Player Matchup

Odin
Odin
 
Odin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CrazySnoop
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
G4T50
Fenrir
Level 107
God Stats
1W - 0L
1,778 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Levithan999
Sobek
Level 69
God Stats
11W - 3L
1,680 SR
Queue Stats
193W - 177L
1,459 Elo+
Solo
Zeus
Zeus
cakabuloso
Zeus
Level 115
God Stats
6W - 8L
1,811 SR
Queue Stats
926W - 997L
1,488 Elo+
Solo
Team Averages
Level 106
1,654 SR
1,489 Elo+

VS

Team Averages
Level 87
1,447 SR
1,434 Elo+
Chiron
Chiron
 
Chiron
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lucaspump200
Agni
Level 62
God Stats
6W - 8L
1,128 SR
Queue Stats
393W - 519L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
TheErickFerrari
Gilgamesh
Level 114
God Stats
32W - 31L
1,626 SR
Queue Stats
589W - 721L
1,460 Elo+
Solo
Ne Zha
Ne Zha
heliasrego
Ne Zha
Level 107
God Stats
0W - 5L
1,286 SR
Queue Stats
629W - 658L
1,433 Elo+
Solo
Ymir
Ymir
vCROZARAm
Ymir
Level 75
God Stats
2W - 2L
1,696 SR
Queue Stats
64W - 93L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 1
4,886
489
2,336
4,822
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Apollo
CrazySnoop
Apollo
10
0 / 0 / 2
5,389
539
3,103
3,691
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
G4T50
Fenrir
9
2 / 2 / 2
5,343
534
3,545
9,236
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
2 / 0 / 1
5,287
529
2,968
5,646
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 0
5,865
587
4,407
4,080
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 0
5,217
522
4,157
5,188
1,345
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
4,965
497
3,975
5,290
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
TheErickFerrari
Gilgamesh
11
2 / 0 / 0
6,158
616
3,202
5,832
3,293
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
heliasrego
Ne Zha
7
0 / 1 / 1
4,635
464
933
4,306
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
1 / 2 / 0
4,952
495
3,110
8,856
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
1
0.5
L
Chiron
 
Chiron
0
1
0
0
W
Apollo
CrazySnoop
Apollo
0
0
2
1
W
Fenrir
G4T50
Fenrir
2
2
2
1.5
W
2
0
1
2.5
L
0
4
0
0
L
Gilgamesh
TheErickFerrari
Gilgamesh
2
0
0
2
W
4
0
0
4
L
Ne Zha
heliasrego
Ne Zha
0
1
1
0.5
L
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
15,377
27,475
Taken
29,472
11,367
Mitigated
10,923
11,257
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,336
307
0
1,325
4,822
4,026
0
0
4,822
0
17,600
L
Chiron
 
Chiron
4,157
2,451
145
2,196
5,188
1,345
0
1,409
3,779
0
33,173
W
Apollo
CrazySnoop
Apollo
3,103
1,263
0
1,000
3,691
809
0
349
3,342
0
30,749
W
Fenrir
G4T50
Fenrir
3,545
1,646
0
4,482
9,236
2,868
0
2,595
6,545
0
26,235
W
2,968
324
0
2,994
5,646
2,532
0
1,546
3,992
11,075
0
L
3,975
323
0
817
5,290
1,679
0
1,969
3,321
27,331
0
L
Gilgamesh
TheErickFerrari
Gilgamesh
3,202
713
0
497
5,832
3,293
68
0
5,507
0
30,777
W
4,407
473
0
1,456
4,080
1,132
628
2,225
1,689
24,454
0
L
Ne Zha
heliasrego
Ne Zha
933
242
0
1,947
4,306
1,082
0
220
4,061
0
18,437
L
Ymir
3,110
536
0
1,790
8,856
3,524
0
3,777
5,079
13,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
25,927
238
Minions Killed
274
0
Camps Cleared
0
877,392
Distance Traveled
845,115
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,886
489
41
4
0
164,478
3
L
Chiron
5,217
522
74
7
0
180,721
0
W
Apollo
5,389
539
72
7
0
169,577
2
W
Fenrir
5,343
534
55
6
0
177,802
0
W
Sobek
5,287
529
15
2
0
197,947
1
L
Agni
4,965
497
62
6
0
179,120
2
L
Gilgamesh
6,158
616
80
8
0
165,326
3
W
Zeus
5,865
587
55
6
0
167,588
4
L
Ne Zha
4,635
464
42
4
0
143,749
0
L
Ymir
4,952
495
16
2
0
176,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role