Player Matchup

Ganesha
Ganesha
DrVicodin
Ganesha
Level 10
God Stats
11W - 5L
1,708 SR
Queue Stats
19W - 16L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
FinalEternal
Nu Wa
Level 17
God Stats
1W - 1L
1,472 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Legolas981
Cabrakan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,607 Elo+
Solo
King Arthur
King Arthur
SniperHavicDc
King Arthur
Level 20
God Stats
2W - 1L
1,462 SR
Queue Stats
66W - 63L
1,445 Elo+
Solo
Danzaburou
Danzaburou
TedeoGG6514
Danzaburou
Level 109
God Stats
20W - 27L
1,456 SR
Queue Stats
119W - 118L
1,535 Elo+
Party 1
Team Averages
Level 35
1,520 SR
1,524 Elo+

VS

Team Averages
Level 19
1,683 SR
1,624 Elo+
Bellona
Bellona
APOLOBJJ1234
Bellona
Level 8
God Stats
3W - 1L
1,806 SR
Queue Stats
71W - 65L
1,989 Elo+
Solo
Kali
Kali
JackShepherd
Kali
Level 22
God Stats
3W - 1L
1,896 SR
Queue Stats
101W - 64L
1,608 Elo+
Solo
Chronos
Chronos
ZackDaKidd
Chronos
Level 23
God Stats
218W - 155L
1,610 SR
Queue Stats
700W - 702L
1,551 Elo+
Solo
Merlin
Merlin
elgranlink
Merlin
Level 29
God Stats
7W - 5L
1,601 SR
Queue Stats
87W - 81L
1,494 Elo+
Solo
Chiron
Chiron
sexyorangekoala
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrVicodin
Ganesha
14
0 / 4 / 10
9,118
456
4,944
10,997
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 7
10,064
503
11,070
9,347
3,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Legolas981
Cabrakan
19
13 / 0 / 8
12,075
604
15,695
13,176
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SniperHavicDc
King Arthur
18
7 / 3 / 6
11,179
559
12,226
18,336
13,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TedeoGG6514
Danzaburou
15
1 / 3 / 7
9,163
458
6,688
12,245
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APOLOBJJ1234
Bellona
14
3 / 5 / 1
8,920
446
8,086
19,271
16,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 6 / 2
9,088
454
4,678
15,107
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ZackDaKidd
Chronos
15
1 / 3 / 3
9,033
452
7,192
14,519
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
elgranlink
Merlin
16
5 / 5 / 3
10,066
503
14,015
11,676
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 5
7,603
380
5,176
15,581
8,527
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
24
Kills
13
14
Deaths
24
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
APOLOBJJ1234
Bellona
3
5
1
0.7
W
Ganesha
DrVicodin
Ganesha
0
4
10
1.25
W
3
4
7
1.63
L
3
6
2
0.67
W
Cabrakan
Legolas981
Cabrakan
13
0
8
17
W
King Arthur
SniperHavicDc
King Arthur
7
3
6
3.33
W
Danzaburou
TedeoGG6514
Danzaburou
1
3
7
1.5
L
Chronos
ZackDaKidd
Chronos
1
3
3
0.83
L
Merlin
elgranlink
Merlin
5
5
3
1.3
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
39,147
64,101
Taken
76,154
36,900
Mitigated
40,863
22,359
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
APOLOBJJ1234
Bellona
8,086
1,970
0
1,991
19,271
16,119
0
5,710
13,561
0
44,299
W
Ganesha
DrVicodin
Ganesha
4,944
423
0
1,341
10,997
7,449
212
4,371
6,432
23,964
0
W
11,070
1,871
92
1,255
9,347
3,046
65
5,395
3,508
51,012
0
L
4,678
1,929
0
4,212
15,107
7,658
0
4,326
10,781
0
57,951
W
Cabrakan
Legolas981
Cabrakan
15,695
2,246
0
6,930
13,176
8,600
0
3,262
9,687
86,311
0
W
King Arthur
SniperHavicDc
King Arthur
12,226
1,039
0
7,246
18,336
13,530
0
1,608
16,626
0
70,828
W
Danzaburou
TedeoGG6514
Danzaburou
6,688
3,246
0
5,495
12,245
4,275
1,333
5,534
6,641
0
65,467
L
Chronos
ZackDaKidd
Chronos
7,192
3,222
0
3,429
14,519
4,580
0
6,071
8,262
70,657
0
L
Merlin
elgranlink
Merlin
14,015
642
250
1,703
11,676
3,979
292
8,111
3,565
77,293
0
L
5,176
2,449
788
4,451
15,581
8,527
0
7,491
8,030
0
30,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
44,710
493
Minions Killed
507
0
Camps Cleared
0
1,900,486
Distance Traveled
1,770,165
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,920
446
88
4
0
379,982
6
W
Ganesha
9,118
456
5
0
0
406,843
4
W
Nu Wa
10,064
503
101
5
0
372,350
1
L
Kali
9,088
454
105
5
0
382,016
9
W
Cabrakan
12,075
604
138
7
0
417,627
6
W
King Arthur
11,179
559
112
6
0
367,185
3
W
Danzaburou
9,163
458
137
7
0
336,481
8
L
Chronos
9,033
452
131
7
0
331,949
0
L
Merlin
10,066
503
139
7
0
337,400
6
L
Chiron
7,603
380
44
2
0
338,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role