Player Matchup

Danzaburou
Danzaburou
Catmalone
Danzaburou
Level 29
God Stats
5W - 6L
1,519 SR
Queue Stats
65W - 40L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
Craztok
Gilgamesh
Level 123
God Stats
2W - 0L
1,577 SR
Queue Stats
24W - 14L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
KipHackmen
Aphrodite
Level 63
God Stats
9W - 5L
1,635 SR
Queue Stats
94W - 50L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
SniffAPickle
Cthulhu
Level 63
God Stats
2W - 0L
1,668 SR
Queue Stats
64W - 40L
1,559 Elo+
Party 1
Team Averages
Level 70
1,599 SR
1,589 Elo+

VS

Team Averages
Level 135
1,591 SR
1,460 Elo+
Xing Tian
Xing Tian
Paradox aG
Xing Tian
Level 156
God Stats
0W - 1L
1,763 SR
Queue Stats
11W - 15L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
RaG3xLORDBEERUS
Gilgamesh
Level 158
God Stats
2W - 2L
1,648 SR
Queue Stats
31W - 37L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
THADISTURBEDONE
Sun Wukong
Level 118
God Stats
1W - 1L
1,454 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 2
Janus
Janus
TrueSoldier
Janus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catmalone
Danzaburou
14
2 / 4 / 3
9,092
827
9,871
12,825
5,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Craztok
Gilgamesh
15
1 / 0 / 3
10,039
913
7,079
11,571
9,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
KipHackmen
Aphrodite
14
1 / 0 / 5
8,923
811
11,669
5,858
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SniffAPickle
Cthulhu
14
4 / 4 / 3
9,630
875
8,105
15,464
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Paradox aG
Xing Tian
14
4 / 2 / 2
8,482
771
12,882
15,407
12,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
RaG3xLORDBEERUS
Gilgamesh
14
0 / 3 / 1
7,648
695
4,606
14,112
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
THADISTURBEDONE
Sun Wukong
14
3 / 3 / 2
8,627
784
11,434
14,604
10,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 0 / 1
6,634
603
0
729
279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
7
8
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Catmalone
Danzaburou
2
4
3
0.88
W
Gilgamesh
Craztok
Gilgamesh
1
0
3
2.5
W
Aphrodite
KipHackmen
Aphrodite
1
0
5
3.5
L
Xing Tian
Paradox aG
Xing Tian
4
2
2
2.5
L
Gilgamesh
RaG3xLORDBEERUS
Gilgamesh
0
3
1
0.17
W
Cthulhu
SniffAPickle
Cthulhu
4
4
3
1.38
L
Sun Wukong
THADISTURBEDONE
Sun Wukong
3
3
2
1.33
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,724
Damage
28,922
45,718
Taken
44,852
26,331
Mitigated
32,743
20,338
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Catmalone
Danzaburou
9,871
5,147
609
2,319
12,825
5,292
1,819
4,201
8,624
0
26,914
W
Gilgamesh
Craztok
Gilgamesh
7,079
2,456
0
1,109
11,571
9,016
1,999
1,127
10,444
0
37,456
W
Aphrodite
KipHackmen
Aphrodite
11,669
2,216
8,131
4,580
5,858
2,746
1,354
2,112
3,746
36,822
0
L
Xing Tian
Paradox aG
Xing Tian
12,882
885
417
2,563
15,407
12,951
0
7,342
8,065
24,967
0
L
Gilgamesh
RaG3xLORDBEERUS
Gilgamesh
4,606
1,023
0
1,301
14,112
9,123
78
4,737
9,375
0
24,525
W
Cthulhu
SniffAPickle
Cthulhu
8,105
948
1,086
2,504
15,464
9,277
556
5,939
9,161
22,886
0
L
Sun Wukong
THADISTURBEDONE
Sun Wukong
11,434
3,829
489
3,132
14,604
10,390
277
7,194
7,410
0
36,353
L
0
0
0
0
729
279
0
729
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
31,391
186
Minions Killed
131
7
Camps Cleared
5
836,063
Distance Traveled
605,143
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,092
827
39
4
2
195,506
2
W
Gilgamesh
10,039
913
64
6
2
229,455
2
W
Aphrodite
8,923
811
57
5
2
211,734
2
L
Xing Tian
8,482
771
27
2
0
224,125
2
L
Gilgamesh
7,648
695
43
4
1
171,640
1
W
Cthulhu
9,630
875
26
2
1
199,368
1
L
Sun Wukong
8,627
784
61
6
4
208,465
3
L
Janus
6,634
603
0
0
0
913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role