Player Matchup

Ravana
Ravana
BRUOLIMPIC21
Ravana
Level 27
God Stats
7W - 8L
1,525 SR
Queue Stats
222W - 232L
1,471 Elo+
Party 2
Da Ji
Da Ji
GGrimes
Da Ji
Level 21
God Stats
2W - 0L
1,586 SR
Queue Stats
15W - 14L
1,469 Elo+
Party 3
Ymir
Ymir
Pehpman
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Vivangola
Izanami
Level 28
God Stats
4W - 2L
1,487 SR
Queue Stats
39W - 35L
1,474 Elo+
Party 3
Cu Chulainn
Cu Chulainn
acostanico12
Cu Chulainn
Level 17
God Stats
39W - 28L
1,610 SR
Queue Stats
152W - 138L
1,451 Elo+
Party 2
Team Averages
Level 24
1,542 SR
1,473 Elo+

VS

Team Averages
Level 12
1,467 SR
1,408 Elo+
Sol
Sol
Dasahira
Sol
Level 8
God Stats
1W - 3L
1,360 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 1
Thanatos
Thanatos
HarryBR7
Thanatos
Level 18
God Stats
3W - 2L
1,930 SR
Queue Stats
9W - 10L
1,506 Elo+
Solo
Ymir
Ymir
Sebafes
Ymir
Level 13
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 1
Hera
Hera
Thi217
Hera
Level 17
God Stats
1W - 3L
1,331 SR
Queue Stats
21W - 22L
1,504 Elo+
Solo
Neith
Neith
pkna
Neith
Level 6
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
6 / 3 / 15
13,532
588
14,013
10,932
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
GGrimes
Da Ji
19
16 / 5 / 10
13,470
586
17,936
14,728
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Pehpman
Ymir
19
8 / 2 / 22
13,799
600
12,984
23,117
27,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Vivangola
Izanami
20
14 / 2 / 15
13,980
608
16,817
14,102
5,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
acostanico12
Cu Chulainn
20
11 / 0 / 5
13,943
606
9,740
14,133
15,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 0
8,786
382
8,803
17,988
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HarryBR7
Thanatos
16
5 / 12 / 3
10,853
472
9,358
22,271
7,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Sebafes
Ymir
15
3 / 15 / 4
9,893
430
13,870
25,294
28,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Thi217
Hera
12
0 / 6 / 0
8,549
372
2,007
6,004
1,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
pkna
Neith
15
1 / 13 / 6
10,165
442
6,388
17,846
5,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
23
55
Kills
10
12
Deaths
56
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
3
15
4.5
L
1
10
0
0.1
W
Da Ji
GGrimes
Da Ji
16
5
10
4.2
L
Thanatos
HarryBR7
Thanatos
5
12
3
0.54
W
Ymir
Pehpman
Ymir
8
2
22
9.5
L
Ymir
Sebafes
Ymir
3
15
4
0.33
L
Hera
Thi217
Hera
0
6
0
0
W
Izanami
Vivangola
Izanami
14
2
15
10.75
W
Cu Chulainn
acostanico12
Cu Chulainn
11
0
5
13.5
L
Neith
pkna
Neith
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,490
Damage
40,426
77,012
Taken
89,403
62,619
Mitigated
48,481
16,577
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
14,013
5,855
0
2,355
10,932
5,060
3,136
3,932
6,992
0
95,015
L
8,803
2,111
0
2,236
17,988
4,687
606
1,475
16,285
35,809
0
W
Da Ji
GGrimes
Da Ji
17,936
5,924
0
1,386
14,728
8,437
2,033
6,597
8,131
0
53,038
L
Thanatos
HarryBR7
Thanatos
9,358
2,726
0
9,506
22,271
7,830
0
2,022
20,074
0
68,054
W
Ymir
Pehpman
Ymir
12,984
2,353
0
5,449
23,117
27,371
1,901
8,077
15,040
60,668
0
L
Ymir
Sebafes
Ymir
13,870
4,029
0
1,375
25,294
28,540
92
6,567
18,610
48,203
0
L
Hera
Thi217
Hera
2,007
608
0
125
6,004
1,780
0
0
6,004
32,050
0
W
Izanami
Vivangola
Izanami
16,817
13,766
0
5,133
14,102
5,955
6,103
2,895
11,207
0
99,133
W
Cu Chulainn
acostanico12
Cu Chulainn
9,740
2,562
0
2,254
14,133
15,796
2,634
3,255
10,798
69
80,065
L
Neith
pkna
Neith
6,388
2,286
0
1,686
17,846
5,644
216
2,989
14,715
0
41,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,724
Gold Earned
48,246
616
Minions Killed
393
0
Camps Cleared
0
2,069,882
Distance Traveled
1,542,182
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,532
588
165
7
0
487,404
0
L
Sol
8,786
382
62
3
0
324,184
0
W
Da Ji
13,470
586
79
3
0
378,879
0
L
Thanatos
10,853
472
96
4
0
362,310
2
W
Ymir
13,799
600
76
3
0
407,623
5
L
Ymir
9,893
430
77
3
0
300,404
3
L
Hera
8,549
372
87
4
0
258,009
1
W
Izanami
13,980
608
132
6
0
365,709
3
W
Cu Chulainn
13,943
606
164
7
0
430,267
0
L
Neith
10,165
442
71
3
0
297,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role