Player Matchup

Jormungandr
Jormungandr
CaptnShorty
Jormungandr
Level 60
God Stats
7W - 8L
1,740 SR
Queue Stats
170W - 325L
1,310 Elo+
Party 2
Rama
Rama
Yane7700
Rama
Level 73
God Stats
24W - 23L
1,556 SR
Queue Stats
305W - 330L
1,491 Elo+
Solo
Apollo
Apollo
kolomak
Apollo
Level 160
God Stats
9W - 18L
1,317 SR
Queue Stats
1,011W - 1,078L
1,505 Elo+
Solo
King Arthur
King Arthur
rclegend91
King Arthur
Level 24
God Stats
4W - 4L
1,407 SR
Queue Stats
152W - 300L
1,275 Elo+
Party 2
Tiamat
Tiamat
supermaster800
Tiamat
Level 59
God Stats
23W - 16L
1,547 SR
Queue Stats
192W - 255L
1,370 Elo+
Solo
Team Averages
Level 75
1,513 SR
1,390 Elo+

VS

Team Averages
Level 106
1,550 SR
1,459 Elo+
Chiron
Chiron
LeoLion1975
Chiron
Level 128
God Stats
2W - 1L
1,228 SR
Queue Stats
212W - 246L
1,446 Elo+
Solo
Ra
Ra
Osiris1757
Ra
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Sad Boi Crim
Ah Puch
Level 129
God Stats
4W - 2L
1,765 SR
Queue Stats
137W - 128L
1,496 Elo+
Party 1
Ravana
Ravana
Sad Boi Ry
Ravana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 95L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Survivor37
Gilgamesh
Level 125
God Stats
16W - 13L
1,757 SR
Queue Stats
319W - 319L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptnShorty
Jormungandr
14
0 / 4 / 2
8,339
834
6,481
18,808
15,417
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
14
2 / 4 / 0
8,871
887
8,438
11,468
3,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
kolomak
Apollo
15
1 / 2 / 2
9,040
904
3,302
11,106
4,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
rclegend91
King Arthur
15
0 / 2 / 3
8,602
860
1,326
17,324
7,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 9 / 2
9,397
940
10,672
16,247
8,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

132

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 1 / 10
9,420
942
9,575
6,239
2,379
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 11
10,282
1,028
10,886
6,984
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Sad Boi Crim
Ah Puch
17
6 / 0 / 9
11,239
1,124
18,344
3,580
1,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Sad Boi Ry
Ravana
17
9 / 1 / 8
10,959
1,096
18,372
9,109
5,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Survivor37
Gilgamesh
15
1 / 2 / 10
9,132
913
10,297
9,427
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
21
21
Deaths
4
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CaptnShorty
Jormungandr
0
4
2
0.25
W
Chiron
2
1
10
7
W
3
0
11
8.5
W
Ah Puch
Sad Boi Crim
Ah Puch
6
0
9
10.5
W
Ravana
Sad Boi Ry
Ravana
9
1
8
13
W
Gilgamesh
Survivor37
Gilgamesh
1
2
10
3
L
Rama
2
4
0
0.5
L
Apollo
kolomak
Apollo
1
2
2
1
L
King Arthur
rclegend91
King Arthur
0
2
3
0.75
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,219
Damage
67,474
74,953
Taken
35,339
39,030
Mitigated
16,620
5,960
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CaptnShorty
Jormungandr
6,481
1,973
0
0
18,808
15,417
0
6,734
11,764
19,475
0
W
Chiron
9,575
3,353
2,281
1,620
6,239
2,379
0
3,142
2,904
0
18,484
W
10,886
1,366
1,902
2,414
6,984
2,942
0
3,091
3,704
32,839
0
W
Ah Puch
Sad Boi Crim
Ah Puch
18,344
334
0
1,267
3,580
1,279
0
1,732
1,746
56,413
0
W
Ravana
Sad Boi Ry
Ravana
18,372
9,312
0
629
9,109
5,947
0
4,255
4,758
0
25,725
W
Gilgamesh
Survivor37
Gilgamesh
10,297
2,862
486
1,299
9,427
4,073
0
4,235
5,074
0
19,073
L
Rama
8,438
6,328
231
1,036
11,468
3,500
0
2,978
8,234
0
14,752
L
Apollo
kolomak
Apollo
3,302
1,500
95
1,679
11,106
4,103
0
4,088
6,905
0
21,006
L
King Arthur
rclegend91
King Arthur
1,326
154
446
216
17,324
7,333
0
9,693
7,341
0
6,784
L
10,672
724
0
2,257
16,247
8,677
0
5,032
10,977
39,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
51,032
176
Minions Killed
210
5
Camps Cleared
11
796,177
Distance Traveled
980,798
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,339
834
34
3
0
143,767
0
W
Chiron
9,420
942
25
3
0
166,146
3
W
Ra
10,282
1,028
58
6
0
197,438
0
W
Ah Puch
11,239
1,124
92
9
3
210,007
0
W
Ravana
10,959
1,096
11
1
4
205,810
0
W
Gilgamesh
9,132
913
24
2
4
201,397
0
L
Rama
8,871
887
18
2
2
131,675
1
L
Apollo
9,040
904
51
5
2
169,537
4
L
King Arthur
8,602
860
6
1
0
197,299
0
L
Tiamat
9,397
940
67
7
1
153,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role