Player Matchup

Ganesha
Ganesha
PearBrew
Ganesha
Level 16
God Stats
10W - 4L
1,644 SR
Queue Stats
62W - 48L
1,468 Elo+
Solo
Tiamat
Tiamat
ShadowArcher1229
Tiamat
Level 18
God Stats
12W - 6L
1,681 SR
Queue Stats
94W - 78L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
SnackyMan
Gilgamesh
Level 31
God Stats
2W - 4L
1,476 SR
Queue Stats
104W - 100L
1,508 Elo+
Solo
Artemis
Artemis
Vaynardin
Artemis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
363W - 356L
1,538 Elo+
Solo
Guan Yu
Guan Yu
berni9300
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,648 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,530 Elo+

VS

Team Averages
Level 21
1,466 SR
1,512 Elo+
Anubis
Anubis
Century Kiwi
Anubis
Level 47
God Stats
280W - 218L
1,520 SR
Queue Stats
876W - 783L
1,481 Elo+
Party 2
Achilles
Achilles
Centurywolf4649
Achilles
Level 23
God Stats
162W - 139L
1,514 SR
Queue Stats
301W - 295L
1,432 Elo+
Party 2
Chaac
Chaac
Cyber Wraith26
Chaac
Level 13
God Stats
1W - 5L
1,306 SR
Queue Stats
20W - 35L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
DaddyNemesis
Jing Wei
Level 12
God Stats
5W - 4L
1,492 SR
Queue Stats
85W - 50L
1,621 Elo+
Party 1
Tiamat
Tiamat
MommyAphrodite
Tiamat
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PearBrew
Ganesha
18
1 / 3 / 24
12,965
499
12,987
26,741
34,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 6 / 8
13,329
513
13,026
18,565
9,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SnackyMan
Gilgamesh
20
5 / 4 / 9
13,184
507
13,372
19,871
15,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Vaynardin
Artemis
19
5 / 7 / 5
12,108
466
15,891
15,728
5,334
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
berni9300
Guan Yu
20
20 / 3 / 12
15,698
604
21,261
27,022
38,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 8 / 7
13,204
508
16,811
20,220
11,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
1 / 7 / 4
10,240
394
6,300
22,810
19,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 9 / 5
10,525
405
8,221
15,910
10,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Jing Wei
DaddyNemesis
Jing Wei
20
5 / 7 / 6
14,588
561
21,743
23,544
8,882
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 4
12,663
487
20,407
18,322
11,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
37
Kills
23
23
Deaths
37
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
8
7
1.56
L
Achilles
1
7
4
0.43
L
2
9
5
0.5
L
Jing Wei
DaddyNemesis
Jing Wei
5
7
6
1.14
L
6
6
4
1.33
W
Ganesha
PearBrew
Ganesha
1
3
24
4.33
W
6
6
8
1.67
W
Gilgamesh
SnackyMan
Gilgamesh
5
4
9
2.38
W
Artemis
Vaynardin
Artemis
5
7
5
1.07
W
Guan Yu
berni9300
Guan Yu
20
3
12
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,537
Damage
73,482
107,927
Taken
100,806
102,823
Mitigated
61,292
31,409
Healing
26,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,811
229
0
6,833
20,220
11,308
0
3,335
16,885
82,702
0
L
Achilles
6,300
2,118
0
5,051
22,810
19,507
0
4,239
18,571
3,549
34,931
L
8,221
984
0
1,738
15,910
10,333
40
4,589
11,241
0
40,028
L
Jing Wei
DaddyNemesis
Jing Wei
21,743
19,309
0
9,079
23,544
8,882
2,232
5,547
17,917
0
129,357
L
20,407
1,849
0
4,270
18,322
11,262
119
8,303
9,939
78,613
0
W
Ganesha
PearBrew
Ganesha
12,987
727
0
2,286
26,741
34,364
590
9,789
16,877
38,830
0
W
13,026
531
0
4,179
18,565
9,557
1,369
12,069
6,482
92,192
0
W
Gilgamesh
SnackyMan
Gilgamesh
13,372
3,701
0
2,634
19,871
15,115
2,092
3,142
16,304
0
90,689
W
Artemis
Vaynardin
Artemis
15,891
10,425
1,736
4,868
15,728
5,334
3,042
5,830
9,898
0
78,624
W
Guan Yu
berni9300
Guan Yu
21,261
3,963
4,048
11,658
27,022
38,453
1,705
6,976
19,971
0
113,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,284
Gold Earned
61,220
688
Minions Killed
550
0
Camps Cleared
0
2,374,452
Distance Traveled
2,123,693
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,204
508
125
5
0
441,060
0
L
Achilles
10,240
394
76
3
0
437,946
5
L
Chaac
10,525
405
47
2
0
375,217
1
L
Jing Wei
14,588
561
192
7
0
422,001
2
L
Tiamat
12,663
487
110
4
0
447,469
0
W
Ganesha
12,965
499
26
1
0
499,673
8
W
Tiamat
13,329
513
180
7
0
460,094
1
W
Gilgamesh
13,184
507
156
6
0
494,702
0
W
Artemis
12,108
466
141
5
0
408,068
1
W
Guan Yu
15,698
604
185
7
0
511,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role