Player Matchup

Mercury
Mercury
King_Dedede514
Mercury
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 226L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
LORDBELLUM
Gilgamesh
Level 58
God Stats
3W - 5L
1,471 SR
Queue Stats
137W - 202L
1,312 Elo+
Party 1
Thoth
Thoth
NJBEAST0912
Thoth
Level 69
God Stats
2W - 3L
1,550 SR
Queue Stats
466W - 502L
1,397 Elo+
Party 1
Ymir
Ymir
X_35YODA35_X
Ymir
Level 28
God Stats
13W - 11L
1,628 SR
Queue Stats
51W - 74L
1,398 Elo+
Party 1
Skadi
Skadi
juju_cheepy
Skadi
Level 57
God Stats
10W - 16L
1,295 SR
Queue Stats
133W - 217L
1,349 Elo+
Party 1
Team Averages
Level 54
1,489 SR
1,352 Elo+

VS

Team Averages
Level 53
1,664 SR
1,492 Elo+
Thanatos
Thanatos
Crimson_Drago94
Thanatos
Level 28
God Stats
8W - 10L
1,644 SR
Queue Stats
48W - 41L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
EvilCowNinja
Kukulkan
Level 80
God Stats
3W - 1L
1,721 SR
Queue Stats
199W - 192L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
SlideIntoAction
Guan Yu
Level 28
God Stats
6W - 0L
1,850 SR
Queue Stats
133W - 132L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
chibimahou
Jing Wei
Level 29
God Stats
39W - 33L
1,608 SR
Queue Stats
106W - 92L
1,506 Elo+
Party 2
Ymir
Ymir
xxtentacionjf696
Ymir
Level 102
God Stats
7W - 10L
1,497 SR
Queue Stats
112W - 90L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,299
404
6,973
19,151
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LORDBELLUM
Gilgamesh
15
2 / 3 / 3
9,815
427
14,493
19,396
15,667
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 2 / 3
12,417
540
15,686
15,040
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 7 / 6
10,205
444
8,856
24,466
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 6 / 2
10,408
453
14,094
16,171
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 5 / 6
10,564
459
8,427
17,065
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
EvilCowNinja
Kukulkan
20
4 / 3 / 6
12,411
540
19,474
10,664
3,987
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 9
10,305
448
14,537
20,109
23,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
chibimahou
Jing Wei
17
6 / 5 / 8
10,626
462
18,437
18,179
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 9
10,908
474
11,777
16,828
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
18
Kills
25
25
Deaths
18
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
5
6
2.2
W
Kukulkan
EvilCowNinja
Kukulkan
4
3
6
2.33
L
2
7
3
0.5
L
Gilgamesh
LORDBELLUM
Gilgamesh
2
3
3
1.17
L
7
2
3
4.25
W
1
2
9
2.75
L
1
7
6
0.57
W
Jing Wei
chibimahou
Jing Wei
6
5
8
2
L
6
6
2
1.17
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,102
Damage
72,652
94,224
Taken
82,845
53,913
Mitigated
55,900
16,876
Healing
33,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,427
2,075
0
13,296
17,065
6,042
36
5,133
11,738
0
58,364
W
Kukulkan
EvilCowNinja
Kukulkan
19,474
880
750
966
10,664
3,987
521
5,440
4,792
111,559
0
L
6,973
1,927
0
3,006
19,151
6,058
0
4,990
13,890
0
48,165
L
Gilgamesh
LORDBELLUM
Gilgamesh
14,493
3,810
0
3,447
19,396
15,667
619
4,532
14,289
0
60,159
L
15,686
716
0
2,474
15,040
5,997
614
6,716
8,299
84,319
0
W
14,537
2,082
1,214
6,355
20,109
23,348
854
2,425
17,577
0
54,922
L
8,856
852
81
6,017
24,466
20,049
135
10,205
14,215
36,285
0
W
Jing Wei
chibimahou
Jing Wei
18,437
13,617
0
7,346
18,179
6,258
1,594
3,013
15,110
0
63,163
L
14,094
8,074
0
1,851
16,171
6,142
641
4,808
11,288
0
67,146
W
11,777
1,483
548
3,340
16,828
16,265
246
7,593
9,086
54,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,144
Gold Earned
54,814
498
Minions Killed
520
0
Camps Cleared
0
2,160,546
Distance Traveled
2,071,872
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,564
459
93
4
0
472,630
0
W
Kukulkan
12,411
540
190
8
0
403,993
2
L
Mercury
9,299
404
74
3
0
509,766
5
L
Gilgamesh
9,815
427
87
4
0
428,141
2
L
Thoth
12,417
540
189
8
0
448,727
1
W
Guan Yu
10,305
448
84
4
0
455,772
3
L
Ymir
10,205
444
42
2
0
389,934
1
W
Jing Wei
10,626
462
109
5
0
371,276
4
L
Skadi
10,408
453
106
5
0
383,978
2
W
Ymir
10,908
474
44
2
0
368,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role