Player Matchup

Yemoja
Yemoja
Retrospectre1
Yemoja
Level 24
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 3
Agni
Agni
SmiteLax
Agni
Level 94
God Stats
44W - 43L
1,496 SR
Queue Stats
150W - 130L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
TSM8
Cthulhu
Level 12
God Stats
64W - 58L
1,452 SR
Queue Stats
241W - 227L
1,449 Elo+
Party 3
Thor
Thor
mwardle2000
Thor
Level 99
God Stats
25W - 22L
1,272 SR
Queue Stats
82W - 74L
1,288 Elo+
Party 3
Danzaburou
Danzaburou
squidsRderpiest
Danzaburou
Level 26
God Stats
18W - 20L
1,500 SR
Queue Stats
195W - 160L
1,525 Elo+
Party 3
Team Averages
Level 51
1,403 SR
1,415 Elo+

VS

Team Averages
Level 70
1,551 SR
1,599 Elo+
Cerberus
Cerberus
Dare U2 Gank
Cerberus
Level 123
God Stats
4W - 6L
1,540 SR
Queue Stats
249W - 235L
1,549 Elo+
Party 1
Thanatos
Thanatos
Joustt
Thanatos
Level 26
God Stats
3W - 0L
1,874 SR
Queue Stats
55W - 17L
1,771 Elo+
Party 2
Skadi
Skadi
Ryyoshi
Skadi
Level 29
God Stats
1W - 0L
1,306 SR
Queue Stats
63W - 67L
1,542 Elo+
Party 1
Achilles
Achilles
inschgrimsch
Achilles
Level 34
God Stats
12W - 9L
1,557 SR
Queue Stats
66W - 67L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sPoOñS
Ah Muzen Cab
Level 139
God Stats
3W - 2L
1,477 SR
Queue Stats
131W - 99L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,942
494
1,911
5,357
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
8
0 / 6 / 2
4,690
469
2,886
5,495
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TSM8
Cthulhu
8
0 / 1 / 0
4,459
446
1,736
4,694
1,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,415
542
1,828
7,692
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
squidsRderpiest
Danzaburou
8
1 / 4 / 0
4,850
485
4,442
5,887
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dare U2 Gank
Cerberus
8
0 / 1 / 5
5,230
523
1,684
8,104
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Joustt
Thanatos
12
11 / 1 / 3
7,315
732
7,067
6,903
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Ryyoshi
Skadi
9
2 / 1 / 2
6,016
602
4,794
4,667
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
inschgrimsch
Achilles
10
0 / 0 / 0
5,612
561
3,410
5,177
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
sPoOñS
Ah Muzen Cab
13
4 / 0 / 4
6,895
690
5,515
5,835
2,080
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dare U2 Gank
Cerberus
0
1
5
2.5
W
Thanatos
Joustt
Thanatos
11
1
3
12.5
L
0
2
1
0.25
W
Skadi
Ryyoshi
Skadi
2
1
2
3
L
Agni
0
6
2
0.17
L
Cthulhu
TSM8
Cthulhu
0
1
0
0
W
Achilles
inschgrimsch
Achilles
0
0
0
0
L
2
4
1
0.63
W
Ah Muzen Cab
sPoOñS
Ah Muzen Cab
4
0
4
6
L
Danzaburou
squidsRderpiest
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,803
Damage
22,470
29,125
Taken
30,686
7,791
Mitigated
12,200
6,206
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dare U2 Gank
Cerberus
1,684
0
0
2,338
8,104
3,644
0
1,429
6,587
14,696
0
W
Thanatos
Joustt
Thanatos
7,067
1,594
0
8,378
6,903
2,443
0
787
6,066
0
37,479
L
1,911
668
489
1,360
5,357
1,825
0
635
4,722
12,286
0
W
Skadi
Ryyoshi
Skadi
4,794
2,489
0
2,034
4,667
1,229
0
534
4,131
0
31,393
L
Agni
2,886
348
0
539
5,495
1,116
0
0
5,495
17,145
0
L
Cthulhu
TSM8
Cthulhu
1,736
265
0
540
4,694
1,641
0
0
4,694
11,861
0
W
Achilles
inschgrimsch
Achilles
3,410
647
0
3,193
5,177
2,804
78
1,736
3,441
0
22,213
L
1,828
288
0
1,936
7,692
1,876
0
139
7,553
0
18,541
W
Ah Muzen Cab
sPoOñS
Ah Muzen Cab
5,515
2,375
0
3,992
5,835
2,080
104
1,757
3,928
0
51,667
L
Danzaburou
squidsRderpiest
Danzaburou
4,442
2,286
0
1,342
5,887
1,333
0
910
4,977
0
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,356
Gold Earned
31,068
153
Minions Killed
336
0
Camps Cleared
0
939,778
Distance Traveled
927,590
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,230
523
43
4
0
200,916
0
W
Thanatos
7,315
732
72
7
0
215,473
4
L
Yemoja
4,942
494
24
2
0
193,513
2
W
Skadi
6,016
602
65
7
0
158,942
0
L
Agni
4,690
469
37
4
0
178,013
1
L
Cthulhu
4,459
446
10
1
0
198,102
3
W
Achilles
5,612
561
49
5
0
147,447
3
L
Thor
5,415
542
48
5
0
191,351
3
W
Ah Muzen Cab
6,895
690
107
11
0
204,812
2
L
Danzaburou
4,850
485
34
3
0
178,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role