Player Matchup

Gilgamesh
Gilgamesh
Dragonborn47189
Gilgamesh
Level 66
God Stats
3W - 6L
1,303 SR
Queue Stats
50W - 77L
1,290 Elo+
Party 4
Thoth
Thoth
PolloLoco3918
Thoth
Level 49
God Stats
5W - 10L
1,551 SR
Queue Stats
215W - 191L
1,439 Elo+
Solo
Fenrir
Fenrir
ROSSTASTIC
Fenrir
Level 142
God Stats
3W - 4L
1,380 SR
Queue Stats
358W - 402L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
YmirsBoto
Cthulhu
Level 49
God Stats
29W - 34L
1,469 SR
Queue Stats
634W - 708L
1,430 Elo+
Party 1
Ares
Ares
juankiii
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 193L
1,253 Elo+
Party 4
Team Averages
Level 64
1,441 SR
1,383 Elo+

VS

Team Averages
Level 51
1,569 SR
1,441 Elo+
Heimdallr
Heimdallr
Deidalos8
Heimdallr
Level 36
God Stats
4W - 5L
1,090 SR
Queue Stats
160W - 183L
1,388 Elo+
Party 2
Janus
Janus
IronBorn96
Janus
Level 104
God Stats
8W - 4L
1,752 SR
Queue Stats
67W - 62L
1,486 Elo+
Party 3
Hercules
Hercules
Sekyriut
Hercules
Level 61
God Stats
4W - 3L
1,502 SR
Queue Stats
247W - 229L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
Sign-AWP
Sun Wukong
Level 29
God Stats
4W - 1L
1,684 SR
Queue Stats
22W - 26L
1,422 Elo+
Party 3
Gilgamesh
Gilgamesh
stevenguruyo
Gilgamesh
Level 27
God Stats
6W - 1L
1,820 SR
Queue Stats
50W - 43L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragonborn47189
Gilgamesh
16
6 / 10 / 7
10,896
454
16,289
22,574
15,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 9 / 8
10,896
454
24,453
17,039
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ROSSTASTIC
Fenrir
17
9 / 9 / 3
12,184
508
9,525
29,316
11,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YmirsBoto
Cthulhu
17
2 / 4 / 8
10,930
455
13,558
18,087
14,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
15
1 / 8 / 17
11,584
483
13,313
23,053
19,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deidalos8
Heimdallr
16
8 / 5 / 16
10,659
444
12,957
17,612
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
19
11 / 2 / 14
12,488
520
29,868
13,226
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Sekyriut
Hercules
16
6 / 7 / 16
11,435
476
17,075
26,875
19,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Sign-AWP
Sun Wukong
15
7 / 6 / 8
10,377
432
10,119
22,914
13,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
stevenguruyo
Gilgamesh
17
8 / 5 / 18
11,815
492
13,110
20,791
15,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
112
24
Kills
40
40
Deaths
25
43
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Deidalos8
Heimdallr
8
5
16
3.2
L
Gilgamesh
Dragonborn47189
Gilgamesh
6
10
7
0.95
W
Janus
11
2
14
9
L
6
9
8
1.11
L
Fenrir
ROSSTASTIC
Fenrir
9
9
3
1.17
W
Hercules
Sekyriut
Hercules
6
7
16
2
W
Sun Wukong
Sign-AWP
Sun Wukong
7
6
8
1.83
L
Cthulhu
YmirsBoto
Cthulhu
2
4
8
1.5
L
Ares
1
8
17
1.19
W
Gilgamesh
stevenguruyo
Gilgamesh
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,138
Damage
83,129
110,069
Taken
101,418
69,093
Mitigated
60,219
19,012
Healing
25,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Deidalos8
Heimdallr
12,957
3,586
705
3,479
17,612
6,635
894
8,434
8,922
0
43,463
L
Gilgamesh
Dragonborn47189
Gilgamesh
16,289
3,211
0
1,448
22,574
15,696
675
7,209
15,143
0
54,929
W
Janus
29,868
1,798
0
1,964
13,226
5,020
124
4,299
8,699
88,224
0
L
24,453
261
318
2,365
17,039
7,174
294
5,614
11,053
66,621
0
L
Fenrir
ROSSTASTIC
Fenrir
9,525
1,679
0
8,172
29,316
11,720
228
8,159
20,865
0
66,724
W
Hercules
Sekyriut
Hercules
17,075
4,408
0
8,356
26,875
19,237
93
15,242
11,338
7,723
36,711
W
Sun Wukong
Sign-AWP
Sun Wukong
10,119
2,389
0
6,390
22,914
13,454
0
13,327
9,167
0
35,275
L
Cthulhu
YmirsBoto
Cthulhu
13,558
1,112
465
5,299
18,087
14,762
80
5,015
12,908
61,341
0
L
Ares
13,313
770
245
700
23,053
19,741
332
6,690
16,143
35,391
0
W
Gilgamesh
stevenguruyo
Gilgamesh
13,110
3,386
0
4,533
20,791
15,873
58
8,664
11,968
0
60,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
56,774
402
Minions Killed
370
0
Camps Cleared
0
2,403,736
Distance Traveled
2,198,738
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,659
444
72
3
0
385,344
2
L
Gilgamesh
10,896
454
76
3
0
438,559
2
W
Janus
12,488
520
125
5
0
522,550
5
L
Thoth
10,896
454
100
4
0
486,786
4
L
Fenrir
12,184
508
104
4
0
472,694
1
W
Hercules
11,435
476
46
2
0
429,921
6
W
Sun Wukong
10,377
432
57
2
0
430,422
0
L
Cthulhu
10,930
455
101
4
0
483,211
3
L
Ares
11,584
483
21
1
0
522,486
2
W
Gilgamesh
11,815
492
70
3
0
430,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role