Player Matchup

Kukulkan
Kukulkan
BRUOLIMPIC21
Kukulkan
Level 27
God Stats
2W - 1L
1,380 SR
Queue Stats
222W - 232L
1,460 Elo+
Party 2
Vamana
Vamana
GGrimes
Vamana
Level 21
God Stats
5W - 2L
1,498 SR
Queue Stats
15W - 14L
1,448 Elo+
Party 3
Izanami
Izanami
Vivangola
Izanami
Level 28
God Stats
4W - 2L
1,439 SR
Queue Stats
39W - 35L
1,462 Elo+
Party 3
Nemesis
Nemesis
acostanico12
Nemesis
Level 16
God Stats
12W - 11L
1,510 SR
Queue Stats
152W - 138L
1,435 Elo+
Party 2
Yemoja
Yemoja
panzericksw
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,450 Elo+

VS

Team Averages
Level 13
1,524 SR
1,557 Elo+
Sol
Sol
Dasahira
Sol
Level 7
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 1
Set
Set
Guigglove
Set
Level 16
God Stats
0W - 2L
1,315 SR
Queue Stats
14W - 17L
1,459 Elo+
Solo
Ymir
Ymir
Sebafes
Ymir
Level 12
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 3L
1,702 Elo+
Party 1
Neith
Neith
pkna
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
vicowskin
Baron Samedi
Level 25
God Stats
11W - 12L
1,603 SR
Queue Stats
33W - 36L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRUOLIMPIC21
Kukulkan
11
5 / 1 / 0
6,747
613
3,856
2,160
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
GGrimes
Vamana
10
1 / 1 / 2
5,833
530
3,153
7,131
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Vivangola
Izanami
10
6 / 1 / 1
6,423
584
4,452
4,811
1,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
acostanico12
Nemesis
9
0 / 0 / 4
5,528
503
1,326
5,701
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
9
0 / 4 / 4
5,638
513
2,444
5,369
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,872
352
48
2,035
393
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 1
5,341
486
991
6,138
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Sebafes
Ymir
9
4 / 3 / 2
5,949
541
4,868
5,870
3,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
pkna
Neith
9
1 / 4 / 5
5,545
504
2,799
4,635
1,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
vicowskin
Baron Samedi
10
0 / 2 / 1
5,479
498
4,331
4,934
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
6
7
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BRUOLIMPIC21
Kukulkan
5
1
0
5
L
0
1
0
0
W
Vamana
GGrimes
Vamana
1
1
2
2
L
1
2
1
0.75
L
Ymir
Sebafes
Ymir
4
3
2
1.67
W
Izanami
Vivangola
Izanami
6
1
1
6.5
W
Nemesis
acostanico12
Nemesis
0
0
4
2
W
Yemoja
0
4
4
0.5
L
Neith
pkna
Neith
1
4
5
0.88
L
Baron Samedi
vicowskin
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
13,037
25,172
Taken
23,612
10,476
Mitigated
9,206
9,367
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BRUOLIMPIC21
Kukulkan
3,856
464
0
602
2,160
801
472
294
1,866
33,840
0
L
48
48
0
720
2,035
393
0
694
1,311
6,006
0
W
Vamana
GGrimes
Vamana
3,153
1,272
0
2,891
7,131
3,753
672
3,734
2,929
0
27,685
L
991
438
0
2,410
6,138
1,877
0
696
5,344
0
22,224
L
Ymir
Sebafes
Ymir
4,868
1,510
0
465
5,870
3,857
0
2,234
3,596
18,957
0
W
Izanami
Vivangola
Izanami
4,452
3,484
0
2,267
4,811
1,496
607
1,994
2,817
0
32,480
W
Nemesis
acostanico12
Nemesis
1,326
245
0
2,638
5,701
1,986
0
314
5,365
0
21,846
W
Yemoja
2,444
592
370
599
5,369
2,440
207
2,421
2,948
9,704
0
L
Neith
pkna
Neith
2,799
1,417
0
637
4,635
1,051
234
1,281
3,272
0
17,972
L
Baron Samedi
vicowskin
Baron Samedi
4,331
149
93
1,420
4,934
2,028
333
1,103
3,789
27,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
26,186
260
Minions Killed
177
0
Camps Cleared
0
996,988
Distance Traveled
814,308
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,747
613
90
8
0
203,743
1
L
Sol
3,872
352
6
1
0
55,902
0
W
Vamana
5,833
530
46
4
0
202,604
0
L
Set
5,341
486
55
5
0
209,917
2
L
Ymir
5,949
541
30
3
0
187,688
1
W
Izanami
6,423
584
62
6
0
174,081
3
W
Nemesis
5,528
503
48
4
0
235,119
0
W
Yemoja
5,638
513
14
1
0
181,441
2
L
Neith
5,545
504
37
3
0
169,308
1
L
Baron Samedi
5,479
498
49
4
0
191,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role