Player Matchup

Sun Wukong
Sun Wukong
IIcauazitoII
Sun Wukong
Level 44
God Stats
15W - 15L
1,416 SR
Queue Stats
35W - 56L
1,283 Elo+
Party 1
Nemesis
Nemesis
IIgabrielzitoII
Nemesis
Level 82
God Stats
4W - 9L
1,230 SR
Queue Stats
363W - 401L
1,310 Elo+
Party 1
Heimdallr
Heimdallr
Pnerd7
Heimdallr
Level 33
God Stats
3W - 4L
1,264 SR
Queue Stats
138W - 144L
1,299 Elo+
Solo
Ares
Ares
iebrunus
Ares
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 111L
1,272 Elo+
Party 1
Nu Wa
Nu Wa
lCaca iwnl
Nu Wa
Level 42
God Stats
1W - 5L
1,342 SR
Queue Stats
25W - 46L
1,242 Elo+
Party 1
Team Averages
Level 45
1,350 SR
1,281 Elo+

VS

Team Averages
Level 55
1,369 SR
1,344 Elo+
Osiris
Osiris
RaamaC22
Osiris
Level 37
God Stats
1W - 1L
1,259 SR
Queue Stats
14W - 34L
1,260 Elo+
Party 2
Neith
Neith
Zeco905
Neith
Level 28
God Stats
18W - 28L
1,336 SR
Queue Stats
453W - 549L
1,362 Elo+
Party 3
Skadi
Skadi
ddemar1
Skadi
Level 89
God Stats
9W - 20L
1,372 SR
Queue Stats
431W - 569L
1,377 Elo+
Party 2
Chang'e
Chang'e
fefo_gouva
Chang'e
Level 103
God Stats
35W - 48L
1,402 SR
Queue Stats
465W - 554L
1,315 Elo+
Party 3
Ra
Ra
gomezgastnn98
Ra
Level 16
God Stats
21W - 33L
1,476 SR
Queue Stats
171W - 262L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IIcauazitoII
Sun Wukong
20
10 / 5 / 5
14,148
524
19,527
23,819
27,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 3 / 10
16,289
603
24,871
23,507
12,990
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
Pnerd7
Heimdallr
15
0 / 10 / 2
10,031
372
11,613
17,167
8,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
18
0 / 9 / 8
11,946
442
1,652
23,052
14,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
16
7 / 2 / 10
11,716
434
11,776
9,650
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RaamaC22
Osiris
18
4 / 5 / 6
13,370
495
9,504
17,263
19,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Zeco905
Neith
16
2 / 9 / 9
12,191
452
8,714
18,415
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
ddemar1
Skadi
20
10 / 4 / 8
15,753
583
16,254
20,819
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
fefo_gouva
Chang'e
20
4 / 5 / 12
14,345
531
17,487
21,859
8,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 11 / 1
15,249
565
16,689
20,763
10,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
34
Kills
29
29
Deaths
34
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IIcauazitoII
Sun Wukong
10
5
5
2.5
L
17
3
10
7.33
L
Heimdallr
Pnerd7
Heimdallr
0
10
2
0.1
W
Osiris
RaamaC22
Osiris
4
5
6
1.4
W
Neith
Zeco905
Neith
2
9
9
0.72
W
Skadi
ddemar1
Skadi
10
4
8
3.5
W
Chang'e
fefo_gouva
Chang'e
4
5
12
2
W
9
11
1
0.86
L
Ares
0
9
8
0.44
L
Nu Wa
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,439
Damage
68,648
97,195
Taken
99,119
66,910
Mitigated
54,415
14,772
Healing
30,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IIcauazitoII
Sun Wukong
19,527
4,394
0
1,475
23,819
27,039
564
7,564
16,087
0
81,779
L
24,871
11,608
0
8,826
23,507
12,990
261
6,133
17,349
0
137,111
L
Heimdallr
Pnerd7
Heimdallr
11,613
4,299
0
0
17,167
8,955
2,665
7,030
10,137
149
57,155
W
Osiris
RaamaC22
Osiris
9,504
3,659
0
1,750
17,263
19,760
588
1,703
15,476
0
59,395
W
Neith
Zeco905
Neith
8,714
3,670
0
4,690
18,415
7,219
1,794
3,086
15,149
0
57,672
W
Skadi
ddemar1
Skadi
16,254
7,822
0
4,645
20,819
8,613
8,208
2,860
17,737
0
119,155
W
Chang'e
fefo_gouva
Chang'e
17,487
358
4,513
9,030
21,859
8,509
3,058
1,344
20,427
77,647
0
W
16,689
1,631
896
4,829
20,763
10,314
2,126
4,214
16,249
87,375
0
L
Ares
1,652
217
0
876
23,052
14,862
862
8,749
14,278
32,126
0
L
Nu Wa
11,776
3,672
398
3,197
9,650
3,064
996
4,482
5,168
52,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,130
Gold Earned
70,908
564
Minions Killed
579
0
Camps Cleared
0
2,323,759
Distance Traveled
2,505,773
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,148
524
145
5
0
502,220
1
L
Nemesis
16,289
603
191
7
0
558,146
2
L
Heimdallr
10,031
372
92
3
0
434,560
2
W
Osiris
13,370
495
108
4
0
554,161
3
W
Neith
12,191
452
79
3
0
458,450
0
W
Skadi
15,753
583
143
5
0
559,989
2
W
Chang'e
14,345
531
115
4
0
496,039
4
W
Ra
15,249
565
134
5
0
437,134
2
L
Ares
11,946
442
48
2
0
493,802
0
L
Nu Wa
11,716
434
88
3
0
335,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role