Player Matchup

Izanami
Izanami
ChaoticGamer988
Izanami
Level 18
God Stats
96W - 56L
1,641 SR
Queue Stats
132W - 128L
1,353 Elo+
Solo
Athena
Athena
TonyLaidAnEgg
Athena
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
135W - 154L
1,333 Elo+
Solo
Bakasura
Bakasura
Tyler_c1234
Bakasura
Level 28
God Stats
1W - 6L
1,151 SR
Queue Stats
2W - 9L
1,164 Elo+
Solo
Janus
Janus
get yeeted
Janus
Level 17
God Stats
21W - 28L
1,494 SR
Queue Stats
165W - 161L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iSchneidah
Tsukuyomi
Level 26
God Stats
5W - 11L
1,593 SR
Queue Stats
193W - 183L
1,364 Elo+
Party 1
Team Averages
Level 19
1,476 SR
1,319 Elo+

VS

Team Averages
Level 24
1,390 SR
1,388 Elo+
Ymir
Ymir
DreadlySnipez
Ymir
Level 8
God Stats
2W - 0L
1,305 SR
Queue Stats
5W - 8L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
StevenChilton
Gilgamesh
Level 92
God Stats
14W - 8L
1,540 SR
Queue Stats
615W - 704L
1,365 Elo+
Party 2
Janus
Janus
TakedaPrevoT
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,385 Elo+
Solo
Neith
Neith
Twigmandu
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
iMagicBae
Nemesis
Level 8
God Stats
1W - 3L
1,107 SR
Queue Stats
9W - 10L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,788
517
7,484
10,437
3,675
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 12 / 3
6,922
407
2,805
18,444
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Tyler_c1234
Bakasura
13
4 / 5 / 3
8,515
501
7,720
15,173
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
10
2 / 7 / 1
7,308
430
5,862
8,642
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iSchneidah
Tsukuyomi
15
7 / 6 / 1
10,079
593
7,766
13,814
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,397
435
4,719
7,845
4,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
StevenChilton
Gilgamesh
16
20 / 4 / 6
11,136
655
22,524
14,420
7,827
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 6 / 4
8,309
489
5,984
7,849
1,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Twigmandu
Neith
12
4 / 1 / 3
7,500
441
5,838
4,959
1,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
iMagicBae
Nemesis
15
5 / 3 / 7
9,086
534
6,268
12,346
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
16
Kills
35
35
Deaths
16
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
2
2
5
2.25
W
Gilgamesh
StevenChilton
Gilgamesh
20
4
6
5.75
W
4
6
4
1
L
1
12
3
0.21
W
Neith
Twigmandu
Neith
4
1
3
5.5
L
Bakasura
Tyler_c1234
Bakasura
4
5
3
1.1
L
Janus
2
7
1
0.36
W
Nemesis
iMagicBae
Nemesis
5
3
7
2.83
L
Tsukuyomi
iSchneidah
Tsukuyomi
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
45,333
66,510
Taken
47,419
25,417
Mitigated
19,388
11,459
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,484
5,706
0
1,713
10,437
3,675
140
2,110
8,327
0
59,581
W
4,719
1,064
183
1,216
7,845
4,033
401
860
6,754
27,173
0
W
Gilgamesh
StevenChilton
Gilgamesh
22,524
7,249
0
1,458
14,420
7,827
716
4,110
9,569
0
57,841
W
5,984
698
0
1,296
7,849
1,818
679
545
6,558
26,227
0
L
2,805
1,523
0
2,012
18,444
7,920
677
2,614
15,830
12,641
0
W
Neith
Twigmandu
Neith
5,838
3,195
0
1,250
4,959
1,364
210
440
4,288
0
21,749
L
Bakasura
Tyler_c1234
Bakasura
7,720
5,297
0
2,875
15,173
6,745
785
2,849
12,324
0
24,406
L
Janus
5,862
176
0
1,125
8,642
1,796
241
292
8,350
35,839
0
W
Nemesis
iMagicBae
Nemesis
6,268
3,069
0
3,646
12,346
4,346
1,164
2,096
9,919
0
46,620
L
Tsukuyomi
iSchneidah
Tsukuyomi
7,766
3,363
0
3,734
13,814
5,281
91
2,838
10,976
0
49,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
43,428
351
Minions Killed
298
0
Camps Cleared
0
1,448,784
Distance Traveled
1,572,822
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,788
517
104
6
0
268,628
0
W
Ymir
7,397
435
54
3
0
317,417
1
W
Gilgamesh
11,136
655
75
4
0
345,021
0
W
Janus
8,309
489
42
2
0
257,054
2
L
Athena
6,922
407
13
1
0
301,481
3
W
Neith
7,500
441
32
2
0
288,733
0
L
Bakasura
8,515
501
78
5
0
312,516
0
L
Janus
7,308
430
68
4
0
248,125
1
W
Nemesis
9,086
534
95
6
0
364,597
0
L
Tsukuyomi
10,079
593
88
5
0
318,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role