Player Matchup

Nemesis
Nemesis
BareaV
Nemesis
Level 7
God Stats
1W - 3L
1,882 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 1
Scylla
Scylla
JULITO-PR-_-
Scylla
Level 86
God Stats
15W - 18L
1,549 SR
Queue Stats
220W - 205L
1,485 Elo+
Party 1
Ymir
Ymir
Jmontas01
Ymir
Level 94
God Stats
14W - 20L
1,571 SR
Queue Stats
415W - 388L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
MiNiWarchi-Focus
Danzaburou
Level 111
God Stats
23W - 28L
1,659 SR
Queue Stats
551W - 522L
1,589 Elo+
Party 1
Chiron
Chiron
potato-PR2
Chiron
Level 109
God Stats
9W - 11L
1,555 SR
Queue Stats
381W - 364L
1,533 Elo+
Party 1
Team Averages
Level 81
1,643 SR
1,473 Elo+

VS

Team Averages
Level 72
1,685 SR
1,501 Elo+
King Arthur
King Arthur
Daniel-blak
King Arthur
Level 13
God Stats
5W - 4L
1,740 SR
Queue Stats
8W - 7L
1,520 Elo+
Party 2
Ra
Ra
R3XP 13
Ra
Level 42
God Stats
2W - 1L
1,574 SR
Queue Stats
299W - 288L
1,413 Elo+
Party 3
Xing Tian
Xing Tian
S4nt1_Bruh12
Xing Tian
Level 65
God Stats
5W - 1L
1,894 SR
Queue Stats
276W - 267L
1,501 Elo+
Party 2
Chiron
Chiron
kahciraV
Chiron
Level 156
God Stats
15W - 8L
1,712 SR
Queue Stats
617W - 595L
1,563 Elo+
Party 3
Serqet
Serqet
motts sauce VI
Serqet
Level 86
God Stats
18W - 17L
1,504 SR
Queue Stats
1,285W - 1,196L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BareaV
Nemesis
5
0 / 2 / 0
4,073
407
673
3,029
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
9
0 / 3 / 1
5,059
506
2,547
5,263
1,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
1 / 2 / 0
5,280
528
2,453
7,258
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MiNiWarchi-Focus
Danzaburou
8
0 / 2 / 0
5,133
513
4,774
7,366
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
potato-PR2
Chiron
11
2 / 2 / 0
6,110
611
4,732
5,880
1,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daniel-blak
King Arthur
10
1 / 2 / 2
5,463
546
2,316
5,257
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 3
5,861
586
3,530
4,242
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
S4nt1_Bruh12
Xing Tian
8
2 / 0 / 5
5,247
525
5,451
8,086
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
kahciraV
Chiron
10
4 / 1 / 0
6,371
637
6,166
5,484
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 2
5,737
574
3,477
5,891
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BareaV
Nemesis
0
2
0
0
W
King Arthur
Daniel-blak
King Arthur
1
2
2
1
L
Scylla
0
3
1
0.17
L
Ymir
1
2
0
0.5
L
Danzaburou
MiNiWarchi-Focus
Danzaburou
0
2
0
0
W
1
0
3
2.5
W
Xing Tian
S4nt1_Bruh12
Xing Tian
2
0
5
4.5
W
Chiron
kahciraV
Chiron
4
1
0
4
W
3
1
2
4
L
Chiron
potato-PR2
Chiron
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
20,940
28,796
Taken
28,960
8,505
Mitigated
10,782
5,279
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BareaV
Nemesis
673
330
0
212
3,029
723
87
1,166
1,699
0
5,849
W
King Arthur
Daniel-blak
King Arthur
2,316
305
0
543
5,257
2,789
24
331
4,926
0
21,251
L
Scylla
2,547
658
0
0
5,263
1,555
0
2,115
3,066
25,388
0
L
Ymir
2,453
611
0
667
7,258
2,768
0
2,440
4,638
16,189
0
L
Danzaburou
MiNiWarchi-Focus
Danzaburou
4,774
2,628
0
2,779
7,366
1,794
0
1,992
5,374
0
28,180
W
3,530
683
100
2,199
4,242
1,368
0
1,679
2,563
32,519
0
W
Xing Tian
S4nt1_Bruh12
Xing Tian
5,451
1,228
116
2,745
8,086
3,166
0
1,377
6,709
18,482
0
W
Chiron
kahciraV
Chiron
6,166
2,749
274
1,926
5,484
1,658
190
1,166
4,318
0
38,800
W
3,477
863
0
2,633
5,891
1,801
0
447
5,444
0
22,901
L
Chiron
potato-PR2
Chiron
4,732
2,124
42
1,579
5,880
1,665
496
1,268
4,416
0
31,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
28,679
207
Minions Killed
276
0
Camps Cleared
0
863,764
Distance Traveled
1,097,767
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,073
407
19
2
0
97,574
0
W
King Arthur
5,463
546
49
5
0
230,842
0
L
Scylla
5,059
506
37
4
0
198,418
0
L
Ymir
5,280
528
34
3
0
209,364
0
L
Danzaburou
5,133
513
49
5
0
185,605
1
W
Ra
5,861
586
67
7
0
223,169
0
W
Xing Tian
5,247
525
25
3
0
221,806
2
W
Chiron
6,371
637
82
8
0
187,578
0
W
Serqet
5,737
574
53
5
0
234,372
0
L
Chiron
6,110
611
68
7
0
172,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role