Player Matchup

Neith
Neith
BakeShoww
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
Spex1234
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,297 Elo+
Solo
Guan Yu
Guan Yu
ZraeB
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 3
Apollo
Apollo
cruxietv
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
jukestep911
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 3
Team Averages
Level 12
1,500 SR
1,349 Elo+

VS

Team Averages
Level 34
1,465 SR
1,353 Elo+
Sun Wukong
Sun Wukong
Innoxuous
Sun Wukong
Level 6
God Stats
3W - 1L
1,258 SR
Queue Stats
5W - 3L
1,229 Elo+
Party 2
Susano
Susano
Oh No Not My KD
Susano
Level 87
God Stats
3W - 0L
1,514 SR
Queue Stats
79W - 71L
1,521 Elo+
Party 2
Tiamat
Tiamat
TangoDoesIt
Tiamat
Level 22
God Stats
7W - 6L
1,551 SR
Queue Stats
57W - 74L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
TheKingGilgamesh
Gilgamesh
Level 22
God Stats
14W - 17L
1,491 SR
Queue Stats
31W - 45L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
hoodscanor
Danzaburou
Level 31
God Stats
56W - 49L
1,513 SR
Queue Stats
94W - 119L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BakeShoww
Neith
11
2 / 6 / 2
7,081
393
4,563
8,704
2,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Spex1234
Chronos
12
0 / 8 / 2
7,146
397
4,492
14,030
4,860
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ZraeB
Guan Yu
12
2 / 5 / 1
7,335
408
6,241
11,834
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
cruxietv
Apollo
12
2 / 5 / 3
7,201
400
4,241
8,593
3,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
jukestep911
Nemesis
15
6 / 5 / 3
9,143
508
10,190
15,644
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Innoxuous
Sun Wukong
16
8 / 2 / 8
10,267
570
11,573
9,664
9,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 3 / 6
11,183
621
11,312
12,279
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
14
3 / 3 / 8
9,077
504
9,820
10,655
5,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
7
0 / 4 / 3
6,298
350
1,249
5,498
1,522
Danzaburou
hoodscanor
Danzaburou
15
9 / 0 / 3
10,435
580
9,753
9,603
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
12
Kills
28
29
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
BakeShoww
Neith
2
6
2
0.5
W
Sun Wukong
Innoxuous
Sun Wukong
8
2
8
6
W
8
3
6
3.67
L
Chronos
Spex1234
Chronos
0
8
2
0.13
W
Tiamat
3
3
8
2.33
W
Gilgamesh
0
4
3
0.38
L
Guan Yu
ZraeB
Guan Yu
2
5
1
0.5
L
Apollo
cruxietv
Apollo
2
5
3
0.7
W
Danzaburou
hoodscanor
Danzaburou
9
0
3
10.5
L
Nemesis
jukestep911
Nemesis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
43,707
58,805
Taken
47,699
30,147
Mitigated
23,783
11,374
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BakeShoww
Neith
4,563
2,548
0
1,104
8,704
2,686
1,458
529
8,141
0
30,983
W
Sun Wukong
Innoxuous
Sun Wukong
11,573
3,407
0
915
9,664
9,029
1,336
279
9,160
0
42,740
W
11,312
1,717
0
620
12,279
4,365
0
0
12,229
0
87,186
L
Chronos
Spex1234
Chronos
4,492
1,027
0
3,561
14,030
4,860
612
4,506
9,046
37,562
0
W
Tiamat
9,820
459
486
4,121
10,655
5,149
1,489
2,813
7,812
40,262
0
W
Gilgamesh
1,249
353
0
601
5,498
1,522
327
0
5,448
156
5,045
L
Guan Yu
ZraeB
Guan Yu
6,241
604
1,139
1,598
11,834
12,067
281
1,732
9,950
0
18,754
L
Apollo
cruxietv
Apollo
4,241
2,968
0
0
8,593
3,015
120
34
8,559
0
20,433
W
Danzaburou
hoodscanor
Danzaburou
9,753
2,871
0
4,620
9,603
3,718
4,235
1,400
8,153
0
57,698
L
Nemesis
jukestep911
Nemesis
10,190
5,770
0
3,972
15,644
7,519
578
2,336
13,148
0
60,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,906
Gold Earned
47,260
309
Minions Killed
430
0
Camps Cleared
0
1,710,513
Distance Traveled
1,467,466
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,081
393
58
3
0
307,567
0
W
Sun Wukong
10,267
570
96
5
0
340,372
1
W
Susano
11,183
621
144
8
0
365,649
0
L
Chronos
7,146
397
56
3
0
324,746
0
W
Tiamat
9,077
504
74
4
0
286,616
2
W
Gilgamesh
6,298
350
10
1
0
170,655
0
L
Guan Yu
7,335
408
46
3
0
358,482
5
L
Apollo
7,201
400
43
2
0
339,142
3
W
Danzaburou
10,435
580
106
6
0
304,174
0
L
Nemesis
9,143
508
106
6
0
380,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role