Player Matchup

Gilgamesh
Gilgamesh
AlexBreakdown
Gilgamesh
Level 86
God Stats
4W - 5L
1,654 SR
Queue Stats
389W - 300L
1,654 Elo+
Party 3
King Arthur
King Arthur
Fluejakt
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
HexNancyTtv
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 233L
1,675 Elo+
Party 3
Danzaburou
Danzaburou
JakNPug
Danzaburou
Level 13
God Stats
97W - 52L
1,786 SR
Queue Stats
189W - 109L
1,675 Elo+
Party 3
Jing Wei
Jing Wei
Sognefjord
Jing Wei
Level 28
God Stats
11W - 5L
1,949 SR
Queue Stats
268W - 113L
1,756 Elo+
Party 1
Team Averages
Level 37
1,678 SR
1,652 Elo+

VS

Team Averages
Level 23
1,567 SR
1,708 Elo+
Kukulkan
Kukulkan
AceRimmer69
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,857 Elo+
Party 2
Nemesis
Nemesis
DuaneDibbley69
Nemesis
Level 12
God Stats
5W - 2L
1,829 SR
Queue Stats
24W - 8L
1,891 Elo+
Party 2
King Arthur
King Arthur
Gread444
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Reaper5252
Neith
Level 28
God Stats
11W - 10L
1,508 SR
Queue Stats
228W - 180L
1,667 Elo+
Solo
Ares
Ares
dolanpino
Ares
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 52L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexBreakdown
Gilgamesh
10
1 / 3 / 2
5,612
561
2,583
7,291
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Fluejakt
King Arthur
10
1 / 5 / 0
5,313
531
3,041
10,343
4,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 1
5,858
586
2,449
6,194
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
JakNPug
Danzaburou
8
1 / 4 / 3
5,094
509
2,748
6,169
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Sognefjord
Jing Wei
11
4 / 2 / 1
6,394
639
6,701
8,340
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceRimmer69
Kukulkan
11
2 / 1 / 0
6,173
617
3,847
3,738
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 4
5,683
568
3,451
5,183
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Gread444
King Arthur
12
5 / 1 / 0
7,130
713
7,064
6,201
3,258
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
3 / 2 / 3
6,319
632
7,394
7,099
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
9
3 / 3 / 3
5,563
556
3,152
7,589
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
14
14
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AceRimmer69
Kukulkan
2
1
0
2
L
Gilgamesh
AlexBreakdown
Gilgamesh
1
3
2
0.67
W
1
1
4
3
L
King Arthur
Fluejakt
King Arthur
1
5
0
0.2
W
King Arthur
Gread444
King Arthur
5
1
0
5
L
1
0
1
1.5
L
Danzaburou
JakNPug
Danzaburou
1
4
3
0.63
W
Neith
3
2
3
2.25
L
Jing Wei
Sognefjord
Jing Wei
4
2
1
2.25
W
Ares
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
24,908
38,337
Taken
29,810
14,484
Mitigated
12,102
13,096
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AceRimmer69
Kukulkan
3,847
895
0
440
3,738
1,316
0
1,533
2,205
41,978
0
L
Gilgamesh
AlexBreakdown
Gilgamesh
2,583
712
0
2,528
7,291
3,084
0
1,729
5,562
0
27,680
W
3,451
1,186
0
2,866
5,183
1,595
0
561
4,622
0
28,750
L
King Arthur
Fluejakt
King Arthur
3,041
590
0
2,081
10,343
4,822
0
0
10,343
0
31,792
W
King Arthur
Gread444
King Arthur
7,064
1,232
0
1,072
6,201
3,258
759
0
6,201
0
43,451
L
2,449
760
0
3,381
6,194
2,235
0
2,540
3,654
30,435
1,657
L
Danzaburou
JakNPug
Danzaburou
2,748
1,163
0
1,597
6,169
2,260
0
1,397
4,772
0
10,527
W
Neith
7,394
4,032
0
3,839
7,099
2,102
0
0
7,099
0
39,590
L
Jing Wei
Sognefjord
Jing Wei
6,701
5,247
0
3,509
8,340
2,083
0
1,333
7,007
0
38,272
W
Ares
3,152
511
0
2,499
7,589
3,831
0
192
7,397
12,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
30,868
314
Minions Killed
353
0
Camps Cleared
0
970,869
Distance Traveled
976,391
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,173
617
85
9
0
177,189
7
L
Gilgamesh
5,612
561
65
7
0
214,838
1
W
Nemesis
5,683
568
65
7
0
240,567
3
L
King Arthur
5,313
531
74
7
0
199,497
1
W
King Arthur
7,130
713
101
10
0
197,681
1
L
Freya
5,858
586
83
8
0
192,014
1
L
Danzaburou
5,094
509
13
1
0
176,156
3
W
Neith
6,319
632
81
8
0
158,620
4
L
Jing Wei
6,394
639
79
8
0
188,364
2
W
Ares
5,563
556
21
2
0
202,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role