Player Matchup

Sobek
Sobek
Dixie Lotus
Sobek
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 29L
1,466 Elo+
Party 2
Bellona
Bellona
PeaLord5104
Bellona
Level 27
God Stats
24W - 21L
1,446 SR
Queue Stats
74W - 71L
1,450 Elo+
Party 2
Mercury
Mercury
PoisonOreo
Mercury
Level 36
God Stats
22W - 23L
1,464 SR
Queue Stats
357W - 376L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
TreeTopTeezy
Gilgamesh
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Izanami
Izanami
ssantiRG
Izanami
Level 29
God Stats
4W - 5L
1,401 SR
Queue Stats
132W - 132L
1,282 Elo+
Solo
Team Averages
Level 30
1,499 SR
1,408 Elo+

VS

Team Averages
Level 15
1,369 SR
1,251 Elo+
Amaterasu
Amaterasu
Evilsneasel1170
Amaterasu
Level 8
God Stats
4W - 3L
1,277 SR
Queue Stats
8W - 8L
1,021 Elo+
Party 1
Set
Set
Misty Dagger
Set
Level 18
God Stats
2W - 3L
1,369 SR
Queue Stats
157W - 195L
1,340 Elo+
Party 1
Bellona
Bellona
SATANWARR1OR666
Bellona
Level 26
God Stats
0W - 7L
1,191 SR
Queue Stats
28W - 41L
1,258 Elo+
Solo
Olorun
Olorun
saaucyB
Olorun
Level 14
God Stats
2W - 1L
1,686 SR
Queue Stats
6W - 6L
1,284 Elo+
Solo
Artemis
Artemis
tribal smurf
Artemis
Level 7
God Stats
0W - 1L
1,323 SR
Queue Stats
14W - 12L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 20
11,822
563
8,302
15,645
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PeaLord5104
Bellona
16
6 / 2 / 11
10,996
524
14,400
16,063
14,846
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
PoisonOreo
Mercury
20
13 / 2 / 11
13,180
628
18,679
16,551
8,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
TreeTopTeezy
Gilgamesh
17
11 / 2 / 4
11,782
561
12,286
16,942
14,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
ssantiRG
Izanami
20
21 / 2 / 10
13,602
648
24,566
15,400
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Evilsneasel1170
Amaterasu
14
1 / 15 / 0
8,939
426
8,139
23,675
15,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 12 / 3
8,564
408
11,257
22,324
10,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 13 / 1
8,771
418
7,153
22,854
13,955
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
saaucyB
Olorun
15
4 / 7 / 1
9,474
451
10,712
18,296
8,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
tribal smurf
Artemis
13
2 / 8 / 1
8,471
403
7,086
15,001
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
15
54
Kills
9
10
Deaths
55
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
L
Amaterasu
Evilsneasel1170
Amaterasu
1
15
0
0.07
L
0
12
3
0.13
W
Bellona
PeaLord5104
Bellona
6
2
11
5.75
W
Mercury
PoisonOreo
Mercury
13
2
11
9.25
L
2
13
1
0.19
W
Gilgamesh
TreeTopTeezy
Gilgamesh
11
2
4
6.5
L
Olorun
saaucyB
Olorun
4
7
1
0.64
W
Izanami
ssantiRG
Izanami
21
2
10
13
L
Artemis
tribal smurf
Artemis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,233
Damage
44,347
80,601
Taken
102,150
61,120
Mitigated
54,533
32,801
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,302
1,193
1,259
6,538
15,645
15,574
745
2,127
13,518
26,252
0
L
Amaterasu
Evilsneasel1170
Amaterasu
8,139
3,543
0
2,404
23,675
15,834
811
2,945
20,680
0
50,982
L
11,257
5,632
0
3,381
22,324
10,687
147
1,692
20,507
0
55,713
W
Bellona
PeaLord5104
Bellona
14,400
4,476
0
4,023
16,063
14,846
485
5,390
10,673
0
40,811
W
Mercury
PoisonOreo
Mercury
18,679
9,581
0
7,691
16,551
8,857
1,244
741
15,810
0
100,401
L
7,153
4,143
0
2,648
22,854
13,955
495
1,842
20,912
0
29,736
W
Gilgamesh
TreeTopTeezy
Gilgamesh
12,286
2,957
0
6,260
16,942
14,792
1,472
1,403
15,539
0
51,610
L
Olorun
saaucyB
Olorun
10,712
6,925
647
6,624
18,296
8,190
1,118
1,186
16,785
44,327
0
W
Izanami
ssantiRG
Izanami
24,566
20,836
861
6,169
15,400
7,051
10,611
1,051
14,349
0
100,698
L
Artemis
tribal smurf
Artemis
7,086
3,572
183
2,213
15,001
5,867
857
637
14,314
0
37,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,382
Gold Earned
44,219
489
Minions Killed
365
0
Camps Cleared
0
2,010,241
Distance Traveled
1,694,603
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,822
563
26
1
0
409,359
1
L
Amaterasu
8,939
426
91
4
0
363,187
0
L
Set
8,564
408
85
4
0
350,229
5
W
Bellona
10,996
524
51
2
0
368,403
4
W
Mercury
13,180
628
171
8
0
480,573
5
L
Bellona
8,771
418
45
2
0
327,079
0
W
Gilgamesh
11,782
561
78
4
0
396,519
3
L
Olorun
9,474
451
71
3
0
330,176
1
W
Izanami
13,602
648
163
8
0
355,387
0
L
Artemis
8,471
403
73
3
0
323,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role