Player Matchup

Thanatos
Thanatos
Davixooo
Thanatos
Level 27
God Stats
15W - 30L
1,050 SR
Queue Stats
38W - 64L
1,234 Elo+
Solo
Fenrir
Fenrir
Gaettore
Fenrir
Level 20
God Stats
2W - 4L
1,379 SR
Queue Stats
74W - 70L
1,371 Elo+
Solo
Cerberus
Cerberus
HA1LSATAN1726
Cerberus
Level 24
God Stats
3W - 5L
1,677 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 2
Skadi
Skadi
Mehnamajal
Skadi
Level 35
God Stats
1W - 7L
1,215 SR
Queue Stats
3W - 9L
1,292 Elo+
Party 2
Thoth
Thoth
PRINCE-LIGHT-SKN
Thoth
Level 29
God Stats
0W - 1L
1,456 SR
Queue Stats
5W - 9L
1,294 Elo+
Solo
Team Averages
Level 27
1,355 SR
1,315 Elo+

VS

Team Averages
Level 16
1,345 SR
1,259 Elo+
Anubis
Anubis
BLAHBLAHBLAH6969
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,015 Elo+
Solo
Bellona
Bellona
GABPK95
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 1
Kali
Kali
JacobTM4627
Kali
Level 28
God Stats
3W - 4L
1,261 SR
Queue Stats
271W - 296L
1,347 Elo+
Solo
Danzaburou
Danzaburou
MaginnisTheFirst
Danzaburou
Level 15
God Stats
1W - 1L
1,278 SR
Queue Stats
15W - 17L
1,315 Elo+
Solo
King Arthur
King Arthur
foarbast
King Arthur
Level 15
God Stats
6W - 7L
1,188 SR
Queue Stats
19W - 32L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Davixooo
Thanatos
19
4 / 5 / 1
12,456
542
5,883
20,056
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Gaettore
Fenrir
20
7 / 7 / 3
13,701
596
13,563
22,251
8,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
HA1LSATAN1726
Cerberus
16
1 / 5 / 5
9,736
423
6,436
14,368
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
16
3 / 5 / 3
10,266
446
11,079
13,419
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 10 / 1
11,248
489
9,561
16,376
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 1
14,468
629
24,075
17,252
9,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
GABPK95
Bellona
15
2 / 0 / 8
9,977
434
4,232
9,438
7,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 4 / 5
13,400
583
21,379
20,790
13,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MaginnisTheFirst
Danzaburou
17
0 / 2 / 6
11,250
489
7,988
9,354
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
foarbast
King Arthur
14
3 / 4 / 5
9,356
407
3,618
15,054
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
18
Kills
30
32
Deaths
18
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
17
8
1
2.19
L
Thanatos
Davixooo
Thanatos
4
5
1
0.9
W
Bellona
GABPK95
Bellona
2
0
8
6
L
Fenrir
Gaettore
Fenrir
7
7
3
1.21
L
Cerberus
HA1LSATAN1726
Cerberus
1
5
5
0.7
W
8
4
5
2.63
W
Danzaburou
MaginnisTheFirst
Danzaburou
0
2
6
1.5
L
Skadi
3
5
3
0.9
L
3
10
1
0.35
W
King Arthur
foarbast
King Arthur
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,522
Damage
61,292
86,470
Taken
71,888
31,669
Mitigated
38,619
25,851
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,075
111
0
5,785
17,252
9,211
5,903
4,611
12,227
106,926
0
L
Thanatos
Davixooo
Thanatos
5,883
3,716
171
13,226
20,056
6,525
2,416
2,148
17,908
0
80,418
W
Bellona
GABPK95
Bellona
4,232
890
1,096
1,085
9,438
7,382
2,224
1,758
7,668
0
29,231
L
Fenrir
Gaettore
Fenrir
13,563
3,956
0
5,060
22,251
8,759
600
5,963
16,288
0
76,414
L
Cerberus
HA1LSATAN1726
Cerberus
6,436
27
0
3,252
14,368
8,331
468
5,631
8,737
31,582
0
W
21,379
14,823
0
6,792
20,790
13,191
1,598
2,637
18,045
0
92,477
W
Danzaburou
MaginnisTheFirst
Danzaburou
7,988
2,776
0
1,995
9,354
3,667
6,919
1,491
7,743
0
71,671
L
Skadi
11,079
5,256
0
2,131
13,419
3,669
2,568
2,723
10,696
0
54,284
L
9,561
1,363
128
1,883
16,376
4,385
1,285
7,610
8,766
52,536
0
W
King Arthur
foarbast
King Arthur
3,618
217
0
0
15,054
5,168
445
4,720
10,208
0
16,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,407
Gold Earned
58,451
501
Minions Killed
482
0
Camps Cleared
0
1,854,170
Distance Traveled
2,149,599
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,468
629
163
7
0
334,512
5
L
Thanatos
12,456
542
139
6
0
368,113
2
W
Bellona
9,977
434
50
2
0
475,583
3
L
Fenrir
13,701
596
119
5
0
400,225
2
L
Cerberus
9,736
423
48
2
0
368,145
0
W
Kali
13,400
583
124
5
0
459,082
0
W
Danzaburou
11,250
489
127
6
0
411,892
0
L
Skadi
10,266
446
97
4
0
370,245
3
L
Thoth
11,248
489
98
4
0
347,442
3
W
King Arthur
9,356
407
18
1
0
468,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role