Player Matchup

Neith
Neith
Artemmys
Neith
Level 49
God Stats
0W - 2L
1,200 SR
Queue Stats
8W - 16L
1,319 Elo+
Party 2
Athena
Athena
Bernadotte
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,284 Elo+
Party 2
Hercules
Hercules
Hombrelob
Hercules
Level 28
God Stats
0W - 2L
1,180 SR
Queue Stats
5W - 12L
1,290 Elo+
Party 2
Nemesis
Nemesis
Medussaa
Nemesis
Level 152
God Stats
1W - 7L
1,279 SR
Queue Stats
348W - 330L
1,483 Elo+
Solo
Nu Wa
Nu Wa
TurtleJader
Nu Wa
Level 26
God Stats
3W - 5L
1,497 SR
Queue Stats
3W - 10L
1,282 Elo+
Party 2
Team Averages
Level 65
1,331 SR
1,332 Elo+

VS

Team Averages
Level 86
1,519 SR
1,480 Elo+
Discordia
Discordia
Akagane2
Discordia
Level 112
God Stats
1W - 2L
1,479 SR
Queue Stats
98W - 143L
1,437 Elo+
Party 1
Chang'e
Chang'e
Chibiussa
Chang'e
Level 128
God Stats
2W - 0L
1,513 SR
Queue Stats
21W - 19L
1,483 Elo+
Solo
Hercules
Hercules
HajimeLight
Hercules
Level 53
God Stats
2W - 2L
1,471 SR
Queue Stats
195W - 195L
1,528 Elo+
Party 3
Bastet
Bastet
Icenightmare666
Bastet
Level 64
God Stats
1W - 1L
1,512 SR
Queue Stats
92W - 141L
1,379 Elo+
Party 1
Medusa
Medusa
KosovenSniper
Medusa
Level 72
God Stats
28W - 22L
1,619 SR
Queue Stats
641W - 548L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artemmys
Neith
17
5 / 10 / 7
11,944
478
22,503
21,015
9,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Bernadotte
Athena
16
5 / 6 / 6
11,253
450
11,842
20,548
21,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Hombrelob
Hercules
18
6 / 4 / 5
11,856
474
9,975
21,098
24,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Medussaa
Nemesis
15
0 / 8 / 11
9,787
391
11,108
23,969
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 12 / 5
10,640
426
14,782
18,741
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akagane2
Discordia
20
14 / 2 / 16
14,182
567
27,531
14,531
5,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Chibiussa
Chang'e
18
9 / 4 / 10
13,232
529
20,718
23,216
12,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
HajimeLight
Hercules
17
5 / 7 / 15
12,146
486
11,006
32,593
19,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 1 / 8
14,215
569
11,186
19,961
8,321
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 6 / 10
15,254
610
14,070
23,185
10,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
20
Kills
40
40
Deaths
20
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
Akagane2
Discordia
14
2
16
11
L
Neith
Artemmys
Neith
5
10
7
0.85
L
Athena
Bernadotte
Athena
5
6
6
1.33
W
Chang'e
Chibiussa
Chang'e
9
4
10
3.5
W
Hercules
HajimeLight
Hercules
5
7
15
1.79
L
Hercules
Hombrelob
Hercules
6
4
5
2.13
W
5
1
8
9
W
7
6
10
2
L
Nemesis
Medussaa
Nemesis
0
8
11
0.69
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,210
Damage
84,511
105,371
Taken
113,486
71,252
Mitigated
56,627
25,927
Healing
49,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Akagane2
Discordia
27,531
517
0
4,507
14,531
5,563
1,806
2,973
11,127
106,872
0
L
Neith
Artemmys
Neith
22,503
12,123
434
5,321
21,015
9,629
1,832
6,679
14,336
0
67,387
L
Athena
Bernadotte
Athena
11,842
2,038
541
2,794
20,548
21,546
210
8,211
12,337
53,160
0
W
Chang'e
Chibiussa
Chang'e
20,718
2,124
6,310
12,625
23,216
12,442
708
6,503
16,061
71,238
0
W
Hercules
HajimeLight
Hercules
11,006
4,544
737
10,055
32,593
19,645
553
7,683
24,419
0
43,412
L
Hercules
Hombrelob
Hercules
9,975
1,176
0
5,354
21,098
24,693
0
12,373
8,725
0
41,674
W
11,186
3,270
0
7,208
19,961
8,321
936
2,876
16,838
0
143,189
W
14,070
6,507
0
8,192
23,185
10,656
9,753
5,071
17,792
0
114,148
L
Nemesis
Medussaa
Nemesis
11,108
3,691
660
8,808
23,969
9,703
432
7,289
16,680
0
52,928
L
14,782
2,791
77
1,938
18,741
5,681
353
13,697
5,044
42,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
69,029
396
Minions Killed
676
0
Camps Cleared
0
2,066,194
Distance Traveled
2,448,406
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,182
567
133
5
0
481,655
9
L
Neith
11,944
478
93
4
0
384,873
3
L
Athena
11,253
450
84
3
0
477,274
0
W
Chang'e
13,232
529
103
4
0
454,930
5
W
Hercules
12,146
486
60
2
0
472,953
0
L
Hercules
11,856
474
72
3
0
388,927
1
W
Bastet
14,215
569
211
8
0
592,512
3
W
Medusa
15,254
610
169
7
0
446,356
3
L
Nemesis
9,787
391
79
3
0
475,876
2
L
Nu Wa
10,640
426
68
3
0
339,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role