Player Matchup

Nemesis
Nemesis
DATONA
Nemesis
Level 21
God Stats
0W - 5L
1,005 SR
Queue Stats
25W - 39L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
ElementalPixie11
Kukulkan
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
64W - 107L
1,210 Elo+
Party 2
Thor
Thor
GODSLAND
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Rev-_Deadly
Bacchus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 87L
1,264 Elo+
Party 2
Janus
Janus
SgtBaconMaster
Janus
Level 29
God Stats
1W - 9L
1,274 SR
Queue Stats
357W - 409L
1,359 Elo+
Party 2
Team Averages
Level 27
1,310 SR
1,337 Elo+

VS

Team Averages
Level 18
1,372 SR
1,285 Elo+
Tsukuyomi
Tsukuyomi
Amerishere
Tsukuyomi
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 115L
1,364 Elo+
Party 3
Gilgamesh
Gilgamesh
GamerCheeks0
Gilgamesh
Level 28
God Stats
6W - 6L
1,303 SR
Queue Stats
112W - 138L
1,266 Elo+
Party 3
Ymir
Ymir
ScarlettJoy
Ymir
Level 16
God Stats
43W - 33L
1,447 SR
Queue Stats
505W - 585L
1,349 Elo+
Solo
Thanatos
Thanatos
ZzTHEzLeGenDzZ
Thanatos
Level 13
God Stats
22W - 36L
1,275 SR
Queue Stats
23W - 38L
1,209 Elo+
Party 1
Anubis
Anubis
solostar5033
Anubis
Level 6
God Stats
10W - 18L
1,336 SR
Queue Stats
123W - 159L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DATONA
Nemesis
10
1 / 3 / 0
6,462
462
3,383
11,158
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 1
6,040
431
1,896
5,908
1,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
7
2 / 10 / 0
5,725
409
4,112
9,667
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Rev-_Deadly
Bacchus
9
1 / 3 / 4
5,913
422
3,008
6,452
4,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
6 / 4 / 0
7,562
540
7,109
5,539
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amerishere
Tsukuyomi
14
5 / 2 / 4
8,347
596
5,138
7,373
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GamerCheeks0
Gilgamesh
14
10 / 0 / 5
8,877
634
6,575
4,827
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 7
7,161
512
5,347
8,737
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
2 / 5 / 2
6,801
486
1,538
9,147
2,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
11
3 / 3 / 7
6,762
483
2,219
5,893
1,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
11
Kills
22
24
Deaths
11
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amerishere
Tsukuyomi
5
2
4
3.5
L
Nemesis
DATONA
Nemesis
1
3
0
0.33
L
1
4
1
0.38
L
Thor
2
10
0
0.2
W
Gilgamesh
GamerCheeks0
Gilgamesh
10
0
5
12.5
L
Bacchus
Rev-_Deadly
Bacchus
1
3
4
1
W
2
1
7
5.5
L
6
4
0
1.5
W
Thanatos
2
5
2
0.6
W
Anubis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
20,817
38,724
Taken
35,977
13,071
Mitigated
14,106
5,653
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amerishere
Tsukuyomi
5,138
1,110
0
2,094
7,373
2,567
665
1,079
6,201
0
39,704
L
Nemesis
DATONA
Nemesis
3,383
653
0
4,325
11,158
3,273
0
805
10,273
0
32,243
L
1,896
595
0
450
5,908
1,854
537
746
5,137
32,102
0
L
Thor
4,112
1,456
0
188
9,667
2,216
0
2,322
7,203
0
12,174
W
Gilgamesh
GamerCheeks0
Gilgamesh
6,575
1,801
0
600
4,827
2,661
2,023
744
4,041
0
35,995
L
Bacchus
Rev-_Deadly
Bacchus
3,008
509
0
267
6,452
4,307
108
2,178
4,247
9,691
0
W
5,347
1,015
0
2,195
8,737
4,290
539
3,527
5,062
28,900
0
L
7,109
574
0
423
5,539
1,421
817
1,515
3,949
43,362
0
W
Thanatos
1,538
538
111
5,272
9,147
2,759
0
2,180
6,773
0
32,373
W
Anubis
2,219
733
171
1,194
5,893
1,829
345
3,750
1,887
14,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
37,948
249
Minions Killed
300
0
Camps Cleared
0
1,233,598
Distance Traveled
1,261,432
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,347
596
81
6
0
267,267
1
L
Nemesis
6,462
462
71
5
0
299,035
3
L
Kukulkan
6,040
431
64
5
0
201,094
0
L
Thor
5,725
409
18
1
0
279,618
0
W
Gilgamesh
8,877
634
78
6
0
276,462
0
L
Bacchus
5,913
422
17
1
0
251,419
1
W
Ymir
7,161
512
64
5
0
238,344
6
L
Janus
7,562
540
79
6
0
202,432
0
W
Thanatos
6,801
486
49
4
0
254,005
0
W
Anubis
6,762
483
28
2
0
225,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role