Player Matchup

Yemoja
Yemoja
Aphrodite6916
Yemoja
Level 8
God Stats
3W - 2L
1,462 SR
Queue Stats
27W - 28L
1,355 Elo+
Party 1
Medusa
Medusa
Bazabazinha
Medusa
Level 9
God Stats
4W - 9L
1,324 SR
Queue Stats
6W - 16L
1,222 Elo+
Solo
Ne Zha
Ne Zha
MRallan2
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 1
Hera
Hera
S_PonytaRosa_S
Hera
Level 50
God Stats
4W - 8L
1,264 SR
Queue Stats
38W - 51L
1,464 Elo+
Party 3
Da Ji
Da Ji
cesboso
Da Ji
Level 8
God Stats
1W - 3L
1,483 SR
Queue Stats
12W - 13L
1,489 Elo+
Party 3
Team Averages
Level 16
1,407 SR
1,394 Elo+

VS

Team Averages
Level 27
1,503 SR
1,493 Elo+
Chaac
Chaac
Jovemzimm
Chaac
Level 47
God Stats
3W - 4L
1,265 SR
Queue Stats
246W - 209L
1,546 Elo+
Party 2
Freya
Freya
Mannu2020
Freya
Level 26
God Stats
19W - 24L
1,474 SR
Queue Stats
127W - 117L
1,461 Elo+
Solo
Hera
Hera
Zaakhaevy
Hera
Level 10
God Stats
2W - 0L
1,715 SR
Queue Stats
96W - 85L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
iDitTz
Amaterasu
Level 27
God Stats
29W - 23L
1,564 SR
Queue Stats
95W - 76L
1,534 Elo+
Party 2
Thoth
Thoth
otsutsukisam
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
10,764
979
4,571
16,301
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
16
0 / 10 / 5
9,841
895
9,343
18,770
6,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
MRallan2
Ne Zha
14
0 / 8 / 3
8,865
806
3,782
10,070
3,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 7
11,553
1,050
21,208
18,789
6,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
cesboso
Da Ji
17
8 / 8 / 4
11,870
1,079
10,893
18,692
6,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

60

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jovemzimm
Chaac
19
10 / 2 / 20
13,109
1,192
19,973
11,796
11,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
Mannu2020
Freya
17
2 / 2 / 13
10,232
930
5,212
10,346
4,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hera
18
4 / 4 / 24
11,542
1,049
16,707
8,583
3,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
iDitTz
Amaterasu
19
19 / 1 / 12
14,610
1,328
20,815
16,161
14,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 17
10,598
963
12,763
7,337
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
124
13
Kills
38
38
Deaths
13
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
Medusa
0
10
5
0.25
W
Chaac
Jovemzimm
Chaac
10
2
20
10
L
Ne Zha
MRallan2
Ne Zha
0
8
3
0.19
W
Freya
Mannu2020
Freya
2
2
13
4.25
L
5
8
7
1.06
W
Hera
4
4
24
4
L
Da Ji
cesboso
Da Ji
8
8
4
1.25
W
Amaterasu
iDitTz
Amaterasu
19
1
12
25
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,797
Damage
75,470
82,622
Taken
54,223
39,969
Mitigated
37,073
7,548
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,571
923
1,628
1,266
16,301
16,929
0
6,176
10,125
24,316
0
L
Medusa
9,343
4,310
0
1,107
18,770
6,327
0
8,424
10,346
0
39,257
W
Chaac
Jovemzimm
Chaac
19,973
4,909
0
5,262
11,796
11,417
0
5,773
6,023
0
48,336
L
Ne Zha
MRallan2
Ne Zha
3,782
1,158
0
247
10,070
3,693
0
4,599
5,471
0
10,201
W
Freya
Mannu2020
Freya
5,212
2,601
0
1,085
10,346
4,419
0
5,421
4,925
11,318
0
L
21,208
3,942
1,028
2,090
18,789
6,446
0
7,977
10,812
38,024
0
W
Hera
16,707
3,853
0
0
8,583
3,506
0
3,411
5,172
36,618
0
L
Da Ji
cesboso
Da Ji
10,893
4,514
0
182
18,692
6,574
0
7,506
11,186
0
16,731
W
Amaterasu
iDitTz
Amaterasu
20,815
11,111
0
5,502
16,161
14,951
0
5,598
10,563
0
33,491
W
12,763
825
0
220
7,337
2,780
0
5,576
1,761
26,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
60,091
158
Minions Killed
176
3
Camps Cleared
7
875,844
Distance Traveled
1,031,165
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,764
979
36
3
1
172,433
0
L
Medusa
9,841
895
65
6
0
191,801
1
W
Chaac
13,109
1,192
71
6
1
224,458
0
L
Ne Zha
8,865
806
12
1
0
105,424
0
W
Freya
10,232
930
8
1
0
187,810
0
L
Hera
11,553
1,050
41
4
2
193,658
0
W
Hera
11,542
1,049
42
4
2
184,155
1
L
Da Ji
11,870
1,079
4
0
0
212,528
0
W
Amaterasu
14,610
1,328
21
2
4
252,616
0
W
Thoth
10,598
963
34
3
0
182,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role