Player Matchup

Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Dan80Alb
Neith
Gold IV
Level 108
God Stats
1W - 3L
1,287 SR
Queue Stats
216W - 225L
1,412 MMR
Solo
Nu Wa
Nu Wa
Silver IV
KeKe_Trouble313
Nu Wa
Silver IV
Level 108
God Stats
71W - 62L
1,379 SR
Queue Stats
184W - 203L
1,414 MMR
Solo
Arachne
Arachne
Gold IV
King5aint
Arachne
Gold IV
Level 156
God Stats
8W - 6L
1,626 SR
Queue Stats
127W - 132L
1,394 MMR
Solo
Jormungandr
Jormungandr
Gold V
Vinyper
Jormungandr
Gold V
Level 140
God Stats
4W - 3L
1,535 SR
Queue Stats
286W - 276L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,465 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,509 SR
1,430 MMR
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
E520Marc04
Ullr
Silver III
Level 83
God Stats
3W - 5L
1,381 SR
Queue Stats
11W - 16L
1,414 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Lancedelisser
Tsukuyomi
Bronze III
Level 151
God Stats
2W - 3L
1,809 SR
Queue Stats
19W - 40L
1,413 MMR
Solo
Janus
Janus
Gold III
beatsvibe
Janus
Gold III
Level 126
God Stats
1W - 6L
1,356 SR
Queue Stats
193W - 200L
1,422 MMR
Solo
Guan Yu
Guan Yu
Bronze III
n3xts
Guan Yu
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 4 / 13
11,329
515
13,051
13,468
10,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Dan80Alb
Neith
17
5 / 2 / 8
11,645
529
13,062
10,071
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 8
10,587
481
10,648
12,611
3,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
King5aint
Arachne
19
9 / 4 / 6
13,022
592
12,770
24,897
10,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Vinyper
Jormungandr
20
8 / 1 / 8
13,593
618
15,820
14,890
15,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ApolloKing ArthurCthulhuCu ChulainnChernobog

VS

Bans
DanzaburouCupidYmirSetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 5 / 2
8,550
389
5,642
19,437
10,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 2
9,308
423
6,209
17,724
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Lancedelisser
Tsukuyomi
17
4 / 5 / 5
10,711
487
11,446
13,908
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
beatsvibe
Janus
18
7 / 5 / 2
11,706
532
11,929
12,531
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
n3xts
Guan Yu
18
2 / 7 / 2
11,273
512
6,177
24,046
20,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
27
Kills
16
16
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
4
13
2.63
L
Athena
 
Athena
1
5
2
0.4
W
Neith
Dan80Alb
Neith
5
2
8
4.5
L
2
5
2
0.6
W
1
5
8
1
W
Arachne
King5aint
Arachne
9
4
6
3
L
Tsukuyomi
Lancedelisser
Tsukuyomi
4
5
5
1.3
W
Jormungandr
Vinyper
Jormungandr
8
1
8
12
L
Janus
beatsvibe
Janus
7
5
2
1.6
L
Guan Yu
n3xts
Guan Yu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,351
Damage
41,403
75,937
Taken
87,646
43,898
Mitigated
48,037
39,870
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,051
1,466
2,469
6,092
13,468
10,979
1,434
4,083
9,311
42,650
0
L
Athena
 
Athena
5,642
1,388
0
1,912
19,437
10,715
0
9,268
9,754
40,454
0
W
Neith
Dan80Alb
Neith
13,062
6,099
0
4,650
10,071
3,438
3,242
2,814
7,191
0
67,612
L
6,209
2,707
465
5,507
17,724
6,392
0
6,387
11,022
0
53,156
W
10,648
2,576
457
3,862
12,611
3,837
335
4,705
7,732
55,468
0
W
Arachne
King5aint
Arachne
12,770
9,004
0
15,261
24,897
10,038
1,125
3,623
21,157
0
96,609
L
Tsukuyomi
Lancedelisser
Tsukuyomi
11,446
1,950
0
2,865
13,908
6,487
0
4,729
9,095
0
82,439
W
Jormungandr
Vinyper
Jormungandr
15,820
5,101
0
7,079
14,890
15,606
2,410
1,893
12,975
89,156
0
L
Janus
beatsvibe
Janus
11,929
765
0
750
12,531
4,093
80
4,880
7,530
90,209
0
L
Guan Yu
n3xts
Guan Yu
6,177
1,391
150
3,817
24,046
20,350
226
13,147
10,726
0
72,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,176
Gold Earned
51,548
562
Minions Killed
631
0
Camps Cleared
0
1,946,045
Distance Traveled
1,933,324
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,329
515
65
3
0
373,901
2
L
Athena
8,550
389
70
3
0
394,254
9
W
Neith
11,645
529
127
6
0
393,431
2
L
Ullr
9,308
423
91
4
0
334,758
0
W
Nu Wa
10,587
481
76
3
0
360,451
3
W
Arachne
13,022
592
126
6
0
434,025
7
L
Tsukuyomi
10,711
487
139
6
0
416,915
2
W
Jormungandr
13,593
618
168
8
0
384,237
3
L
Janus
11,706
532
174
8
0
372,303
2
L
Guan Yu
11,273
512
157
7
0
415,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role