Player Matchup

Neith
Neith
DonTheCreator
Neith
Level 15
God Stats
9W - 15L
1,468 SR
Queue Stats
22W - 29L
1,423 Elo+
Party 4
Arachne
Arachne
GivenMrMeaty
Arachne
Level 69
God Stats
42W - 32L
1,549 SR
Queue Stats
371W - 397L
1,491 Elo+
Party 4
Hera
Hera
Yuonmi52
Hera
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
elihappifit
Ymir
Level 42
God Stats
4W - 5L
1,445 SR
Queue Stats
133W - 160L
1,279 Elo+
Party 3
Gilgamesh
Gilgamesh
kiritogon
Gilgamesh
Level 86
God Stats
7W - 6L
1,304 SR
Queue Stats
269W - 266L
1,481 Elo+
Solo
Team Averages
Level 50
1,453 SR
1,435 Elo+

VS

Team Averages
Level 94
1,379 SR
1,449 Elo+
Fenrir
Fenrir
Gustomatic
Fenrir
Level 157
God Stats
17W - 13L
1,408 SR
Queue Stats
565W - 560L
1,475 Elo+
Solo
Nu Wa
Nu Wa
OMGBRICK
Nu Wa
Level 99
God Stats
7W - 8L
1,475 SR
Queue Stats
138W - 146L
1,494 Elo+
Party 1
Hercules
Hercules
PezzDispenser
Hercules
Level 100
God Stats
6W - 6L
1,341 SR
Queue Stats
314W - 328L
1,524 Elo+
Party 1
Tyr
Tyr
Piraclinic
Tyr
Level 27
God Stats
15W - 18L
1,438 SR
Queue Stats
71W - 75L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
iancuq01
Heimdallr
Level 85
God Stats
16W - 17L
1,231 SR
Queue Stats
186W - 217L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,493
449
2,414
5,804
1,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
GivenMrMeaty
Arachne
8
2 / 3 / 1
5,299
530
2,623
7,933
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
9
1 / 5 / 1
5,523
552
2,183
4,982
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
5,339
534
1,284
5,627
2,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
kiritogon
Gilgamesh
11
1 / 1 / 0
6,164
616
5,053
7,767
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gustomatic
Fenrir
10
5 / 1 / 3
6,180
618
2,988
6,852
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
OMGBRICK
Nu Wa
11
4 / 0 / 4
6,683
668
5,964
3,597
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
PezzDispenser
Hercules
8
4 / 3 / 1
5,669
567
2,781
7,998
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 2
6,096
610
3,666
6,099
2,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
iancuq01
Heimdallr
9
2 / 1 / 3
5,396
540
3,835
5,308
1,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Arachne
GivenMrMeaty
Arachne
2
3
1
0.83
W
Fenrir
Gustomatic
Fenrir
5
1
3
6.5
W
Nu Wa
OMGBRICK
Nu Wa
4
0
4
6
W
Hercules
PezzDispenser
Hercules
4
3
1
1.5
W
0
1
2
1
L
Hera
1
5
1
0.3
L
1
2
2
1
W
Heimdallr
iancuq01
Heimdallr
2
1
3
3.5
L
Gilgamesh
kiritogon
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
19,234
32,113
Taken
29,854
10,912
Mitigated
13,129
8,743
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,414
1,763
0
1,735
5,804
1,261
1,222
1,505
4,222
0
17,318
L
Arachne
GivenMrMeaty
Arachne
2,623
1,408
0
2,133
7,933
1,971
0
775
7,064
0
20,535
W
Fenrir
Gustomatic
Fenrir
2,988
255
0
2,230
6,852
2,423
40
500
6,312
0
25,942
W
Nu Wa
OMGBRICK
Nu Wa
5,964
1,250
0
2,179
3,597
1,040
887
1,035
2,494
34,188
0
W
Hercules
PezzDispenser
Hercules
2,781
1,109
0
3,010
7,998
4,963
152
1,162
6,810
0
12,938
W
3,666
507
0
2,801
6,099
2,938
143
0
6,099
0
33,261
L
Hera
2,183
684
0
393
4,982
1,375
0
1,714
3,119
27,316
0
L
1,284
119
222
1,735
5,627
2,161
310
1,125
4,412
14,356
0
W
Heimdallr
iancuq01
Heimdallr
3,835
2,457
0
784
5,308
1,765
436
636
4,672
0
25,288
L
Gilgamesh
kiritogon
Gilgamesh
5,053
982
0
2,525
7,767
4,144
0
407
7,327
0
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
30,024
239
Minions Killed
278
0
Camps Cleared
0
925,359
Distance Traveled
1,013,734
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,493
449
35
4
0
155,263
0
L
Arachne
5,299
530
43
4
0
205,249
1
W
Fenrir
6,180
618
64
6
0
217,708
3
W
Nu Wa
6,683
668
77
8
0
185,494
0
W
Hercules
5,669
567
23
2
0
210,869
4
W
Tyr
6,096
610
75
8
0
213,833
0
L
Hera
5,523
552
57
6
0
156,108
4
L
Ymir
5,339
534
21
2
0
211,172
3
W
Heimdallr
5,396
540
39
4
0
185,830
2
L
Gilgamesh
6,164
616
83
8
0
197,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role