Player Matchup

Chaac
Chaac
Dubleus
Chaac
Level 122
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 2
Anhur
Anhur
M4ke1tRa1n007
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 2
Kuzenbo
Kuzenbo
mrkhlt422
Kuzenbo
Level 26
God Stats
6W - 2L
1,739 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 2
Nox
Nox
xxeternalxx
Nox
Level 120
God Stats
1W - 0L
1,481 SR
Queue Stats
8W - 2L
1,698 Elo+
Party 2
Team Averages
Level 89
1,600 SR
1,698 Elo+

VS

Team Averages
Level 45
1,502 SR
1,481 Elo+
Tiamat
Tiamat
DrWoodgrain
Tiamat
Level 27
God Stats
3W - 3L
1,513 SR
Queue Stats
13W - 11L
1,512 Elo+
Party 1
Odin
Odin
Jiggzee
Odin
Level 62
God Stats
5W - 4L
1,614 SR
Queue Stats
19W - 28L
1,431 Elo+
Party 1
Ganesha
Ganesha
TheRiskyTomcat
Ganesha
Level 29
God Stats
1W - 2L
1,562 SR
Queue Stats
8W - 6L
1,506 Elo+
Party 1
Neith
Neith
Tr0nxxx
Neith
Level 63
God Stats
0W - 2L
1,318 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dubleus
Chaac
15
6 / 2 / 9
9,953
905
10,808
10,897
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 1
8,992
817
4,268
6,628
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
mrkhlt422
Kuzenbo
14
0 / 0 / 8
9,131
830
5,094
8,138
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 0 / 7
10,592
963
15,133
4,353
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 3 / 0
8,592
781
10,209
10,411
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Jiggzee
Odin
11
0 / 4 / 0
7,136
649
2,205
12,409
6,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 1
8,422
766
4,240
10,319
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Tr0nxxx
Neith
12
0 / 6 / 0
7,296
663
2,726
7,991
3,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
2
2
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
0
0.33
W
Chaac
Dubleus
Chaac
6
2
9
5.25
L
Odin
Jiggzee
Odin
0
4
0
0
W
2
0
1
2.5
L
1
4
1
0.38
L
Neith
Tr0nxxx
Neith
0
6
0
0
W
Kuzenbo
mrkhlt422
Kuzenbo
0
0
8
4
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,303
Damage
19,380
30,016
Taken
41,130
22,891
Mitigated
22,685
8,252
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,209
920
347
4,734
10,411
5,001
326
4,712
5,649
38,072
0
W
Chaac
Dubleus
Chaac
10,808
1,849
0
4,236
10,897
10,092
1,359
5,492
5,184
0
28,786
L
Odin
Jiggzee
Odin
2,205
0
0
690
12,409
6,724
0
6,023
6,286
0
9,461
W
4,268
2,978
0
1,205
6,628
2,534
2,642
2,408
3,992
0
31,062
L
4,240
199
0
1,982
10,319
7,701
0
6,054
4,215
17,347
0
L
Neith
Tr0nxxx
Neith
2,726
992
0
1,141
7,991
3,259
0
3,836
3,980
0
23,093
W
Kuzenbo
mrkhlt422
Kuzenbo
5,094
2,546
0
1,613
8,138
8,580
314
3,590
4,287
14,984
0
W
15,133
685
0
1,198
4,353
1,685
548
2,574
1,684
38,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,668
Gold Earned
31,446
175
Minions Killed
168
6
Camps Cleared
7
940,167
Distance Traveled
772,149
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,592
781
67
6
3
200,549
1
W
Chaac
9,953
905
37
3
2
223,488
0
L
Odin
7,136
649
25
2
1
210,685
0
W
Anhur
8,992
817
65
6
3
235,139
2
L
Ganesha
8,422
766
10
1
0
183,146
0
L
Neith
7,296
663
66
6
3
177,769
2
W
Kuzenbo
9,131
830
15
1
0
228,870
0
W
Nox
10,592
963
58
5
1
252,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role