
73,307
L
Baron Samedi
PanKupkaZPupki
Baron Samedi
13,092
1,328
2,608
1,641
12,804
6,649
64
5,270
7,534
55,327
0
L
Da Ji
crni95
Da Ji
8,239
1,978
0
236
12,612
6,162
0
2,949
9,663
0
21,452
W
Merlin
iClosed-I
Merlin
14,362
2,169
0
603
7,655
3,436
1,346
3,247
4,408
50,991
0
L
Gilgamesh
jobztyler
Gilgamesh
13,606
3,316
0
3,511
20,149
15,373
0
7,274
12,875
654
31,680
W
Kuzenbo
moxu93
Kuzenbo
10,467
3,366
0
3,474
16,389
25,528
547
6,833
9,556
24,463
0
L
Athena
mrmole89
Athena
11,228
2,262
0
6,004
21,792
13,903
0
8,503
13,289
18,401
0
W
Ratatoskr
muetorevolutio9
Ratatoskr
8,144
2,783
0
852
13,499
5,634
71
5,333
8,166
0
20,849
L
Artemis
3,757
580
0
462
4,605
1,895
0
1,260
3,345
0
35,347
W
Gilgamesh
vGlaiiK
Gilgamesh
11,168
2,170
0
354
13,394
15,433
803
5,439
7,955
0
28,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
58,175
292
Minions Killed
359
8
Camps Cleared
9
1,254,636
Distance Traveled
1,354,751
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,904
922
143
10
6
267,571
1
L
Baron Samedi
10,058
718
116
8
6
271,578
0
L
Da Ji
8,911
637
37
3
1
244,822
4
W
Merlin
11,341
810
101
7
1
265,585
0
L
Gilgamesh
10,674
762
37
3
0
235,032
1
W
Kuzenbo
11,402
814
28
2
0
285,882
3
L
Athena
9,960
711
19
1
0
250,696
2
W
Ratatoskr
9,960
711
29
2
0
252,371
0
L
Artemis
10,005
715
83
6
1
252,508
0
W
Gilgamesh
12,568
898
58
4
2
283,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role