Player Matchup

Medusa
Medusa
Aangel172011
Medusa
Level 6
God Stats
10W - 20L
1,318 SR
Queue Stats
11W - 20L
1,386 Elo+
Solo
Yemoja
Yemoja
DIESELBUBBA
Yemoja
Level 18
God Stats
1W - 3L
1,370 SR
Queue Stats
85W - 86L
1,520 Elo+
Solo
Bacchus
Bacchus
Midriff70
Bacchus
Level 27
God Stats
7W - 13L
1,487 SR
Queue Stats
20W - 22L
1,485 Elo+
Solo
Discordia
Discordia
S Bellatrix
Discordia
Level 3
God Stats
0W - 2L
1,318 SR
Queue Stats
10W - 10L
1,520 Elo+
Solo
Izanami
Izanami
YungkillaRKO
Izanami
Level 25
God Stats
58W - 59L
1,591 SR
Queue Stats
158W - 160L
1,544 Elo+
Solo
Team Averages
Level 16
1,417 SR
1,491 Elo+

VS

Team Averages
Level 28
1,623 SR
1,527 Elo+
Merlin
Merlin
Dr_mengeche57
Merlin
Level 28
God Stats
9W - 7L
1,595 SR
Queue Stats
39W - 27L
1,576 Elo+
Solo
Izanami
Izanami
Father_Monke
Izanami
Level 26
God Stats
9W - 9L
1,730 SR
Queue Stats
161W - 211L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Jwarmachine
Danzaburou
Level 28
God Stats
59W - 53L
1,636 SR
Queue Stats
237W - 263L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Smmokey-J
Gilgamesh
Level 27
God Stats
1W - 0L
1,587 SR
Queue Stats
172W - 200L
1,471 Elo+
Party 1
Chang'e
Chang'e
Tobi_Tofu
Chang'e
Level 29
God Stats
9W - 8L
1,566 SR
Queue Stats
149W - 135L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 6 / 1
4,524
348
532
3,867
959
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
10
0 / 2 / 0
5,785
445
2,247
6,939
2,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Midriff70
Bacchus
10
2 / 2 / 0
5,912
455
3,923
7,824
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
S Bellatrix
Discordia
12
2 / 1 / 0
6,287
484
4,608
5,506
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
YungkillaRKO
Izanami
8
1 / 1 / 0
5,241
403
2,333
3,957
948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,336
641
4,855
4,720
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Father_Monke
Izanami
11
2 / 3 / 0
6,425
494
2,702
6,696
2,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Jwarmachine
Danzaburou
11
2 / 1 / 3
6,841
526
2,611
5,332
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Smmokey-J
Gilgamesh
12
3 / 1 / 0
7,084
545
5,913
5,687
2,521
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Tobi_Tofu
Chang'e
11
1 / 0 / 3
7,161
551
4,410
9,768
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
12
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
1
0.08
L
Yemoja
0
2
0
0
W
4
1
2
5
W
Izanami
Father_Monke
Izanami
2
3
0
0.67
W
Danzaburou
Jwarmachine
Danzaburou
2
1
3
3.5
L
Bacchus
Midriff70
Bacchus
2
2
0
1
L
Discordia
S Bellatrix
Discordia
2
1
0
2
W
Gilgamesh
Smmokey-J
Gilgamesh
3
1
0
3
W
Chang'e
Tobi_Tofu
Chang'e
1
0
3
2.5
L
Izanami
YungkillaRKO
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
20,491
28,093
Taken
32,203
12,124
Mitigated
11,968
4,648
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
532
221
0
0
3,867
959
48
1,933
1,760
0
2,380
L
Yemoja
2,247
394
0
2,226
6,939
2,606
518
0
6,939
22,530
0
W
4,855
264
0
1,155
4,720
1,595
1,263
1,638
2,800
49,972
0
W
Izanami
Father_Monke
Izanami
2,702
1,905
381
1,118
6,696
2,002
1,081
2,633
3,889
0
28,753
W
Danzaburou
Jwarmachine
Danzaburou
2,611
823
466
1,330
5,332
2,211
1,734
1,795
3,369
0
25,841
L
Bacchus
Midriff70
Bacchus
3,923
582
0
867
7,824
6,006
210
3,308
4,425
15,169
0
L
Discordia
S Bellatrix
Discordia
4,608
148
0
1,555
5,506
1,605
54
2,458
2,820
31,236
0
W
Gilgamesh
Smmokey-J
Gilgamesh
5,913
1,617
0
654
5,687
2,521
130
1,163
4,310
0
34,866
W
Chang'e
Tobi_Tofu
Chang'e
4,410
331
1,380
5,251
9,768
3,639
628
2,431
7,057
36,472
0
L
Izanami
YungkillaRKO
Izanami
2,333
1,296
0
0
3,957
948
0
1,073
2,884
0
25,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,749
Gold Earned
35,847
183
Minions Killed
334
0
Camps Cleared
0
1,034,499
Distance Traveled
1,206,639
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,524
348
2
0
0
117,960
4
L
Yemoja
5,785
445
56
4
0
248,067
1
W
Merlin
8,336
641
104
8
0
255,269
0
W
Izanami
6,425
494
57
4
0
205,214
3
W
Danzaburou
6,841
526
42
3
0
232,744
0
L
Bacchus
5,912
455
23
2
0
238,839
2
L
Discordia
6,287
484
51
4
0
233,900
4
W
Gilgamesh
7,084
545
67
5
0
272,417
1
W
Chang'e
7,161
551
64
5
0
240,995
1
L
Izanami
5,241
403
51
4
0
195,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role