Player Matchup

Osiris
Osiris
GadjetGadyetzz
Osiris
Level 81
God Stats
7W - 2L
1,641 SR
Queue Stats
78W - 94L
1,467 Elo+
Party 4
Izanami
Izanami
IndianaJoanes
Izanami
Level 49
God Stats
4W - 5L
1,434 SR
Queue Stats
227W - 267L
1,510 Elo+
Party 2
Khepri
Khepri
LoveFTW
Khepri
Level 29
God Stats
6W - 4L
1,693 SR
Queue Stats
58W - 64L
1,509 Elo+
Party 4
Ah Puch
Ah Puch
PannaSan
Ah Puch
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 274L
1,561 Elo+
Party 4
Gilgamesh
Gilgamesh
xHith
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 62
1,554 SR
1,509 Elo+

VS

Team Averages
Level 59
1,480 SR
1,451 Elo+
Chang'e
Chang'e
JinkasamaGT
Chang'e
Level 15
God Stats
5W - 8L
1,457 SR
Queue Stats
33W - 42L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Korzis
Aphrodite
Level 124
God Stats
10W - 23L
1,548 SR
Queue Stats
27W - 39L
1,480 Elo+
Party 1
Tyr
Tyr
LazypatatoQC
Tyr
Level 28
God Stats
13W - 17L
1,500 SR
Queue Stats
411W - 437L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
RoxYaSoxOff
Cthulhu
Level 48
God Stats
1W - 4L
1,394 SR
Queue Stats
5W - 9L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
ZodzQc
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
12,791
533
7,960
17,065
13,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
18
3 / 2 / 11
12,430
518
9,555
14,852
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
LoveFTW
Khepri
17
5 / 2 / 19
12,284
512
8,524
13,277
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
PannaSan
Ah Puch
20
11 / 1 / 8
14,397
600
30,606
14,652
6,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gilgamesh
xHith
Gilgamesh
20
13 / 5 / 9
14,465
603
26,722
23,030
12,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JinkasamaGT
Chang'e
14
0 / 8 / 4
8,829
368
6,142
19,050
7,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Korzis
Aphrodite
15
3 / 11 / 2
10,136
422
10,666
24,357
16,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 2
10,718
447
4,023
16,912
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
RoxYaSoxOff
Cthulhu
14
3 / 8 / 4
9,485
395
12,379
28,857
12,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ZodzQc
Gilgamesh
18
4 / 5 / 3
11,528
480
11,411
19,630
13,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
36
Kills
13
13
Deaths
36
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Izanami
3
2
11
4.25
L
Chang'e
JinkasamaGT
Chang'e
0
8
4
0.25
L
Aphrodite
Korzis
Aphrodite
3
11
2
0.36
L
3
4
2
1
W
Khepri
LoveFTW
Khepri
5
2
19
7.25
W
Ah Puch
PannaSan
Ah Puch
11
1
8
15
L
Cthulhu
RoxYaSoxOff
Cthulhu
3
8
4
0.63
L
Gilgamesh
ZodzQc
Gilgamesh
4
5
3
1.1
W
Gilgamesh
xHith
Gilgamesh
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,367
Damage
44,621
82,876
Taken
108,806
51,015
Mitigated
63,324
25,154
Healing
31,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,960
2,884
0
4,887
17,065
13,252
3,617
3,176
13,593
0
68,342
W
Izanami
9,555
5,780
0
3,668
14,852
5,428
4,981
6,655
7,994
0
80,079
L
Chang'e
JinkasamaGT
Chang'e
6,142
441
2,094
4,579
19,050
7,160
22
10,372
8,568
40,485
0
L
Aphrodite
Korzis
Aphrodite
10,666
795
4,250
7,367
24,357
16,997
28
10,202
14,082
52,059
0
L
4,023
757
0
3,621
16,912
12,724
0
5,399
11,285
0
46,831
W
Khepri
LoveFTW
Khepri
8,524
977
0
2,818
13,277
13,616
64
5,111
7,757
29,309
0
W
Ah Puch
PannaSan
Ah Puch
30,606
2,445
648
7,778
14,652
6,448
1,240
6,907
7,490
131,056
0
L
Cthulhu
RoxYaSoxOff
Cthulhu
12,379
248
872
6,154
28,857
12,588
0
9,476
19,194
35,483
0
L
Gilgamesh
ZodzQc
Gilgamesh
11,411
3,184
0
2,166
19,630
13,855
0
2,951
16,547
0
83,478
W
Gilgamesh
xHith
Gilgamesh
26,722
10,825
0
5,355
23,030
12,271
2,646
6,217
16,516
0
105,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,367
Gold Earned
50,696
640
Minions Killed
461
0
Camps Cleared
0
2,240,497
Distance Traveled
2,016,769
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,791
533
127
5
0
437,877
1
W
Izanami
12,430
518
146
6
0
421,343
3
L
Chang'e
8,829
368
85
4
0
399,219
3
L
Aphrodite
10,136
422
90
4
0
349,416
5
L
Tyr
10,718
447
90
4
0
461,885
4
W
Khepri
12,284
512
32
1
0
441,266
10
W
Ah Puch
14,397
600
201
8
0
459,305
2
L
Cthulhu
9,485
395
58
2
0
387,874
0
L
Gilgamesh
11,528
480
138
6
0
418,375
0
W
Gilgamesh
14,465
603
134
6
0
480,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role