Player Matchup

Danzaburou
Danzaburou
ErockKillz
Danzaburou
Level 46
God Stats
2W - 5L
1,336 SR
Queue Stats
14W - 23L
1,341 Elo+
Solo
Ymir
Ymir
NMTBC_Void
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 91L
1,371 Elo+
Party 1
Agni
Agni
XxBurnt-RadishxX
Agni
Level 89
God Stats
13W - 13L
1,495 SR
Queue Stats
165W - 179L
1,375 Elo+
Party 1
Team Averages
Level 58
1,444 SR
1,362 Elo+

VS

Team Averages
Level 99
1,373 SR
1,384 Elo+
Kumbhakarna
Kumbhakarna
Emerald_Painelf
Kumbhakarna
Level 98
God Stats
0W - 2L
1,196 SR
Queue Stats
17W - 27L
1,328 Elo+
Solo
King Arthur
King Arthur
Iinsaneninja50
King Arthur
Level 88
God Stats
5W - 1L
1,557 SR
Queue Stats
85W - 30L
1,500 Elo+
Solo
Neith
Neith
Zaxbys98
Neith
Level 110
God Stats
6W - 9L
1,365 SR
Queue Stats
168W - 248L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ErockKillz
Danzaburou
15
4 / 2 / 2
11,659
686
17,909
13,835
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 4
10,095
594
1,756
12,451
11,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
10,575
622
11,961
14,425
4,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Emerald_Painelf
Kumbhakarna
13
2 / 6 / 4
10,034
590
7,554
23,082
15,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Iinsaneninja50
King Arthur
8
1 / 0 / 4
9,045
532
4,411
6,887
2,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Zaxbys98
Neith
16
5 / 1 / 2
10,875
640
16,153
11,572
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
8
8
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Emerald_Painelf
Kumbhakarna
2
6
4
0.67
W
Danzaburou
ErockKillz
Danzaburou
4
2
2
2.5
L
King Arthur
Iinsaneninja50
King Arthur
1
0
4
3
W
1
2
4
1.5
W
2
4
2
0.75
L
Neith
Zaxbys98
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
28,118
40,711
Taken
41,541
21,785
Mitigated
22,796
9,887
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Emerald_Painelf
Kumbhakarna
7,554
314
329
2,001
23,082
15,027
0
6,709
16,373
28,255
0
W
Danzaburou
ErockKillz
Danzaburou
17,909
9,541
0
4,260
13,835
5,006
1,641
2,393
11,442
0
63,785
L
King Arthur
Iinsaneninja50
King Arthur
4,411
455
228
1,896
6,887
2,642
0
1,560
5,327
0
13,511
W
1,756
341
222
111
12,451
11,996
461
1,875
10,421
15,992
0
W
11,961
773
396
4,898
14,425
4,783
725
3,394
11,031
70,513
0
L
Neith
Zaxbys98
Neith
16,153
4,405
0
4,262
11,572
5,127
81
5,480
6,092
0
51,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
29,954
200
Minions Killed
123
0
Camps Cleared
0
878,417
Distance Traveled
661,741
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,034
590
28
2
0
262,281
0
W
Danzaburou
11,659
686
95
6
0
295,211
0
L
King Arthur
9,045
532
19
1
0
135,999
0
W
Ymir
10,095
594
19
1
0
290,498
0
W
Agni
10,575
622
86
5
0
292,708
0
L
Neith
10,875
640
76
4
0
263,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role