Player Matchup

Merlin
Merlin
BeefJerkyAsas1n
Merlin
Level 77
God Stats
11W - 14L
1,482 SR
Queue Stats
319W - 333L
1,395 Elo+
Party 1
Ra
Ra
Mastr Mrksman67
Ra
Level 5
God Stats
0W - 2L
1,558 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Skuutr
Ymir
Level 18
God Stats
0W - 2L
1,745 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 33
1,595 SR
1,465 Elo+

VS

Team Averages
Level 31
1,539 SR
1,441 Elo+
Olorun
Olorun
GUCCIBONG1061
Olorun
Level 4
God Stats
10W - 29L
1,321 SR
Queue Stats
18W - 48L
1,283 Elo+
Solo
Skadi
Skadi
GoneBallistic13
Skadi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 316L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
Throughrelic59
Gilgamesh
Level 24
God Stats
35W - 17L
1,797 SR
Queue Stats
100W - 72L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 5 / 1
10,577
881
10,835
10,900
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 9
7,756
646
3,636
8,386
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Skuutr
Ymir
11
2 / 6 / 12
8,352
696
4,023
13,234
8,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 9
7,785
649
3,020
7,771
3,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 2 / 15
9,924
827
11,945
8,499
3,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Throughrelic59
Gilgamesh
14
16 / 6 / 2
11,070
923
14,157
11,975
7,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
18
18
Deaths
15
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
11
5
1
2.3
W
0
7
9
0.64
W
2
2
15
4.75
L
1
7
9
0.79
L
Ymir
Skuutr
Ymir
2
6
12
1.33
W
Gilgamesh
Throughrelic59
Gilgamesh
16
6
2
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
29,122
32,520
Taken
28,245
16,847
Mitigated
13,950
4,476
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,835
1,851
0
2,192
10,900
3,680
462
464
10,436
40,809
0
W
3,020
1,364
128
569
7,771
3,593
268
5,387
2,300
11,282
0
W
11,945
3,221
0
252
8,499
3,189
1,663
5,511
2,892
0
51,541
L
3,636
1,118
824
905
8,386
4,267
256
619
7,767
10,881
0
L
Ymir
Skuutr
Ymir
4,023
795
237
318
13,234
8,900
87
1,937
11,297
9,505
0
W
Gilgamesh
Throughrelic59
Gilgamesh
14,157
3,314
452
766
11,975
7,168
83
7,342
4,467
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
28,779
102
Minions Killed
132
0
Camps Cleared
0
557,253
Distance Traveled
577,517
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,577
881
77
6
0
184,728
3
W
Olorun
7,785
649
13
1
0
150,659
1
W
Skadi
9,924
827
79
7
0
216,037
0
L
Ra
7,756
646
15
1
0
175,553
0
L
Ymir
8,352
696
10
1
0
196,972
0
W
Gilgamesh
11,070
923
40
3
0
210,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role