Player Matchup

Gilgamesh
Gilgamesh
IHaveBearHands
Gilgamesh
Level 128
God Stats
1W - 1L
1,592 SR
Queue Stats
52W - 33L
1,712 Elo+
Party 2
Neith
Neith
NPAI13
Neith
Level 16
God Stats
7W - 3L
1,678 SR
Queue Stats
7W - 3L
1,838 Elo+
Party 2
Ares
Ares
PonyPunk
Ares
Level 78
God Stats
13W - 3L
1,686 SR
Queue Stats
24W - 13L
1,738 Elo+
Party 2
Vulcan
Vulcan
kenobiwanz
Vulcan
Level 109
God Stats
4W - 2L
1,512 SR
Queue Stats
49W - 34L
1,739 Elo+
Party 2
Team Averages
Level 83
1,617 SR
1,757 Elo+

VS

Team Averages
Level 83
1,497 SR
1,537 Elo+
Thanatos
Thanatos
Angelius18_PR
Thanatos
Level 149
God Stats
0W - 2L
1,387 SR
Queue Stats
90W - 110L
1,492 Elo+
Solo
Eset
Eset
JAYYAY98
Eset
Level 25
God Stats
0W - 1L
1,326 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lithx
Gilgamesh
Level 132
God Stats
2W - 2L
1,505 SR
Queue Stats
26W - 19L
1,654 Elo+
Party 1
Yemoja
Yemoja
Razvinxdeity
Yemoja
Level 27
God Stats
10W - 7L
1,770 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IHaveBearHands
Gilgamesh
19
11 / 4 / 14
14,572
911
19,595
28,463
25,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
NPAI13
Neith
17
3 / 6 / 6
12,103
756
8,647
13,791
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
18
3 / 4 / 15
13,031
814
7,854
17,544
25,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
kenobiwanz
Vulcan
20
10 / 3 / 12
14,055
878
20,083
13,166
6,968
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angelius18_PR
Thanatos
17
5 / 9 / 2
11,330
708
13,227
20,364
9,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
16
1 / 8 / 9
10,821
676
5,826
14,831
9,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Lithx
Gilgamesh
20
10 / 4 / 4
13,315
832
23,644
20,749
12,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
1 / 6 / 9
10,871
679
11,003
14,963
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
27
Kills
17
17
Deaths
27
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Angelius18_PR
Thanatos
5
9
2
0.67
W
Gilgamesh
IHaveBearHands
Gilgamesh
11
4
14
4.5
L
Eset
1
8
9
0.69
L
Gilgamesh
Lithx
Gilgamesh
10
4
4
3
W
Neith
NPAI13
Neith
3
6
6
1
W
Ares
3
4
15
2.63
L
Yemoja
1
6
9
0.92
W
Vulcan
kenobiwanz
Vulcan
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,179
Damage
53,700
72,964
Taken
70,907
65,483
Mitigated
47,484
12,662
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Angelius18_PR
Thanatos
13,227
3,098
123
9,340
20,364
9,093
1,178
6,968
13,227
0
37,788
W
Gilgamesh
IHaveBearHands
Gilgamesh
19,595
3,632
0
4,598
28,463
25,255
2,071
4,264
24,199
3,333
45,686
L
Eset
5,826
256
930
2,314
14,831
9,376
282
7,514
7,084
25,336
0
L
Gilgamesh
Lithx
Gilgamesh
23,644
7,908
0
2,080
20,749
12,290
0
8,789
11,823
0
64,255
W
Neith
NPAI13
Neith
8,647
4,578
0
2,684
13,791
7,316
2,643
3,926
9,865
0
43,619
W
Ares
7,854
489
0
2,038
17,544
25,944
544
6,219
11,325
21,832
0
L
Yemoja
11,003
1,362
2,191
821
14,963
16,725
100
5,064
9,748
32,896
0
W
Vulcan
kenobiwanz
Vulcan
20,083
5,752
336
3,006
13,166
6,968
1,067
2,823
10,343
64,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,761
Gold Earned
46,337
227
Minions Killed
219
7
Camps Cleared
12
1,127,428
Distance Traveled
1,042,344
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,330
708
52
3
2
263,569
1
W
Gilgamesh
14,572
911
45
3
3
303,056
3
L
Eset
10,821
676
40
3
3
254,414
0
L
Gilgamesh
13,315
832
77
5
7
305,350
1
W
Neith
12,103
756
62
4
1
257,469
0
W
Ares
13,031
814
17
1
2
259,585
4
L
Yemoja
10,871
679
50
3
0
219,011
1
W
Vulcan
14,055
878
103
6
1
307,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role