Player Matchup

Ares
Ares
ThatsSoLethal
Ares
Level 47
God Stats
2W - 0L
1,690 SR
Queue Stats
8W - 5L
1,581 Elo+
Party 3
Bakasura
Bakasura
mrbuttcheeks
Bakasura
Level 25
God Stats
4W - 3L
1,549 SR
Queue Stats
27W - 30L
1,523 Elo+
Party 3
Merlin
Merlin
olGhozts
Merlin
Level 26
God Stats
1W - 1L
1,175 SR
Queue Stats
12W - 11L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
olKinglKoopa
Gilgamesh
Level 42
God Stats
12W - 6L
1,683 SR
Queue Stats
129W - 138L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
twisstwiss5
Aphrodite
Level 83
God Stats
11W - 9L
1,613 SR
Queue Stats
127W - 137L
1,490 Elo+
Party 3
Team Averages
Level 45
1,542 SR
1,509 Elo+

VS

Team Averages
Level 113
1,553 SR
1,449 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DemonicAchilles
Tsukuyomi
Level 155
God Stats
0W - 1L
1,567 SR
Queue Stats
46W - 44L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
Justizzle4DaWin
Gilgamesh
Level 127
God Stats
4W - 4L
1,502 SR
Queue Stats
29W - 29L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
NutDragon98
Danzaburou
Level 41
God Stats
5W - 3L
1,597 SR
Queue Stats
6W - 5L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
SGL 3312
Ah Puch
Level 160
God Stats
0W - 1L
1,598 SR
Queue Stats
18W - 18L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 22
13,392
893
10,031
26,824
29,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
mrbuttcheeks
Bakasura
20
13 / 5 / 15
15,160
1,011
26,357
28,693
16,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
olGhozts
Merlin
19
5 / 4 / 12
12,334
822
13,660
12,547
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
olKinglKoopa
Gilgamesh
19
4 / 4 / 18
13,405
894
14,884
13,417
10,674
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
twisstwiss5
Aphrodite
19
7 / 5 / 18
14,269
951
8,033
17,539
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
7 / 6 / 7
12,146
810
11,780
16,904
17,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
DemonicAchilles
Tsukuyomi
17
4 / 7 / 12
11,563
771
18,528
23,266
12,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Justizzle4DaWin
Gilgamesh
17
4 / 6 / 10
11,786
786
14,418
20,241
13,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
NutDragon98
Danzaburou
16
3 / 8 / 6
10,467
698
10,358
14,042
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SGL 3312
Ah Puch
19
6 / 6 / 11
13,160
877
28,321
11,963
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
70
33
Kills
24
24
Deaths
33
85
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
7
6
7
1.75
L
Tsukuyomi
DemonicAchilles
Tsukuyomi
4
7
12
1.43
L
Gilgamesh
Justizzle4DaWin
Gilgamesh
4
6
10
1.5
L
Danzaburou
NutDragon98
Danzaburou
3
8
6
0.75
L
Ah Puch
SGL 3312
Ah Puch
6
6
11
1.92
W
4
6
22
2.5
W
Bakasura
mrbuttcheeks
Bakasura
13
5
15
4.1
W
Merlin
olGhozts
Merlin
5
4
12
2.75
W
Gilgamesh
olKinglKoopa
Gilgamesh
4
4
18
3.25
W
Aphrodite
twisstwiss5
Aphrodite
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,965
Damage
83,405
99,020
Taken
86,416
76,218
Mitigated
53,560
39,731
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,780
741
0
1,289
16,904
17,649
0
5,950
9,980
24,321
0
L
Tsukuyomi
DemonicAchilles
Tsukuyomi
18,528
4,980
211
8,215
23,266
12,621
784
7,746
14,283
0
42,711
L
Gilgamesh
Justizzle4DaWin
Gilgamesh
14,418
2,172
554
1,995
20,241
13,305
0
10,456
8,277
0
40,443
L
Danzaburou
NutDragon98
Danzaburou
10,358
3,788
379
1,618
14,042
5,372
292
3,740
9,281
0
31,434
L
Ah Puch
SGL 3312
Ah Puch
28,321
513
0
1,793
11,963
4,613
2
3,079
8,101
65,192
0
W
10,031
1,343
14
2,741
26,824
29,973
287
11,456
15,368
13,191
0
W
Bakasura
mrbuttcheeks
Bakasura
26,357
19,303
0
11,778
28,693
16,962
3,110
9,065
18,878
0
57,916
W
Merlin
olGhozts
Merlin
13,660
556
0
2,121
12,547
6,232
784
5,417
7,130
47,053
0
W
Gilgamesh
olKinglKoopa
Gilgamesh
14,884
4,023
0
1,125
13,417
10,674
2,827
6,636
6,781
0
54,736
W
Aphrodite
twisstwiss5
Aphrodite
8,033
641
12,875
9,077
17,539
12,377
502
7,527
10,012
20,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,560
Gold Earned
59,122
330
Minions Killed
307
10
Camps Cleared
6
1,445,933
Distance Traveled
1,327,766
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,146
810
22
1
0
260,757
0
L
Tsukuyomi
11,563
771
57
4
2
283,141
2
L
Gilgamesh
11,786
786
64
4
1
283,307
1
L
Danzaburou
10,467
698
53
4
3
243,723
3
L
Ah Puch
13,160
877
111
7
0
256,838
1
W
Ares
13,392
893
6
0
0
269,296
0
W
Bakasura
15,160
1,011
110
7
8
343,991
1
W
Merlin
12,334
822
106
7
0
281,304
0
W
Gilgamesh
13,405
894
72
5
2
273,643
4
W
Aphrodite
14,269
951
36
2
0
277,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role