Player Matchup

Artemis
Artemis
BlessedSand8775
Artemis
Level 18
God Stats
0W - 4L
1,815 SR
Queue Stats
237W - 80L
2,039 Elo+
Party 1
Heimdallr
Heimdallr
Smokahashi
Heimdallr
Level 153
God Stats
4W - 5L
1,736 SR
Queue Stats
401W - 240L
1,713 Elo+
Party 1
Baron Samedi
Baron Samedi
WeezerSage
Baron Samedi
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
457W - 308L
1,597 Elo+
Party 1
Team Averages
Level 110
1,684 SR
1,783 Elo+

VS

Team Averages
Level 41
1,459 SR
1,532 Elo+
Pele
Pele
CavalierSPARTAN
Pele
Level 89
God Stats
6W - 1L
1,334 SR
Queue Stats
190W - 126L
1,596 Elo+
Party 2
Vamana
Vamana
ILUVBASEDGOD
Vamana
Level 27
God Stats
122W - 92L
1,543 SR
Queue Stats
170W - 128L
1,499 Elo+
Party 2
Sol
Sol
lalartija
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 10
8,989
749
6,979
7,578
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Smokahashi
Heimdallr
12
5 / 4 / 14
9,417
785
10,865
9,837
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WeezerSage
Baron Samedi
13
9 / 1 / 11
9,920
827
16,361
8,959
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
9,606
801
10,017
16,867
5,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
12
3 / 3 / 5
8,646
721
4,015
15,027
5,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 11 / 4
7,024
585
1,196
9,148
2,262
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
20
Kills
9
10
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
W
6
6
2
1.17
W
Vamana
3
3
5
1.83
L
Heimdallr
Smokahashi
Heimdallr
5
4
14
3
L
Baron Samedi
WeezerSage
Baron Samedi
9
1
11
14.5
W
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
15,228
26,374
Taken
41,042
16,566
Mitigated
13,730
9,216
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,979
4,405
0
853
7,578
3,250
904
506
7,072
0
30,936
W
10,017
1,641
0
3,070
16,867
5,535
0
5,002
11,540
0
38,520
W
Vamana
4,015
1,728
0
3,039
15,027
5,933
0
7,995
6,596
0
18,637
L
Heimdallr
Smokahashi
Heimdallr
10,865
5,795
0
1,751
9,837
3,664
1,603
449
9,388
0
27,634
L
Baron Samedi
WeezerSage
Baron Samedi
16,361
335
1,728
4,884
8,959
9,652
85
321
8,638
34,601
0
W
1,196
631
0
337
9,148
2,262
0
2,516
6,505
5,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
25,276
122
Minions Killed
82
0
Camps Cleared
0
553,743
Distance Traveled
631,909
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,989
749
50
4
0
158,007
0
W
Pele
9,606
801
50
4
0
262,846
1
W
Vamana
8,646
721
26
2
0
234,934
0
L
Heimdallr
9,417
785
43
4
0
182,759
0
L
Baron Samedi
9,920
827
29
2
0
212,977
0
W
Sol
7,024
585
6
1
0
134,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role