Player Matchup

Anhur
Anhur
Platinum V
BilboDoCondado
Anhur
Platinum V
Level 121
God Stats
3W - 4L
1,675 SR
Queue Stats
95W - 85L
1,700 MMR
Party 4
Guan Yu
Guan Yu
Platinum IV
Exaltadochamps
Guan Yu
Platinum IV
Level 158
God Stats
5W - 2L
1,837 SR
Queue Stats
113W - 108L
1,906 MMR
Party 1
Janus
Janus
Gold II
FrodoMalHumorado
Janus
Gold II
Level 39
God Stats
2W - 2L
1,715 SR
Queue Stats
49W - 30L
1,796 MMR
Party 4
Susano
Susano
Platinum IV
Riejh
Susano
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
TioMuringaSx
Ymir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,646 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,569 SR
1,689 MMR
Serqet
Serqet
Gold III
AtleticoMineiro
Serqet
Gold III
Level 47
God Stats
3W - 4L
1,517 SR
Queue Stats
80W - 87L
1,721 MMR
Solo
Xbalanque
Xbalanque
Gold II
IKroonoZ
Xbalanque
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold IV
Nicof47
Ra
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Platinum IV
Swindlle
Chiron
Platinum IV
Level 62
God Stats
1W - 2L
1,856 SR
Queue Stats
47W - 37L
1,947 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
caffecito
Sun Wukong
Gold II
Level 126
God Stats
1W - 1L
1,472 SR
Queue Stats
17W - 15L
1,775 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,377
625
4,469
9,545
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 0
9,317
621
13,871
15,491
14,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
10 / 1 / 0
9,701
647
8,879
6,218
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Riejh
Susano
15
3 / 0 / 4
8,943
596
7,134
9,461
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 8 / 7
8,564
571
5,427
15,044
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetTsukuyomiDanzaburouApolloAthena

VS

Bans
TiamatGebMercuryNemesisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
8,575
572
6,696
10,320
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
IKroonoZ
Xbalanque
12
3 / 6 / 7
7,737
516
7,092
11,459
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 1
8,040
536
2,494
8,338
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Swindlle
Chiron
12
3 / 4 / 6
7,931
529
9,566
10,819
2,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
caffecito
Sun Wukong
14
0 / 3 / 1
8,219
548
7,113
15,072
5,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
23
Kills
12
12
Deaths
23
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
4
2
4
3
W
4
1
0
4
W
10
1
0
10
L
Xbalanque
IKroonoZ
Xbalanque
3
6
7
1.08
L
0
5
1
0.1
W
Susano
Riejh
Susano
3
0
4
5
L
Chiron
Swindlle
Chiron
3
4
6
1.5
W
2
8
7
0.69
L
Sun Wukong
caffecito
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
32,961
55,759
Taken
56,008
32,760
Mitigated
17,439
16,065
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,696
1,513
0
2,977
10,320
3,205
0
2,263
7,951
0
30,016
W
4,469
2,093
0
3,737
9,545
2,675
3,109
0
9,545
0
55,543
W
13,871
2,527
89
6,876
15,491
14,330
280
378
15,113
0
64,379
W
8,879
874
0
835
6,218
1,936
774
1,286
4,602
55,609
0
L
Xbalanque
IKroonoZ
Xbalanque
7,092
4,347
0
2,227
11,459
2,980
585
2,920
8,479
0
43,539
L
2,494
302
173
1,721
8,338
2,953
0
5,821
2,321
58,146
0
W
Susano
Riejh
Susano
7,134
1,926
0
3,456
9,461
3,973
434
41
9,120
0
55,527
L
Chiron
Swindlle
Chiron
9,566
4,828
666
2,297
10,819
2,858
1,085
2,932
7,879
0
51,253
W
5,427
849
0
1,072
15,044
9,846
0
789
14,112
30,364
0
L
Sun Wukong
caffecito
Sun Wukong
7,113
1,874
0
5,308
15,072
5,443
0
0
15,072
0
57,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
40,502
505
Minions Killed
439
0
Camps Cleared
0
1,528,092
Distance Traveled
1,477,330
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,575
572
59
4
0
330,268
6
W
Anhur
9,377
625
102
7
0
299,316
3
W
Guan Yu
9,317
621
125
8
0
320,430
3
W
Janus
9,701
647
109
7
0
304,819
4
L
Xbalanque
7,737
516
62
4
0
276,398
1
L
Ra
8,040
536
119
8
0
284,615
5
W
Susano
8,943
596
117
8
0
338,982
1
L
Chiron
7,931
529
76
5
0
292,337
6
W
Ymir
8,564
571
52
3
0
264,545
1
L
Sun Wukong
8,219
548
123
8
0
293,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role