Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AshuraHiro
Terra
Level 128
God Stats
1W - 3L
1,770 SR
Queue Stats
363W - 368L
1,470 Elo+
Party 1
Hades
Hades
DevHxtEmUp14
Hades
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 1
King Arthur
King Arthur
N0V4_H0NCH0
King Arthur
Level 147
God Stats
18W - 14L
1,615 SR
Queue Stats
175W - 199L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Nova_Conch
Gilgamesh
Level 89
God Stats
1W - 4L
1,303 SR
Queue Stats
120W - 166L
1,407 Elo+
Party 1
Team Averages
Level 104
1,538 SR
1,427 Elo+

VS

Team Averages
Level 92
1,633 SR
1,506 Elo+
Chang'e
Chang'e
DangerDarkFell
Chang'e
Level 64
God Stats
40W - 41L
1,498 SR
Queue Stats
797W - 775L
1,419 Elo+
Party 2
Janus
Janus
ElGamerProYoni
Janus
Level 128
God Stats
4W - 3L
1,835 SR
Queue Stats
424W - 383L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
Joshuafranco12
Guan Yu
Level 120
God Stats
14W - 5L
1,687 SR
Queue Stats
407W - 371L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
Peatree69
Gilgamesh
Level 49
God Stats
4W - 4L
1,459 SR
Queue Stats
30W - 22L
1,620 Elo+
Solo
Artemis
Artemis
ShadowKiller2901
Artemis
Level 99
God Stats
43W - 24L
1,689 SR
Queue Stats
173W - 157L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 2
6,726
448
2,221
7,561
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
11
1 / 2 / 2
6,574
438
6,729
14,118
6,505
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 3 / 1
7,427
495
2,356
7,829
3,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
N0V4_H0NCH0
King Arthur
14
4 / 5 / 1
8,260
551
8,187
13,082
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Nova_Conch
Gilgamesh
13
0 / 4 / 1
7,497
500
6,194
13,545
8,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,447
563
3,063
7,099
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
6,279
419
3,610
7,140
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 1
8,889
593
11,439
11,125
13,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Peatree69
Gilgamesh
16
8 / 0 / 3
9,341
623
9,666
8,772
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 0 / 5
7,282
485
11,626
8,109
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
16
16
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
L
Terra
1
2
2
1
W
3
1
2
4
L
0
3
1
0.17
W
0
3
4
0.67
W
4
1
1
4.5
L
King Arthur
N0V4_H0NCH0
King Arthur
4
5
1
0.9
L
Gilgamesh
Nova_Conch
Gilgamesh
0
4
1
0.13
W
Gilgamesh
Peatree69
Gilgamesh
8
0
3
9.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
39,404
56,135
Taken
42,245
25,321
Mitigated
25,413
16,700
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,221
1,275
0
821
7,561
2,107
0
642
6,919
0
45,409
L
Terra
6,729
388
1,649
4,325
14,118
6,505
0
3,301
10,775
34,294
0
W
3,063
456
674
4,204
7,099
2,405
723
2,062
5,037
46,259
0
L
2,356
352
65
3,337
7,829
3,062
0
1,784
5,851
40,312
0
W
3,610
668
0
2,163
7,140
2,116
54
2,473
4,667
30,614
0
W
11,439
2,861
0
3,248
11,125
13,709
208
0
11,125
0
63,184
L
King Arthur
N0V4_H0NCH0
King Arthur
8,187
2,080
0
3,970
13,082
5,045
0
688
12,372
0
57,755
L
Gilgamesh
Nova_Conch
Gilgamesh
6,194
1,587
0
2,533
13,545
8,602
0
0
13,545
0
44,707
W
Gilgamesh
Peatree69
Gilgamesh
9,666
3,636
0
780
8,772
4,478
0
789
7,983
0
65,872
W
11,626
6,241
0
4,377
8,109
2,705
125
3,761
4,348
0
43,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
40,238
435
Minions Killed
457
0
Camps Cleared
0
1,377,883
Distance Traveled
1,451,904
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,726
448
110
7
0
266,755
1
L
Terra
6,574
438
46
3
0
307,207
0
W
Chang'e
8,447
563
95
6
0
288,599
0
L
Hades
7,427
495
84
6
0
247,110
2
W
Janus
6,279
419
34
2
0
276,020
0
W
Guan Yu
8,889
593
105
7
0
295,825
1
L
King Arthur
8,260
551
100
7
0
294,634
2
L
Gilgamesh
7,497
500
95
6
0
262,177
1
W
Gilgamesh
9,341
623
118
8
0
315,828
6
W
Artemis
7,282
485
105
7
0
275,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role